tag:blogger.com,1999:blog-25968439480409275012024-03-04T23:07:46.654-08:00PaladinElliott Productions: The Gaming and Life Blog, Game Reviews, and the Ready To Game PodcastCovering all things related to the world of Gaming!Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.comBlogger39125tag:blogger.com,1999:blog-2596843948040927501.post-56044088921914009662017-08-16T04:28:00.001-07:002017-08-16T04:34:25.037-07:00Review of: Bemused from Devious Weasel Games, by PaladinElliott Productions<span style="font-size: x-large;">Review of: Bemused from Devious Weasel Games, by PaladinElliott Productions</span><br />
<span style="font-size: x-large;"><br /></span>
<br />
<h4>
<span style="font-size: x-large;">Bemused</span></h4>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsVJ9q6cqlfVkHZQGYrwlUTQF7MBW2nzGghhEKFzHdQdQR58KMhUSv3Eevxq_Qu3ot6SfOiqYmuPDIiGM5f8A3q51uVqv0OmJJvn6-S_ppJlAx0HtFplWbEdbNbJUb3FnXyM13YxgzDCE/s1600/Bemused1%2560.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsVJ9q6cqlfVkHZQGYrwlUTQF7MBW2nzGghhEKFzHdQdQR58KMhUSv3Eevxq_Qu3ot6SfOiqYmuPDIiGM5f8A3q51uVqv0OmJJvn6-S_ppJlAx0HtFplWbEdbNbJUb3FnXyM13YxgzDCE/s320/Bemused1%2560.jpg" width="320" /></a></div>
<span style="font-size: x-large;"><br /></span><b>Game Design: Jim Felli</b><br />
<b><br /></b><b>Game Artistry: Tani Pettit & Naomi Robinson</b><br />
<b><br /></b><b>Published by: Devious Weasel Games</b><br />
<b><br /></b><b>Reviewed by: Jason Elliott</b><br />
<b><br /></b><b>Edited by: Stephanie Elliott</b><br />
<b><br /></b><b>Number of Players: 4 to 6</b><br />
<b><br /></b><b>Time of Play: 15 to 30 minutes</b><br />
<b><br /></b><b>Age recommended: 12 and up</b><br />
<b><br /></b><b>Year of Release: 2017</b><br />
<b><br /></b>
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfJAQ457NZqhbpSWzarha2tKmAfjLsliE3PGxLzCVNg_3pEpotKCKA57cwEjtZnNQw2MLRvk0raZbsPTZOa73oaov46T25_PKmOHcdUEm_7v2ueLRlrytGhijF1hxt72busoyY-NEDWeg/s1600/Bemused2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfJAQ457NZqhbpSWzarha2tKmAfjLsliE3PGxLzCVNg_3pEpotKCKA57cwEjtZnNQw2MLRvk0raZbsPTZOa73oaov46T25_PKmOHcdUEm_7v2ueLRlrytGhijF1hxt72busoyY-NEDWeg/s320/Bemused2.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b>
<b><br /></b>
<b>The story so far: </b>You are a Muse, battling other great Muses to see who is the most inspirational. You have chosen a human to inspire and help excel above others. This Virtuoso must be more famous and have more influence than anyone else. To achieve this you must eliminate the rivals by creating doubt and dread amongst them! If you can do this well enough, you will first drive them insane, and then eventually they will become a Fantasma that will haunt others, maybe even you!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfUChB1T67OmDroaPi9OIJlDJ3GxbmiuWrEv0RBYHU6-KtLtRSXU6xOdq9B1slyaNx2vkM2n0PAMt_z-6c-Uk6x87ZoOtcKyKR2bDgmo9ipPKnX3X9fT_4oTDC3F5nI88ef4jFZlCRd6c/s1600/Bemused3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfUChB1T67OmDroaPi9OIJlDJ3GxbmiuWrEv0RBYHU6-KtLtRSXU6xOdq9B1slyaNx2vkM2n0PAMt_z-6c-Uk6x87ZoOtcKyKR2bDgmo9ipPKnX3X9fT_4oTDC3F5nI88ef4jFZlCRd6c/s320/Bemused3.jpg" width="320" /></a></div>
<b><br /></b>
<b>Our final thoughts on the game: </b>So after several 4 player games we found that this is now in our regular rotation of games. This is for two reasons. First, this is a "take that" kind of game; you will need to judge and decide when you should gang up on a player, or help a player out in order to achieve your goals. Second, the artwork in this game is exceptional. The Art Nouveau style illustrations on the Virtuoso cards is amazing, and we couldn't help talking about it each and every game that we played.<br />
<br />
What makes this one stand out as far as "take that" games, is that a player is never truly out. If you are knocked down to the point of being a Fantasma, you get to haunt players in the game, and continue to dish out the dread cards on other players. So, if you get someone to this point, they will remember who did it to them, and be able to pay you back in the game. This is definitely a point to consider in your strategy of hurting the other players, so as not to make yourself a known target.<br />
<br />
Another aspect we really liked was the secret objectives; you might want to help one person while trying to take down the others. It creates an atmosphere of intrigue as you don't know everyone else's agenda. Trying to figure that out and to influence how players are going about bringing everyone down while maintaining themselves is a hard balance, which makes the game more thoughtful. We would have surprise moments when you could see that people thought a certain player would be sane or insane a lot longer than they were, and that moment when people would realize the balance had shifted against them.<br />
<br />
This is a game where taking the time to go over the rules really makes the difference. I used two ways to teach the game, reading excerpts from the rules, and utilizing dummy moves. I would read something, and then play it out, so everyone got to see. Having good rules, good summary cards, and having a few things filed to memory really sped up the teaching process.<br />
<br />
It is a great game, that I would play 90% of the time when brought up. Yes, a 9 out of 10, and that is only because after awhile (especially after I lose) I sometimes like a small break from the "take that" games. If you have players that enjoy this style of game, then this , might be a 10 for them. If you have people that enjoy phenomenal art, and/or the ability to keep going on and affecting a game, and that you are always in the running for points, then you want to play this game!<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih5F5RpT4buSF735kLC4QsBv7BDB-OCAg8_sp2NJ7AREsrSfvucEQ6W143lE0nVs2pqFcXHTTeA7gjjHlUbJy9ZHib6G3aHZot5gQMOp-OX4ER8yh0UWJI98cgzGHUJ5NSUBESyKzk-iM/s1600/Bemused4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih5F5RpT4buSF735kLC4QsBv7BDB-OCAg8_sp2NJ7AREsrSfvucEQ6W143lE0nVs2pqFcXHTTeA7gjjHlUbJy9ZHib6G3aHZot5gQMOp-OX4ER8yh0UWJI98cgzGHUJ5NSUBESyKzk-iM/s320/Bemused4.jpg" width="320" /></a></div>
<b><br /></b>
<b>Mechanics and concepts found in this game: </b>This is a game where, as I mentioned, there is plenty of "take that", even so that you are never truly out. Even as a Fantasma, your lowest form, you go on affecting other players and bringing them down. As you can see in the pictures this is a card game, that has a fantasy flavor to it, and the art kicks that into overdrive. You are free to negotiate with other players, maybe gang up on someone, or I help you and you help me. There are different powers for the different player cards, so that is variable. You will have hand management with your cards due to draw, play, and discard phases on your turn. You will even use some bluffing, or maybe try, so that you appear stronger or weaker, as different uses of strategy on the other players.<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHDsNM2vytd1QBRwnNk9KvF9_Bx0IK3thoH2ycJim1xhSL1TtDNyXLgKzq7VoPXWIHTuGp-b6rbKM6Jq93WoTNR49uFYmqGmd6wXaMLIH6V_aOFsjoaqGU0jFCAsxjfqFNHX4261pgMSA/s1600/Bemused5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHDsNM2vytd1QBRwnNk9KvF9_Bx0IK3thoH2ycJim1xhSL1TtDNyXLgKzq7VoPXWIHTuGp-b6rbKM6Jq93WoTNR49uFYmqGmd6wXaMLIH6V_aOFsjoaqGU0jFCAsxjfqFNHX4261pgMSA/s320/Bemused5.jpg" width="320" /></a></div>
<b><br /></b>
<b>The game components:</b><br />
<b><br /></b>
<b>-1 Game box</b><br />
<b>-1 rules book</b><br />
<b>-6 Virtuoso Cards</b><br />
<b>-6 Gemina Cards</b><br />
<b>-66 Doubt Cards</b><br />
<b>-18 Dread Cards</b><br />
<b>-12 Secrets</b><br />
<b><br /></b>
<b>and we managed to receive two player aid cards.</b><br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaHq7YDu7ALtfKzoKtKUfBI6sCl8HKmrCdg1a40uR-3Xh5fA1VEgq95c8RgjDV16eLLgyXJ8Aiws1K9rTkeSPIBi4Vcx0QbRydi4ko34ojGN_pvp08JjHTqgfl2gZ243ROXZooRr1bEHU/s1600/Bemused6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaHq7YDu7ALtfKzoKtKUfBI6sCl8HKmrCdg1a40uR-3Xh5fA1VEgq95c8RgjDV16eLLgyXJ8Aiws1K9rTkeSPIBi4Vcx0QbRydi4ko34ojGN_pvp08JjHTqgfl2gZ243ROXZooRr1bEHU/s320/Bemused6.jpg" width="320" /></a></div>
<b><br /></b>
<b>Winning conditions of the game: </b>The game is going to immediately end when there are less than two Virtuosos that are sane left in the game. Everyone will calculate their scores at that point. There are points for you whether you are sane, insane, or a Fantasma. The highest points win. In the event of a tie sane wins over insane, and living wins over dead.<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQrX28JhoC7IEEQVazUbpMEPLaattMvDc_Orm_xcrCTlwpCpWzlPYrql5mmWeWtZxP6oBvr7zvYtSYysV4dv3WTc_p7Dg4N38Gxdy3EWS39TvvUEku9xSMsiOWSg5z6jPw7qBwYQa6bvA/s1600/Bemused7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQrX28JhoC7IEEQVazUbpMEPLaattMvDc_Orm_xcrCTlwpCpWzlPYrql5mmWeWtZxP6oBvr7zvYtSYysV4dv3WTc_p7Dg4N38Gxdy3EWS39TvvUEku9xSMsiOWSg5z6jPw7qBwYQa6bvA/s320/Bemused7.jpg" width="320" /></a></div>
<b><br /></b>
<b>Game setup: </b>Each player receives a random Virtuoso card. This is who you will try to elevate. You will only use the Doubt cards that match the Virtuosos in play. If there are six players you use all of the Doubt cards. Each player will have a Gemina card (random), this is a Virtuoso you are connected to by dreams; it could be another player's Virtuoso, or possibly your own. Who your Gemina is starts the game as a secret. You will give each player a random Secret (keep this to yourself) and this speaks to the relationship you have with another player, maybe that you want to keep them sane, maybe you want them to be worse off. Each player will receive 1 Dread Card (black skull card). Take the rest of the Dread cards and have them face up in a deck that everyone can reach. You will then shuffle the Doubt Deck and deal out 4 random Doubt cards to each player, and then place the remaining Doubt cards face down on the table. Make sure the Doubt and Dread decks are in reach of all the players. The Doubt deck will be face down, while the Dread deck will be face up. You will refer to the Doubt deck as the Well of Doubt, and the Dread deck as the Well of Dread. Everyone should have their Virtuoso, their Gemina, their Secret, and five total cards. Determine by your own means who shall go first. This means everyone is ready to play!<br />
<b><br /></b>
<b><br /></b><br />
<b>The Virtuoso and Gemina Cards are from the following:</b><br />
<b><br /></b>
<b>-The Poet</b><br />
<b>-The Singer</b><br />
<b>-The Musician</b><br />
<b>-The Dancer</b><br />
<b>-The Painter </b><br />
<b>-The Thespian</b><br />
<b><br /></b>
<b><br /></b><br />
<b>The Secrets will deal with:</b><br />
<b><br /></b>
<b>-someone being sane</b><br />
<b>-someone not being sane</b><br />
<b>-someone being insane</b><br />
<b>-someone not being insane</b><br />
<b>-someone being dead</b><br />
<b>-someone not being dead</b><br />
<b><br /></b>
<b><br /></b><br />
<b>The Special Powers of the Characters will be:</b><br />
<b><br /></b>
<b>-removing doubt</b><br />
<b>-moving doubt to another player</b><br />
<b>-turning doubt to dread</b><br />
<b>-removing dread</b><br />
<b>-moving dread to another player</b><br />
<b>-turning dread to doubt</b><br />
<b><br /></b>
<b><br /></b><br />
<b>Why is that important?</b><br />
<b><br /></b>
-If you have 5 total cards played on you a mix of Doubt and/or dread- You turn INSANE<br />
-If three of those 5 total cards are Dread Cards you turn into a FANTASMA (you die)<br />
-You can go back and forth between SANE and INSANE, but you cannot cross back once you are dead<b>!</b><br />
<b><br /></b>
<b><br /></b><br />
<b>How to play: </b>Let's start with playing as Sane, because this set of steps becomes altered when you become Insane, and then a Fantasma.<br />
<b><br /></b>
<b><br /></b><br />
<b>Sane (your character is Vertical and color side up) </b><br />
-Draw Two cards from the Well of Doubt (must do this).<br />
<br />
<b><br /></b>
<b>Now choose one:</b><br />
1. Play a Doubt Card ( you must play it on the Character the card says and you can't play this on anyone who has five cards on them).<br />
2. Play a Dread Card ( you can play this on anyone, except you can't play this on anyone who has five cards on them).<br />
3. Use your special ability (you do this by playing a card with your name on it. You can target whoever you want with the ability as long as it is applicable).<br />
<b><br /></b>
<b><br /></b><br />
<b>If you are Sane then you can choose this option as well...</b><br />
4. Play any pair of matching cards and take a Dread card from the Well of Dread and play it on a Sane player. If you choose this option you will then change your future hand size.<br />
<b><br /></b>
<b><br /></b><br />
<b>If you are Sane at the beginning and end of these choices you may make another choice...</b><br />
5. Make an additional play from the previous options.<br />
<b><br /></b>
<br />
At the end of this you discard one card. You may never skip the Discard step. So if you have any cards at this point you must discard one.<br />
<br />
<br />
If you don't have a legal play, you still must discard one card.<br />
<b><br /></b>
<b><br /></b><br />
<b>If you are Insane then... (character is turned horizontal, color side up)</b><br />
-Draw two Doubt cards.<br />
-Then take all the cards you have and shuffle them, draw two at random, you play one, and discard one. You can never play both.<br />
-If you don't have a legal play you still must discard one card.<br />
<b><br /></b>
<b><br /></b><br />
<b>If you are a Fantasma then... (character is Vertical, black and white side up)</b><br />
-Get rid of your hand.<br />
-Get rid of the cards played on you.<br />
-Draw one Dread card.<br />
-Play Dread card either on another living player, or replace a Doubt card with your Dread card on a living player.<br />
<br />
<br />
If Doubt cards are replaced they are placed face down in the discard deck. If the Well of Doubt runs out, just reshuffle all of the Doubt cards back in the deck.<br />
<b><br /></b>
<b><br /></b><br />
<b>Gemina explained:</b><br />
<b><br /></b>
These connections to other players grant you another player's ability, but there are certain rules to be observed.<br />
<br />
<br />
-They start face down.<br />
-They turn face up either by:<br />
1. You willingly choose to flip it and place a Dread card against yourself (as if it had been played against you). This is a free action.<br />
2. You become Insane, and then you must flip the Gemina.<br />
<br />
<br />
Once flipped, the only way the Gemina flips again, is if you hit the Insane step again. Example, you were made Insane, and the Gemina flipped and is showing. If you become Sane, and then Insane again, your Gemina will flip again (it does not flip when you become Sane again).<br />
<br />
<br />
You can only use the Gemina power if the Gemina is face up.<br />
<b><br /></b>
<b><br /></b><br />
<b>Endgame: </b>There is no specific end game phase, but you will constantly need to watch how well everyone is doing, because you want to keep yourself better off without making yourself stand out as a target. The same applies if you bring someone down, you don't want to do so to the point that you make yourself a target. You will find that there are surprise moments, even to the point that some games are brought to an abrupt end!<br />
<br />
<b><br /></b>
<b>Here is how the scoring works at the end:</b><br />
-If you are Sane, then start at 10 points, -1 for each Doubt played on you, and -2 for each Dread played on you<br />
-If you are Insane, then start at 9 points, -1 for each Doubt played on you, and -2 for each Dread played on you<br />
-If you are a Fantasma, then this...<br />
4 player game = 2 + # of other Fantasma in the game<br />
5 player game = 1 + # of other Fantasma in the game<br />
6 player game = 0 + # of other Fantasma in the game<br />
<br />
<b><br /></b>
<b><br /></b>
<b>Thank you so much for reading my review of Bemused from Jim Felli and Devious Weasel Games!</b><br />
<b><br /></b>
<br />
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="font-weight: 700;">I </span><span style="font-weight: 700;">hope you will check out my PaladinElliott Blog at:</span></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://paladinelliott.blogspot.com/</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
check out some of my videos at:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and check out my Ready To Game Podcast at Soundcloud and/or </div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
Itunes:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and remember I am always….READY TO GAME!!!</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
RET. SSG Jason L. Elliott (PaladinElliott)<br />
<div>
<br /></div>
</div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-4488849277283675822017-08-11T18:38:00.000-07:002017-08-11T18:38:10.041-07:00Stellar Armada Skirmish from Jerason Barnes, Reviewed by PaladinElliott Productions<span style="font-size: x-large;">Review of: Stellar Armada Skirmish from Jerason Barnes, by PaladinElliott Productions</span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcCRY41bNSNxZTwZ06DYSDJNwbaURhDCjYyg9jAsGRt4yxqgtaBzy7Y5NpgxLbIWnGlXAab3LQ2ZR570wqXxSxWBJsJmKq2WoxjNPd4GEqzylkVkNyEFSIeB3x6qTAwEXa1QQyOj2ocjM/s1600/StellarArmada1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcCRY41bNSNxZTwZ06DYSDJNwbaURhDCjYyg9jAsGRt4yxqgtaBzy7Y5NpgxLbIWnGlXAab3LQ2ZR570wqXxSxWBJsJmKq2WoxjNPd4GEqzylkVkNyEFSIeB3x6qTAwEXa1QQyOj2ocjM/s320/StellarArmada1.jpg" width="320" /></a></div>
<span style="font-size: x-large;"><br /></span>
<span style="font-size: large;"><b>Stellar Armada Skirmish</b></span><br />
<span style="font-size: x-large;"><br /></span><b>Game Design: Jerason Barnes</b><br />
<b><br /></b><b>Game Artistry: Jerason Barnes</b><br />
<b><br /></b><b>Published by: Self Published, copy was printed by Ad Magic</b><br />
<b><br /></b><b>Reviewed by: Jason Elliott</b><br />
<b><br /></b><b>Edited by: Stephanie Elliott</b><br />
<b><br /></b><b>Number of Players: 1 to 4, </b><br />
<b><br /></b><b>Time of Play: 10 to 20 minutes</b><br />
<b><br /></b><b>Age recommended: 13 and up</b><br />
<b><br /></b><b>Year of Release: 2017</b><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRirl152ACJFygXv60GcwE_-7WT3MjaaO2CjaeRdDZs_rV10x7sReWjueyq8Hr5efHhSo98gNCHSVWbVmu99XCQ1fiRLT5tN_vU6wGQD_N9RQvSRY2a5v4JNexo5f672M-bZpSkxV3mdw/s1600/StellarArmada2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRirl152ACJFygXv60GcwE_-7WT3MjaaO2CjaeRdDZs_rV10x7sReWjueyq8Hr5efHhSo98gNCHSVWbVmu99XCQ1fiRLT5tN_vU6wGQD_N9RQvSRY2a5v4JNexo5f672M-bZpSkxV3mdw/s320/StellarArmada2.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b><b>The story so far: </b>You enter this microgame of space combat by commanding a space battle cruiser. You will have to monitor your ship's shields, armor, engines, and repair systems, while at the same time using your energy beams and missiles to destroy enemy player's battle cruisers. You will need to balance your resources, while making sure to commit the right amount offense and defense to win this all out space brawl.<br />
<b><br /></b>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Wdza7JZl4-1jmm4z4fwf3UEfapC6bRZL16vkZMYuy0bSF1G7K8MJ53BoCXEkBHJbcWKrWPp5Y4RrxwnkDNatVwpHyAJR3KQYJD8EhjGu5RHGFjzPrdAS8q2LMnSrT_oMCpE0LWQezCo/s1600/StellarArmada3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Wdza7JZl4-1jmm4z4fwf3UEfapC6bRZL16vkZMYuy0bSF1G7K8MJ53BoCXEkBHJbcWKrWPp5Y4RrxwnkDNatVwpHyAJR3KQYJD8EhjGu5RHGFjzPrdAS8q2LMnSrT_oMCpE0LWQezCo/s320/StellarArmada3.jpg" width="320" /></a></div>
<b><br /></b>
<b>Our final thoughts on the game: </b>This is a quick game, with easy to learn rules, packed into pocket sized boxes, that let you avoid getting into large hex based space campaigns. We found that we had the rules down in about 10 minutes. We have played games that run about 20 minutes, so this plays quick, serves as a filler, and makes it easy not only to jump into, but to pack up and take with you.<br />
<br />
You will have to deal with the luck of dice rolls, but they are mitigated by how much energy has been spent by the reactors on shields. You will always be faced with the issues of over committing versus under committing your resources. Everyone is presented with the same battle cruisers, but it will be everyone's personal playing style and strategy that will separate what happens in the game.<br />
<br />
We are currently teaching the children to learn how the play this game, which we suspect that it will take a little bit of time for them to grasp the nuances of resource management, but once past that, they will be able to blow up other people's ships. We would rate this a 10 out of 10 in the category of quick games, it is a filler that easily can be inserted in between larger and longer games. We would give the same score if you are looking for easily transportable games. If you are looking for meaty games, looking for more in depth space battle games, this will not be it, and the score becomes more in the area of 5 out of 10 if that is what you are looking for.<br />
<br />
All in all, this does not pass itself off as a deep game, it knows exactly what type of player it caters to. If you want a game that is light on time, easy to transport, and puts you right into a space battle then look no further. If you are looking for more in depth battle, where you are building up your ships, or dealing with fleets, this may be less to your liking.<br />
<b><br /></b>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSoQ5V7nPE-BX1Hp-XHRRypCbX-e8gYj1oZco1P2MYQv9isslRlxezEsp_KQJDx5MQuAbsB09sHg_XshGtsgo9LFDTjWoWXHGeUy4QYEsmctWm-x9P2YMTSke_EgjJlfhSUM58y8539c0/s1600/StellarArmada4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSoQ5V7nPE-BX1Hp-XHRRypCbX-e8gYj1oZco1P2MYQv9isslRlxezEsp_KQJDx5MQuAbsB09sHg_XshGtsgo9LFDTjWoWXHGeUy4QYEsmctWm-x9P2YMTSke_EgjJlfhSUM58y8539c0/s320/StellarArmada4.jpg" width="320" /></a></div>
<b><br /></b>
<b>Mechanics and concepts found in this game: </b>First and foremost, you have a space battle taking place among battle cruisers. You have elements that you see with almost any space battle; missiles, energy beams, and using your engines. You have combat between the ships, and you are seeking to completely destroy the other players. You have resource management, as you will have to decide how you spend the energy from your ship's reactor. You have dice rolling for the combat, where you will have some addition taking place due to modifiers from how many engines you are using (the faster your ship is moving, the harder it is to hit). You will have action management, as you can decide how far to push your ship, possibly leaving yourself wide open for your opponent. You will need to always balance risk versus reward.<br />
<b><br /></b>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzp9R40Ac7vQ3FF9x12ANVMk-vCjCc7xmrvh6mYbheyC-i3o9O3eiKo2ghD25dM_HL_7F4LxwXxfi235-3dcwdxyZLeOhpQgGnqXeaN8KHbOx8KDe923cFeEO2JIIqs_udxQgTKU8uTgM/s1600/StellarArmada5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzp9R40Ac7vQ3FF9x12ANVMk-vCjCc7xmrvh6mYbheyC-i3o9O3eiKo2ghD25dM_HL_7F4LxwXxfi235-3dcwdxyZLeOhpQgGnqXeaN8KHbOx8KDe923cFeEO2JIIqs_udxQgTKU8uTgM/s320/StellarArmada5.jpg" width="320" /></a></div>
<b><br /></b>
<b>The game components: We purchased the Kickstarter Exclusive Edition, so this list is based off of that.</b><br />
<b><br /></b>
<b>-1 Stellar Armada Skirmish Box</b><br />
<b>-1 Stellar Armada Skirmish Kickstarter Exclusive Edition Box</b><br />
<b>-12 six sided dice (3 red, 3 blue, 3 green, and 3 black)</b><br />
<b>-28 cubes (12 red, 4 blue, 4 green, 4 yellow, and 4 white)</b><br />
<b>-2 baggies</b><br />
<b>-4 Skirmish Cards (these have rules on one side and the battle cruiser mats on the other)</b><br />
<b>-2 Four Player Instructions Card ( on the other side is Artificial Intelligence rules so that you may play against bots in the game (explaining how you can have one human player games)</b><br />
<b><br /></b>
<b>Please note: We printed out larger rules to make it easier to read, and we needed two boxes to have up to four players.</b><br />
<b><br /></b>
<b><br /></b>
<b>Winning conditions of the game: </b>You simply need to be the last ship that hasn't been destroyed, or has surrendered. Other considerations are an enemy ship's reactor is reduced to zero, so their power core is destroyed, or other ships are simply unable to fight.<br />
<br />
<br />
<b>Game setup: </b>Be sure to hand out a Cruiser Play mat card to each player. They will need at least one cube of each color to denote how much they have or are using of a system, weapons, and so forth. An example of this would be assigning a red cube for your reactor, blue for your armor, green for your shields, yellow for your engines, white for repair, and red again for your missiles, and your energy beams. You are given enough cubes for this. You will need to choose a color of six sided dice to use. One player could take red, and another could take blue. Finally determine who will go first, by whatever method works, and you are ready to play!<br />
<b><br /></b>
<b><br /></b>
<b>How to play: </b>Each player will spend Reactor cubes as Action points. You can choose from the following until you have exhausted your cube spots for the turn for the turn (as long as your Reactor isn't damaged you will have 6 Action points per turn because your Reactor replenishes each time you take a new turn):<br />
<b><br /></b>
<b>Each one of these choices is from spending one Action-</b><br />
<b><br /></b>
<b>-Fire a Missile. </b>With no modifiers you must roll a 2 or higher. If it hits an enemy ship they must adjust their cubes downward by 5 across their ship. Shields must always take damage first, after that, you can allocate the remainder of the damage across your ship. You are limited to a maximum of launching two missiles on your turn.<br />
<b><br /></b>
<b>-Fire a Energy Beam (Maser). </b>With no modifiers you must roll a 2 or higher. If it hits an enemy ship they must adjust their cubes downward by 2 across their ship. Shields must always take damage first, after that, you can allocate the remainder of the damage across your ship. You are limited to a maximum of firing three Masers on your turn.<br />
<b><br /></b>
<b>-Armor. </b>This is what protects your Missile Batteries. If you lose all of your Armor, your Missile Batteries go off line, and your Reactor becomes exposed. You must repair your Armor to at least a value of 1 to bring your Missile Batteries back online. If the Reactor takes damage through a gap in the Armor, it is limited to taking two damage per turn through this gap.<br />
<br />
-<b>Shields. </b>These always start the game at maximum (5). All damage to a ship must first be routed through the Shields. Once the Shields collapse, then you must decide how to allocate further damage. Choose wisely, as you spread out damage other systems become hindered and/or knocked offline.<br />
<b><br /></b>
<b>-Engines. </b>You can spend up to 3 Action points here to set your Ship's speed until your next turn. This is very important as each 1 point of speed acts as a +1 modifier against someone attacking you. It is harder to hit a moving target! If I have spent 2 Action to increase my Engines to value 2, then you have to add +2 to try and hit me. So, instead of rolling 2 or higher to hit, it is now 4 or higher to hit. For the first round of the game all players except the player going first have their Engines set to value 3, to offset the first active player. Any damage taken to Engines reduces the overall speed you can have. You must repair your Engines to bring yourself back to the possibility of having higher speeds. If your Engines go offline then you have a gap. If the Reactor takes damage through a gap in the Engines, it is limited to taking two damage per turn through this gap.<br />
<br />
-<b>Repair.</b> For each Action point spent for Repair, you can raise the level of a System by 1. You can't raise Missiles for they are limited to 10. You are limited to the number of Repairs through your Repair System, and the Action cubes you have. The maximum amount of Repairs you can perform with a full Repair System is 3. If you take damage to your Repair System, then you will lower the overall maximum number of Repairs you can perform. You can raise your Repair level, and then perform a Repair for that level as long as you have the Action points to spend. If your Repair System goes offline, then you will no longer be able to repair any part of your ship. If your Repair System goes offline then you have a gap. If the Reactor takes damage through a gap in the Repair System, it is limited to taking two damage per turn through this gap.<br />
<br />
-<b>Reactor.</b> This starts at value 6, and provides you Action Points to use each turn, this and the Repair System are the most critical to shield from damage. If your Reactor is damaged, you are then limited by that damage for subsequent turns concerning how many Action Points you will get to use. You can only damage the Reactor by having a gap in a surrounding system. One possible way to lose is having your Reactor hit zero. You could consider this your Energy Core exploding, or that you are completely adrift. Choose whatever Sci-Fi framework that feels appropriate to describe what is happening at this point :)<br />
<br />
<br />
<br />
<b>Endgame: </b>This is one of those games that really doesn't have an Endgame. In multiplayer battles, players may decide to gang up on a ship that is weak, and take them out of the game. It could also be that players decide to keep the game going as long as possible so that many weaker ships are easier to deal with then one strong ship.<br />
<br />
Overall, this was a great pick-up game that is easy to transport and play on the go.<br />
<b><br /></b>
<b>Thank you so much for reading my review of Stellar Armada Skirmish from Jerason Barnes!</b><br />
<b><br /></b>
<br />
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="font-weight: 700;">I </span><span style="font-weight: 700;">hope you will check out my PaladinElliott Blog at:</span></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://paladinelliott.blogspot.com/</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
check out some of my videos at:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and check out my Ready To Game Podcast at Soundcloud and/or </div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
Itunes:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and remember I am always….READY TO GAME!!!</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
RET. SSG Jason L. Elliott (PaladinElliott)<br />
<div>
<br /></div>
</div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-13818315953660119102017-08-03T12:37:00.000-07:002017-08-03T12:39:55.031-07:00Review of Spoils of War from Arcane Wonders, Reviewed by PaladinElliott Productions<span style="font-size: x-large;">Review of: Spoils Of War from Arcane Wonders, by PaladinElliott Productions</span><br />
<span style="font-size: x-large;"><br /></span>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWWA9q_wgeXSLjvEV45sfqzzkNjRYKnS_NHPnuaJrF_sqpBggaOUJD0-wilx6pi_Of3YS0FFbucBX1Rs8Hlqd9FWWFXFDOQ1liWF-ApiEBI7sna5rr3D6GRb-xKK5alBSIdUbym2tx4-E/s1600/SpoilsOfWar1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWWA9q_wgeXSLjvEV45sfqzzkNjRYKnS_NHPnuaJrF_sqpBggaOUJD0-wilx6pi_Of3YS0FFbucBX1Rs8Hlqd9FWWFXFDOQ1liWF-ApiEBI7sna5rr3D6GRb-xKK5alBSIdUbym2tx4-E/s320/SpoilsOfWar1.jpg" width="320" /></a></div>
<br />
<span style="font-size: large;"><b>Spoils Of War</b></span><br />
<span style="font-size: x-large;"><br /></span>
<b>Game Design: Jason Medina and Bryan Pope</b><br />
<b><br /></b>
<b>Game Artistry: Nick Deligaris and David Kegg</b><br />
<b><br /></b>
<b>Published by: Arcane Wonders</b><br />
<b><br /></b>
<b>Reviewed by: Jason Elliott</b><br />
<b><br /></b>
<b>Edited by: Stephanie Elliott</b><br />
<b><br /></b>
<b>Number of Players: 3 to 5, </b><br />
<b><br /></b>
<b>Time of Play: 45 to 60 minutes</b><br />
<b><br /></b>
<b>Age recommended: 14 and up</b><br />
<b><br /></b>
<b>Year of Release: 2017</b><br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxHcFgydTM4pZL8zK8P3E3cdRHKGAUiSFcqRyop1NZuyGA5KBrRq7MZ28-Z-JdvwMFoa3VNQ9GMPu86HneFHSUjcebJKR561drgLEI89Ca1LuYd6O6lGu1XdzgJW6Hs6S43rHJKUchXZs/s1600/SpoilsOfWar2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxHcFgydTM4pZL8zK8P3E3cdRHKGAUiSFcqRyop1NZuyGA5KBrRq7MZ28-Z-JdvwMFoa3VNQ9GMPu86HneFHSUjcebJKR561drgLEI89Ca1LuYd6O6lGu1XdzgJW6Hs6S43rHJKUchXZs/s320/SpoilsOfWar2.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b>
<b>The story so far: </b>You and your Viking Clan have finished some very successful raids! You have brought that treasure back to the Chieftain's tent, but now who gets what? In the heat of the moment it is decided that a game of chance will be the only way to settle this. Get your dice ready, and make sure you are ready to have the skill to bluff, bid, bet, or to publicly challenge those you think are bluffing! All of that wonderful treasure is at stake, so you must be ready to claim your share of the Spoils Of War!<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEd7MuA8m_QX28Ryg7LkCkpd_5Gj6pW0NA-FFQoN7Mca-BUJY5s8MkjgUucPEC39BhNA0-cfklsdtqvj9HD9k6M90RKxo-1epyXu8kI-gmBa_KMWGZ_w3cZjBSbqaQIXlmoisH-_CSNMw/s1600/SpoilsOfWar3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEd7MuA8m_QX28Ryg7LkCkpd_5Gj6pW0NA-FFQoN7Mca-BUJY5s8MkjgUucPEC39BhNA0-cfklsdtqvj9HD9k6M90RKxo-1epyXu8kI-gmBa_KMWGZ_w3cZjBSbqaQIXlmoisH-_CSNMw/s320/SpoilsOfWar3.jpg" width="320" /></a></div>
<b><br /></b>
<b>Our final thoughts on the game: </b>So after several plays, I have concluded that this is a game that many people love, or are very frustrated and still love it. I am joking here, because my wife, and myself on more than one occasion have said things out loud in frustration as we picked the wrong side of a conflict. In this game, the conflict happens when someone has challenged a bid. The other players choose to support either the Declarer or the Challenger. You can hear much cheering or sounds of anguish during this game, especially if larger bids have been made and/or there are really valuable treasures out (such as the final three turns of the game).<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<br />
We love that this gives us a little bit of that gambling scratch, you are rolling dice, bluffing, and trying to be the one that comes out with the most. This is a game where the tides could turn on one single round, it could jockey back and forth between players, it is never decided until everyone reveals all they have at the very end of the game.<br />
<br />
Scores can be across the board, so be prepared for trying to read other people correctly, and seeing if you can choose the correct side. Was that bid that said there is a total of ten 4's on the table actually right, or should I call him/her out on it? This game has that fun tension that is going on when people are trying to figure out if the others are bluffing. On top of that, you may be able to sway the outcome through the use of Artifacts.<br />
<br />
No one is ever left out in this game, as you have to decide what you are doing every step of the way. Do you go for the straight points from your cards, and work on getting set bonuses? Do you go after as many artifacts as you can for those special powers (some are one time use, others for as long as you have them)? I have to say this is a game I will play every time with people who enjoy the gambling and/or bluffing aspects. If you have gamers like that then this is 10 out of 10, and should be played 100% of the time it is mentioned. If you have gamers that shy away from those mechanics, then this is a good way to introduce them to it, and show them it can be highly entertaining. For those who don't normally enjoy such things, this will be a 9 out of 10, as it doesn't get to much better to show them a richly themed, super enjoyable experience that involves this type of interaction. You have to remember that you have great people who have helped push this game even further, such as Tony Gullotti (who is Director of Sales for Arcane Wonders, a father and husband, and a family man) along with Kevin Burkhardsmeier (who is President of Game Toppers, also father, husband, and family man). These are highly talented people who help the gaming industry everyday, who put a lot of their talent into the promotion of this game. In other words, great people came together to create, develop, promote and support this wonderful game. You must play this at least once, because you will very likely come away with a highly enjoyable experience.<br />
<b><br /></b>
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhydypgGf_f1Ae89Ji7EYBIqOvPXfMkSsLq7_oTimb49-HJYJvo9xW5nSQ6jQ0b0uSQchpgPd1LYraP4amup8tJldk9sTARwLCYWA2wf4ya9NWD9FPRi7txptVAsUvT5HHSSYAtxoWZZpc/s1600/SpoilsOfWar4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhydypgGf_f1Ae89Ji7EYBIqOvPXfMkSsLq7_oTimb49-HJYJvo9xW5nSQ6jQ0b0uSQchpgPd1LYraP4amup8tJldk9sTARwLCYWA2wf4ya9NWD9FPRi7txptVAsUvT5HHSSYAtxoWZZpc/s320/SpoilsOfWar4.jpg" width="320" /></a></div>
<b><br /></b>
<b>Mechanics and concepts found in this game: </b>We found that you need to pay attention to set matching. This refers to the cards you have won, as you can get additional bonuses from partial or complete sets, and having complete Conqueror Hoards (one of each color type of card). There is tons of dice rolling, so if you enjoy that, this game has plenty of it! You will have lots of bidding, betting, bluffing, and challenging those who are employing the same tactics, so get your poker face on! Being able to confuse others and bluff is an advantage, because that makes it all the more fun! This is Liar's Dice ramped up to a new, more fun, better themed, and more treasure filled level!<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhOm4kX6bnRGSRhzf8RhI-Ol-0mgUd7a4v2CbYnFIpR49jT7AFNjaCbDPoDg-WH9SicnuAWNEeLBYkYrV6zrF9ryIe9JcAHOtpDznNRKPBjJ0Lazo_fnz8ac469Jp9bmAmya74i5vSL74/s1600/SpoilsOfWar5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhOm4kX6bnRGSRhzf8RhI-Ol-0mgUd7a4v2CbYnFIpR49jT7AFNjaCbDPoDg-WH9SicnuAWNEeLBYkYrV6zrF9ryIe9JcAHOtpDznNRKPBjJ0Lazo_fnz8ac469Jp9bmAmya74i5vSL74/s320/SpoilsOfWar5.jpg" width="320" /></a></div>
<b><br /></b>
<b>The game components: </b><br />
<b><br /></b>
<b>-126 Treasure Cards (Weapons, Jewelry, Armor, Artifacts, and more- these will be marked as levels 1, 2 or 3)</b><br />
<b>-1 Viking Chief marker</b><br />
<b>-35 six sided dice</b><br />
<b>-5 Viking dice cups</b><br />
<b>-5 Viking player screens</b><br />
<b>-93 Gold coins (18 that say 10, 40 that say 5, and 35 that say 1)</b><br />
<b>-5 Betting Disks (red side says Challenger and the blue side says Declarer)</b><br />
<b>-4 Markers (1 saying Copy, and 3 that say Cancel)</b><br />
<b>-1 set of instructions</b><br />
<b>-1 game box</b><br />
<b><br /></b>
You can try to track down the limited Gold dice cup that was offered for obtaining the game at conventions, along with some promo cards. These are NOT required to play the game in any way, but just mentioned as a note to those who are completionists with their games.<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf2MGStocdyivPMQ-Zc9AdqNtASTLLIEcijy7qypN9EpS4r-S1GViAnz5jZqgp49GeYGhtdmh1Jw92AKH-yLUebRwCI_ONefYvkACKGH7OpPU-bMfAEf51qxRedjivisz_CAOwgUqCxP4/s1600/SpoilsOfWar6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf2MGStocdyivPMQ-Zc9AdqNtASTLLIEcijy7qypN9EpS4r-S1GViAnz5jZqgp49GeYGhtdmh1Jw92AKH-yLUebRwCI_ONefYvkACKGH7OpPU-bMfAEf51qxRedjivisz_CAOwgUqCxP4/s320/SpoilsOfWar6.jpg" width="320" /></a></div>
<b><br /></b>
<b>Winning conditions of the game: </b>Having the most victory points at the end of the ninth round. These points come from the gold you have: from coins and from your treasure cards. Every gold is 1 to 1 as a victory point. In addition, you will need to check on Conquerer's Hoards(one of each type-color) along with partial and complete sets (3 different cards of the same color is partial, and 4 different cards of the same color is complete). If there is a tie, then whoever has the most treasure cards wins, if it is still tied then whoever has the highest single valued treasure wins, and if it is still tied, keep comparing treasures (who has the second highest single valued treasure and so on).<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWYtWvXZLZlJEsw1ll7Kzo1itXpSYSywtegzlDPl6CjluQLGHhPPyYGZZFpJfX8FMD3vQT8-5Ta33vk3sK9PPojrDkqAQ0PWnRsM8YxvH2rkt2dw49IoN-j1WsFysSzPs6wfB3L8ssdpI/s1600/SpoilsOfWar7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWYtWvXZLZlJEsw1ll7Kzo1itXpSYSywtegzlDPl6CjluQLGHhPPyYGZZFpJfX8FMD3vQT8-5Ta33vk3sK9PPojrDkqAQ0PWnRsM8YxvH2rkt2dw49IoN-j1WsFysSzPs6wfB3L8ssdpI/s320/SpoilsOfWar7.jpg" width="320" /></a></div>
<b><br /></b>
<b>Game setup: </b>Each Viking player will need 1 screen, 1 Declarer/Challenger disc, 1 dice cup, 70 gold (as each player gets 5 of the 1 coins, 7 of the 5 coins, and 3 of the 10 coins) Dice depend on the number of players-<br />
<b><br /></b>
<b>-3 Viking players each get 10 dice</b><br />
<b>-4 Viking players each get 8 dice</b><br />
<b>-5 Viking players each get 6 dice</b><br />
<b><br /></b>
One person will always be the money handler (Purser) and will handle giving the money, and making change with the bank (Treasury). The cards get shuffled by level, and there will be 3 stacks of each level (3 stacks of level 1, 3 stacks of level 2, and 3 stacks of level 3). The number of cards in each stack breaks down the following way-<br />
<b><br /></b>
<b>-3 Viking players mean each stack has 7 cards</b><br />
<b>-4 Viking players mean each stack has 9 cards</b><br />
<b>-5 Viking players mean each stack has 11 cards</b><br />
<b><br /></b>
All remaining cards go back to the game box. Make sure the stacks make one continual row so that it is easy to track how far along in the game you are (1,1,1,2,2,2,3,3,3). Elect who will be your first Viking Chief, and he or she takes the Viking Chief token. You can decide how to do that, maybe by who last held treasure, who was last dressed as a Viking, etc. You are ready to play!<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJN4mrxnxGPnaFNShDI-XqMaipYzOL7xvOxCUABymq20howbC3YbQfN5-SfXfH0_VV65c28JnXf_2u3NLRzFn_OkMHoIhScW7JhYCXK7foCu9Z5IxOAyzkgYcv_5BFBaXPd2hufvUDP_A/s1600/SpoilsOfWar8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJN4mrxnxGPnaFNShDI-XqMaipYzOL7xvOxCUABymq20howbC3YbQfN5-SfXfH0_VV65c28JnXf_2u3NLRzFn_OkMHoIhScW7JhYCXK7foCu9Z5IxOAyzkgYcv_5BFBaXPd2hufvUDP_A/s320/SpoilsOfWar8.jpg" width="320" /></a></div>
<b> (the talented Kevin Burkhardsmeier dressed as the Viking Chieftain!)</b><br />
<b><br /></b>
<b>How to play: </b>Here are the 7 steps that make up each game round.<br />
<b><br /></b>
<b>1. Treasure- </b>Whoever is the Viking Chief takes the current round Treasure stack and deals them out for the players to see. Artifacts (denoted with a crystal ball) stay face down so nobody knows what they are until they are picked, while the remaining Treasures are face up so everyone can see them.<br />
<b><br /></b>
<b>2. Roll Dice- </b>Everyone uses their cup to roll and flip the cup down to keep your dice together and hidden.<br />
<b><br /></b>
<b>3. Bidding- </b>The current Viking Chief decides who will start the bidding. Remember with Bidding you are using all the dice rolled, not just yours! You will then proceed in clockwise order, and you can do one of three things<br />
<b><br /></b>
<b>-raise by using same number of dice but higher pip ( I raise your five 2's with five 3's)</b><br />
<b><br /></b>
<b>-raise by using a higher number of dice ( I raise your five 2's with six 1's)</b><br />
<b><br /></b>
<b>-Challenge, you lay out your chip on Challenger side, the person who made the last bid lays out their chip Declarer side up. You are basically saying I think the table doesn't have what you bid.</b><br />
<b><br /></b>
<b>4. Place Bets- </b>The Declarer and Challenger will secretly bid gold, while the remaining Vikings will secretly bid which side they think is true along with gold.<br />
<b><br /></b>
<b>5. Reveal Bets- </b>Everyone reveals simultaneously how much Gold they bet.<br />
<b><br /></b>
<b>6. Reveal Dice- </b>Starting with the Declarer, and then in clockwise order, everyone will reveal the dice they rolled.<br />
<b><br /></b>
<b>7. Divide the Spoils!- </b>If there are at least as many dice as bid or more then the Declarer wins. If there is less than the Challenger wins.<br />
<b><br /></b>
<b>-the bid was ten 5's, so if there are at least ten 5's rolled total the Declarer side wins, and if there are nine 5's or less then the Challenger side wins.</b><br />
<b><br /></b>
The amount you bid is important for a couple of reasons. If you are on the correct (Winning side) your Gold will come back to you, while the losing Vikings will give their bid Gold to the Treasury. On the winning side, whoever bid the highest amount becomes the Viking Chieftain, allowing him or her to pick 3 Treasure cards, while remaining winning players will pick two Treasures in clockwise order.<br />
<b><br /></b>
<b>Treasure Card sets: </b><br />
<b><br /></b>
<b>-Jewelry has Crown, Armband, Ring, and Pendant</b><br />
<b>-Armor has Helmet, Chain Mail, Shield and Bracers</b><br />
<b>-Dragon Eggs have Dragons in the Mountain, Fire, Storm, and Sea types</b><br />
<b>-Weapons have Battle Ax, Longbow, Great Spear, and Broadsword</b><br />
<b><br /></b>
<b>Having three of the four in a type will give you 6 bonus gold, having all four will give you 12 gold.</b><br />
<b><br /></b>
<b>-Conquerer's Hoard will be for having one of each type (Jewelry, Armor, Dragon Egg, Weapon, and Artifact)</b><br />
<b><br /></b>
<b>Having this Hoard will give you 8 bonus gold. You can repeat these sets more than once if you have enough of the correct cards.</b><br />
<b><br /></b>
<b>Each card will tell you how much Gold it is worth in the bottom right of the card. Artifacts will also have a symbol depicting if it can only be used once (showing 1x) or stays in effect as long as you have it (a circle that is a continuous arrow).</b><br />
<b><br /></b>
<b>You will also have Copy and Cancel effects from these Artifacts, so just place the corresponding tokens wherever they are needed.</b><br />
<b><br /></b>
<b><br /></b>
<b>Endgame: </b>The ninth round is the final round. It will be the 3rd round of level 3 treasures. Once this round is completed, everyone should total up everything they have to see who has the final score.<br />
<b><br /></b>
<br />
<br />
<b>Thank you so much for reading my review of Spoils Of War from Arcane Wonders!</b><br />
<b><br /></b>
<br />
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="font-weight: 700;">I </span><span style="font-weight: 700;">hope you will check out my PaladinElliott Blog at:</span></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://paladinelliott.blogspot.com/</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
check out some of my videos at:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and check out my Ready To Game Podcast at Soundcloud and/or </div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
Itunes:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and remember I am always….READY TO GAME!!!</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
RET. SSG Jason L. Elliott (PaladinElliott)</div>
<b><br /></b>
<b><br /></b>
<b><br /></b>
<span style="font-size: x-large;"><br /></span>Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-57937621977288801432017-07-29T12:18:00.000-07:002017-08-01T09:41:35.870-07:00<span style="font-size: x-large;">Review of Himaya from Imperial Seal Studios, Reviewed by PaladinElliott Productions</span><br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFIqh4sYrvua20vqPXvx8Qx3ZfRcSKF5PDCSizJAapxrGZV9Wba-uYxp9KbZOoQaFi1hUcDOtl7zNg8Lg6nPaYMQf4-DyIBzo3y5CC6X_E_gUifqicKNxmgEBANeIuTqi71RLMuAAMJVM/s1600/Himaya1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFIqh4sYrvua20vqPXvx8Qx3ZfRcSKF5PDCSizJAapxrGZV9Wba-uYxp9KbZOoQaFi1hUcDOtl7zNg8Lg6nPaYMQf4-DyIBzo3y5CC6X_E_gUifqicKNxmgEBANeIuTqi71RLMuAAMJVM/s320/Himaya1.jpg" width="320" /></a></div>
<br />
<span style="font-size: x-large;">Himaya</span><br />
<br />
<b>Game Design: Jackson Portnoff</b><br />
<b><br /></b>
<b>Game Artistry: Alessio Alonne, Felip Cekic, Carlos Pozo Jardon, Roman Jircik, George Patsouras, and Ash Rivenai</b><br />
<b><br /></b>
<b>Published by: Imperial Seal Studios</b><br />
<b><br /></b>
<b>Reviewed by: Jason Elliott</b><br />
<b><br /></b>
<b>Edited by: Stephanie Elliott</b><br />
<b><br /></b>
<b>Number of players: 2 to 6</b><br />
<b><br /></b>
<b>Time of Play: 30 to 40 minutes</b><br />
<b><br /></b>
<b>Age recommended: 10 and up</b><br />
<b><br /></b>
<b>Year of Release: 2016</b><br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNZKtiLfphOkKmdnXpmcejDnyFXCDDjjvWHi51086CTY2Voc4FqPXo9sep_CseWZypzH80f1_mt50w-EsvOBLjd92L4m7SMLnr46-0y2OjTSNZq_mNIFw_NNxQcqwUEWhjgTCUVDWIhJ0/s1600/Himaya2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNZKtiLfphOkKmdnXpmcejDnyFXCDDjjvWHi51086CTY2Voc4FqPXo9sep_CseWZypzH80f1_mt50w-EsvOBLjd92L4m7SMLnr46-0y2OjTSNZq_mNIFw_NNxQcqwUEWhjgTCUVDWIhJ0/s320/Himaya2.jpg" width="320" /></a></div>
<br />
<b>The story so far: </b>You enter this game as one who can drift through the sands of time, using the most famous and brightest Scientists, Explorers, Generals, Builders, Artists, Historians, Rebels, Spies, and Merchants to create and hold the best Theatres, Paintings, famous Buildings, Museums, famous Ceilings, Literary works, Songs, and Plays. You will need to control well known cities to hold many of these things that will be important to your nation as you strive to make it the most valuable (highest amount of victory points) amongst your fellow players.<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCiAVSFXSTRx05DnpFT6I9nop92OqbBat5cXy2HyhwATDnDi0LF63W3tWoPl3QM96l-gGJs__QNTf3RaXshuY1rjRka1mtvlZMa5r6WCwCK0jDgbCgQTj02Uw9-nnpozEvZ2WkEiD3lmI/s1600/Himaya3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCiAVSFXSTRx05DnpFT6I9nop92OqbBat5cXy2HyhwATDnDi0LF63W3tWoPl3QM96l-gGJs__QNTf3RaXshuY1rjRka1mtvlZMa5r6WCwCK0jDgbCgQTj02Uw9-nnpozEvZ2WkEiD3lmI/s320/Himaya3.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<b>Our final thoughts on the game: </b>So this was surprising fun for what some expect as a heavy Historically based game. The game played in about 45 minutes due to teaching new players, and came across as a build up your nation, while trying every so often to use some "take that" to the other players. We had a lot of moments going "I didn't know this person" and "I just learned" along with looking online afterwards to read and learn more about some of the people and works that are represented in this game.<br />
<br />
The Historical accuracy and artistic depictions in the game are very high, so if you were looking for a way to teach players some history, whether it would be historical figures, locations, or famous creations, this game would serve as a great teacher, especially to young adults who might be learning such things from in school.<br />
<br />
We found one ambiguity in the rules, that we needed to make a house rule on, but otherwise we have not had any other issues in our play sessions. One of our good friends (looking at you Lorenz!) made the comparison that this game has some Fluxx-like moments, and we would completely agree. You will be assigning cards, sometimes removing cards by choice or by random, and you will also have battles between Generals that are settled with dice rolls while adding modifiers (a simple battle mechanic similar to Risk).<br />
<br />
Everyone has come away saying they want to play it again, with games where first place to second place is only a matter of 1 or 2 points. You will need to balance whether or not to assign certain cards to certain locations, or use cards to dump out your entire hand for a new hand. The game has strategy in the cards you choose, and how you play some of them, and has luck in what is drawn, and how the dice rolls go.<br />
<br />
While the game says 10 and up, I think this would be best with kids that age who have some interest in the theme of the game. With kids my rating on the Board Game Geek scale is 9 out of 10, as I would want to play this with kids 90% of the time it is mentioned, if for no other reason, it is a good way to teach them about some of the mentioned people, places, and things of history. With just adults I will give this a 7 out of 10, because the game is fun and engaging and I know I can play an entire game in 30 to 45 minutes.<br />
<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDUCvcMY4C19TwssDEtWOkxVCnKPvUQwiUdKNq-vjcRwqo-S9rEXGFZ1s027CDFYUmUegkWR55LMgjOR0GiFpvKkC4Uh8IlvLO9-6tqW42AJEn1AGvcunpORGiE2zOjN2Ns7YyIDbgh2s/s1600/Himaya4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDUCvcMY4C19TwssDEtWOkxVCnKPvUQwiUdKNq-vjcRwqo-S9rEXGFZ1s027CDFYUmUegkWR55LMgjOR0GiFpvKkC4Uh8IlvLO9-6tqW42AJEn1AGvcunpORGiE2zOjN2Ns7YyIDbgh2s/s320/Himaya4.jpg" width="320" /></a></div>
<br />
<br />
<b><br /></b>
<b>Mechanics and concepts found in this game: </b>You will have decision making throughout the game. You have some card drafting depending on the cards you play, such as dumping your hand and drawing 5 new cards. There are some moments where you can mess with your fellow players with cards like the Spy which allows you to look at another player's hand and then play a second card. If you couple that with the Assassin you will be able to remove a card of your choice from an opponent (if you do this without the Spy it would be random). You can have alliances and betrayal in this game, but it is all casually done and you are not bound to any of this, and could break it upon a whim. You will need to take card placement into account as you can use Generals to attack other player's cities, and then to decide whether to loot the city or destroy it if you are victorious. All in all there are several things at work in this game when you play giving it a nice amount of complexity while still keeping it quick.<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbvca0JGyMIaKSYTszat0_RY63NwA5har4r0zB3dGkf7INaKSyFvwKWxURSVxfsK87BPl0qf4MUTjG5H-SrMVn79h5k-vI7plrECaJe0db_66QXzfWbmmQga0YGLRfrI0qicY7i8nO4Bk/s1600/Himaya5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbvca0JGyMIaKSYTszat0_RY63NwA5har4r0zB3dGkf7INaKSyFvwKWxURSVxfsK87BPl0qf4MUTjG5H-SrMVn79h5k-vI7plrECaJe0db_66QXzfWbmmQga0YGLRfrI0qicY7i8nO4Bk/s320/Himaya5.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b><br />
<b><br /></b>
<b>The game components: </b>What is listed and what I received varied, but this is also a review copy, so please keep that in mind.<br />
<br />
-150 playing cards comprised of 114 Time cards (Normal backed cards with no picture), 18 Artwork cards (back side has a picture of the Statue of David), and 18 Building cards (back side has a building with a rotunda). This deviates from the 152 cards listed in the rules.<br />
<br />
-Game box<br />
<br />
-I needed to print the rules, and then later reprinted a second version of the rules<br />
<br />
-4 six sided dice, different from the rules listing of 2 six sided dice<br />
<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyR8wZQfcWMHA8WLYfHKTe4bAuGIhyphenhyphenHQIsAi4xYbDMnMXfBvw1gyhOIx4AZJJFJaDaNPChgRSpBpNlEl44AK3h_FonzXWsYPvZRRua2e7n3CZTLU_SVoW99-JZgnBFO3hEx9lfutyhSZM/s1600/Himaya6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyR8wZQfcWMHA8WLYfHKTe4bAuGIhyphenhyphenHQIsAi4xYbDMnMXfBvw1gyhOIx4AZJJFJaDaNPChgRSpBpNlEl44AK3h_FonzXWsYPvZRRua2e7n3CZTLU_SVoW99-JZgnBFO3hEx9lfutyhSZM/s320/Himaya6.jpg" width="320" /></a></div>
<br />
<b><br /></b>
<b>Winning conditions of the game: </b>Highest score at the end of the game wins. You must follow the agreed upon conditions for when the endgame goes into effect, and pay attention to each and every card, as some will only score points if they have been assigned to the proper type of card, and others will be worth victory points on their own.<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8hE6tzeASqTvsxA8wPqCVh2IqoW8RZnydzofkZVPhikcB27ZFxKWNb0Z5J5wP_YWKPnROQNOEug1zz7Z_qHL38Azn_lA-VACXo7s38aSZluoanIcf580tNBu2js6Lwcl99smEqxFZP8k/s1600/Himaya7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8hE6tzeASqTvsxA8wPqCVh2IqoW8RZnydzofkZVPhikcB27ZFxKWNb0Z5J5wP_YWKPnROQNOEug1zz7Z_qHL38Azn_lA-VACXo7s38aSZluoanIcf580tNBu2js6Lwcl99smEqxFZP8k/s320/Himaya7.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b><br />
<b>Game setup: </b>Separate the three decks (Time, Artwork, and Buildings), shuffle each deck, leave room for a Ruins pile (discard pile) and deal out 5 Time cards to each player. Each player needs to lay out one City card simultaneously to start, if a player does not have a City in their first 5 cards then they need to declare a mulligan, show the cards to the players, and draw 5 new Time cards. Keep doing this as necessary until every player has a City on the board in front of them. Now you are ready to play Himaya!<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlLGYF9ZPjCq93sSF7MZrvfcPXBt7Iqpg_WIZa7msWW4YF-fLwSIif8m8zgCyIo2yWXF9kEIAnJ1XOb6tvAgCp96H9Sehc_PB5tMUk5X1NTgRboKXxd4CGECk1lPaSyjw_Py5h4nmAN1A/s1600/Himaya8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlLGYF9ZPjCq93sSF7MZrvfcPXBt7Iqpg_WIZa7msWW4YF-fLwSIif8m8zgCyIo2yWXF9kEIAnJ1XOb6tvAgCp96H9Sehc_PB5tMUk5X1NTgRboKXxd4CGECk1lPaSyjw_Py5h4nmAN1A/s320/Himaya8.jpg" width="320" /></a></div>
<b><br /></b>
<b>How to play: </b>On each turn you will draw 1 card. You will then choose to play 1 card or pass. You can assign floating cards as a free action. Depending on the card played many things could happen. Let's highlight each card's role by type:<br />
<b><br /></b>
<b>Cities- </b>1 victory point each, and are essential to the game. Cities hold Prophets, Buildings, Museums, and Theaters. If you ever lose your last City (by being destroyed from an attacking General, on your next turn you keep drawing from the Time Pile (Normal Deck) until a City comes up, you immediately play it and end your turn. Everything drawn that is not a City is placed in the Discard pile (Ruins Pile). If you lose your last City, you must discard all of your Literature, Songs, and Scientists.<br />
<b><br /></b>
<b>Generals- </b>When played on your turn, you choose an opponent's City to attack, follow the text on the card. Any defending player must use a General card out of their hand to defend that City or Cities, or automatically surrender any City that is undefended by a General. If a City is surrendered in this way, the attack can choose to loot or destroy the City. Any attacking or defending General must add all attacking/defending modifiers (from Buildings, Generals, and Scientists) to a d6 roll. If the attacker wins, then the attacker can either loot the City and take everything in it for their own, or destroy the City and everything that is in that City along with the City card are destroyed. If the defender wins the attack is stopped and the turn is over. In a tie, nothing happens, both attacking and defending Generals go back to their players hands and the turn is over. Otherwise, attacking and defending Generals are always discarded at the end of a battle, regardless of who won and who lost.<br />
<b><br /></b>
<b>Scientists- </b>Gives you 1 Technology point. A Technology point is a +1 modifier to attacking and defending with Generals. Each Scientist is worth 1 victory point. Example, if you have two Scientists, every General can attack or defend with a +2 modifier to their roll. Scientists float, and can't be taken by another player. Scientists have to be discarded if player loses their last City.<br />
<b><br /></b>
<b>Merchants- </b>Once played, you are allowed to draw two cards from the the Time Pile (Normal Deck). You can't play cards this turn that have been drawn by the Merchant.<br />
<b><br /></b>
<b>Explorers- </b>Choose any one card from the Time Pile (Normal Deck). Shuffle the deck afterwards.<br />
<b><br /></b>
<b>Historians- </b>Choose any one card from the Discard Pile (Ruins Deck).<br />
<b><br /></b>
<b>Spies- </b>Choose one opponent and look at their hand. You then may play another card on your turn.<br />
<b><br /></b>
<b>Assassins- </b>Choose one opponent's card at random and discard it. The exception is if you play an Assassin after you play a Spy card, you are allowed to choose which opponent's card is discarded. The Spy and Assassin must be played on the same opponent for this effect to take place.<br />
<b><br /></b>
<b>Rebels- </b>Once played you get to discard your entire hand (except Artwork cards), and draw 5 new cards.<br />
<b><br /></b>
<b>Prophets- </b>Must be played in a City. That city now has a Religion. It is 6 victory points. It gives you a +1 Defense modifier when defending that City. A City can have more than one Prophet, more than one religion, and Modifiers stack to defend the City.<br />
<b><br /></b>
<b>Builders- </b>Allows you to draw the top card from the Buildings deck. If you can't build the Building card drawn for any reason, then you must immediately discard it. This is a play immediately or lose it card.<br />
<b><br /></b>
<b>Buildings- </b>Must be played in a City unless card says otherwise (Great Wall and The Pyramids are considered floating and can't be taken). Once played, effects on the card are immediate. Must meet requirements if listed. Can be taken by a General who captures a City, unless stated otherwise.<br />
<b><br /></b>
<b>Artists- </b>Allows you to draw the top card from Artwork deck. If the card can't be immediately played then hold it until it can. When it is able to be played, it is a free action to do so (doesn't count as your 1 card played).<br />
<b><br /></b>
<b>Literature- </b>Gives you 5 victory points. Only played as floating, can't be taken. Has to be discarded if player loses their last City.<br />
<b><br /></b>
<b>Songs- </b>Gives you 4 victory points. Only played as floating, can't be taken, allows an additional card to be played that turn. Has to be discarded if player loses their last City.<br />
<b><br /></b>
<b>Paintings- </b>Gives you 6 victory points. Can be played floating but isn't worth any points until assigned to a Museum. Can be taken by a General who captures a City if assigned.<br />
<b><br /></b>
<b>Museums- </b>Must be played in a City. Can hold any number of Paintings. Can be taken by a General who captures a City.<br />
<b><br /></b>
<b>Ceiling- </b>Gives you 6 victory points. Can be played floating but isn't worth any points until assigned to a Theater. Can be taken by a General who captures a City if assigned.<br />
<b><br /></b>
<b>Plays- </b>Gives you 10 victory points. Can be played floating but isn't worth any points until assigned to a Theater. Can be taken by a General who captures a City if assigned.<br />
<b><br /></b>
<b>Theaters- </b>Must be played in a City. It can hold one Play. Can be taken by a General who captures a City.<br />
<b><br /></b>
<b><br /></b>
<b><br /></b>
<b><br /></b>
<b>Endgame: </b>You will need to choose with your fellow players and agree upon a final endgame condition. It could be when the Time deck runs out, it could be the first person to a set number of victory points, it could be a time limit (in actual time or a number of rounds), or something else entirely that everyone agrees to. This game allows for that type of flexibility. In our games we have always played until the Time deck runs out.<br />
<b><br /></b>
<b>Thank you so much for reading my review of Himaya by Imperial Seal Studios!</b><br />
<br />
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="font-weight: 700;">I </span><span style="font-weight: 700;">hope you will check out my PaladinElliott Blog at:</span></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://paladinelliott.blogspot.com/</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
check out some of my videos at:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and check out my Ready To Game Podcast at Soundcloud and/or </div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
Itunes:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and remember I am always….READY TO GAME!!!</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
RET. SSG Jason L. Elliott (PaladinElliott)</div>
<br />
<br />
<br />Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-66644584919951406422017-07-26T12:08:00.002-07:002017-07-28T11:32:18.070-07:00Review of Ugh! from Calliope Games, Reviewed by PaladinElliott Productions<span style="font-size: x-large;">Review of Ugh! from Calliope Games, Reviewed by PaladinElliott Productions</span><br />
<span style="font-size: x-large;"><br /></span>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMq5GYzEtVAbZTA3TSKQe1BsEb2Y-2NYitA37nS1NbeoSdcnGs4X-VyzAmVA0SnVk3v1-SZJn-jCdfOCiTxz6jkynBCWaqL1VXztA8wT2T3iztZmdtNJrtNoEoy0bIgUm8gR7_TIehYeY/s1600/Ugh1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMq5GYzEtVAbZTA3TSKQe1BsEb2Y-2NYitA37nS1NbeoSdcnGs4X-VyzAmVA0SnVk3v1-SZJn-jCdfOCiTxz6jkynBCWaqL1VXztA8wT2T3iztZmdtNJrtNoEoy0bIgUm8gR7_TIehYeY/s320/Ugh1.jpg" width="180" /></a></div>
<span style="font-size: x-large;"><br /></span>
<span style="font-size: x-large;">Ugh!</span><br />
<span style="font-size: x-large;"><br /></span>
<b>Game Design: Jim Reichert and Lori Reichert</b><br />
<b><br /></b>
<b>Game Artistry: John Kovalic</b><br />
<b><br /></b>
<b>Published by: Calliope Games</b><br />
<b><br /></b>
<b>Reviewed by: Jason Elliott</b><br />
<b><br /></b>
<b>Edited by: Stephanie Elliott</b><br />
<b><br /></b>
<b>Number of players: 2 to 5</b><br />
<b><br /></b>
<b>Time of Play: 20 minutes</b><br />
<b><br /></b>
<b>Age recommended: 8 and up</b><br />
<b><br /></b>
<b>Year of Release: 2012</b><br />
<span style="font-size: large;"><br /></span>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkXJuiOVmkkayStHx-vGbQ9WeHNJWQbbiSO5dhEA3FamtCa-10igb7f6Kh7BbdQ66iKlZlP3fEtM3ekDYr8yz76sXUXwcw1o8lwSRHtERC9DH1G7G2caDUAGIXjUtk1f2gg-6yXai4gkk/s1600/Ugh2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkXJuiOVmkkayStHx-vGbQ9WeHNJWQbbiSO5dhEA3FamtCa-10igb7f6Kh7BbdQ66iKlZlP3fEtM3ekDYr8yz76sXUXwcw1o8lwSRHtERC9DH1G7G2caDUAGIXjUtk1f2gg-6yXai4gkk/s320/Ugh2.jpg" width="320" /></a></div>
<span style="font-size: large;"><br /></span>
<b><br /></b>
<b>The story so far: </b>Go back to the Stone Age as Cave Dwellers who are pressing their luck to survive. You will collect sets of cards in this game, needing one of each color to create a set. The cards have humorous depictions of daily life for your Cavemen and Cavewomen. Be careful though, because if you press your luck too far you will encounter a natural disaster and cry out UGH! as some of your cards go away, or you lose your turn! You will flip cards, choose how far to press your luck, and strive to have the highest points at the end of the game by the sets of cards you lock in.<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdnNop_N0kAkaR_tYY0W2m4M_IpqJovgknAPWyYndNUWQWocEVaVFhn5T8IZzYlr8z1HhP8GzDqkgP8OoWEHxNDJeqKKBeBwOhCxIhMVKdfMzP4c2flMIHOSTZfrwdOEw0kY4nv83cD5g/s1600/Ugh3A.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="161" data-original-width="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdnNop_N0kAkaR_tYY0W2m4M_IpqJovgknAPWyYndNUWQWocEVaVFhn5T8IZzYlr8z1HhP8GzDqkgP8OoWEHxNDJeqKKBeBwOhCxIhMVKdfMzP4c2flMIHOSTZfrwdOEw0kY4nv83cD5g/s1600/Ugh3A.jpg" /></a></div>
<b><br /></b>
<b>Our final thoughts on this game: </b>First, we have been playing this game with our children (Arnold 8, and Talia 6) as we wanted a fun way to keep them sharp with their numbers as they go into 3rd and 2nd grade respectively. It has been summer break, and having them using addition and multiplication in a card game that we all can enjoy is awesome!<br />
<br />
We have a fun theme here, with the Cave Dwellers trying to survive without having an Ugh! moment. These moments can be a volcano eruption, a tornado, a great fire, a great flood, or being frozen. The cards have numbers from 1 to 5 and there are three different colors. You need to make a set containing one card of each color and you multiply the numbers on the cards to determine how many points your set is worth. This is a fun way to get your kids doing some math!<br />
<br />
We love seeing the kids decide what cards they have to get rid of with Ugh! cards (decision making) along with them doing the math in their heads, on their hands, and talking it out, as they figure out the best way to lock in a set of cards. They picked up very quickly that a set is 1 purple, 1 green, and 1 orange card, and they had to deal with this game of press your luck in a fun and engaging way!<br />
<br />
In the scope of playing with are children I would rate this a 10 out of 10 from the Board Game Geek scale. I will always play this with the kids whenever it is mentioned. In an adult only setting this game becomes a 7 where I would play it 70% of the time when it is mentioned. This game plays quickly, is easy to teach, and serves as a great travel and/or filler game for adults and one that I think all families with kids in elementary school should have.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7ilQr7ujobIm82JRafoe8wxH_bonlGKt8qQHp4F6Y9LG8h0epHhRNIRuAb2VBOZoPqgAugotBT41AMzWame9dSTTpyjQlw5BYAH1B6Yu3ojX75KAQpZRrCJQ7PouumCwS3x1YMzQEA4M/s1600/Ugh+cards.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7ilQr7ujobIm82JRafoe8wxH_bonlGKt8qQHp4F6Y9LG8h0epHhRNIRuAb2VBOZoPqgAugotBT41AMzWame9dSTTpyjQlw5BYAH1B6Yu3ojX75KAQpZRrCJQ7PouumCwS3x1YMzQEA4M/s320/Ugh+cards.jpg" width="320" /></a></div>
<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJN-2oE2BbV1GXE7AJoUQsaqyEbgOgpLHzevCfzgaOJ1MeEQGk2nTKawripj6ZZa9L5Yowm0GSNcRdyNw3Y8ICY9_Clx5j8pcDxryC5kvn11uwfuzn6kTPl_au9RetDk-ij3MjFcg6NL8/s1600/Ugh4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJN-2oE2BbV1GXE7AJoUQsaqyEbgOgpLHzevCfzgaOJ1MeEQGk2nTKawripj6ZZa9L5Yowm0GSNcRdyNw3Y8ICY9_Clx5j8pcDxryC5kvn11uwfuzn6kTPl_au9RetDk-ij3MjFcg6NL8/s320/Ugh4.jpg" width="320" /></a></div>
<b><br /></b>
<b>Mechanics and concepts found in this game: </b>The players will be using addition and multiplication to come up with their scores. There is a card drafting mechanism as you will draw cards to safe piles, and have to decide to keep going and risk getting an Ugh! card, or play it safe, and stop when you can. You have to manage the cards you obtain, when to place them in a set, or leave them out to make a better set. If you go too far, you will get an Ugh! card and possibly lose several of those cards that you have not locked in.<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoOZMgZQ3oDWUoLR_tuS-MBpDGqBHpMeOxyfUegE1ohpKPZK31a9q_ic7A5cAZFdAFWBa5OMDq5k3eYsAy0-y9qZdyHbMaCWFcbHek8uhWj50NxBztaJw2BWQ6HFm674VWbcwt5p4RvAI/s1600/Ugh5A.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="141" data-original-width="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoOZMgZQ3oDWUoLR_tuS-MBpDGqBHpMeOxyfUegE1ohpKPZK31a9q_ic7A5cAZFdAFWBa5OMDq5k3eYsAy0-y9qZdyHbMaCWFcbHek8uhWj50NxBztaJw2BWQ6HFm674VWbcwt5p4RvAI/s1600/Ugh5A.jpg" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<b><br /></b>
<b>The game components: </b><br />
<b><br /></b>
<b>-1 game box</b><br />
<b>-1 set of instructions</b><br />
<b>-4 wild cards</b><br />
<b>-28 Ugh! cards</b><br />
<b>-78 Number cards</b><br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfV6BX4DLn_UCx-Qv-o7EKFEt5YWD05DmNbxAMWidsZeQrfqKviuDrR5ZrO6YAGONqJq8M-T5tc25v7_KdN9JyYFnuKBeYiSjMHqPiYghDhZ-BbcyoJFeqvQBDT6_4DuBFyxQNx7mNGvc/s1600/Ugh6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfV6BX4DLn_UCx-Qv-o7EKFEt5YWD05DmNbxAMWidsZeQrfqKviuDrR5ZrO6YAGONqJq8M-T5tc25v7_KdN9JyYFnuKBeYiSjMHqPiYghDhZ-BbcyoJFeqvQBDT6_4DuBFyxQNx7mNGvc/s320/Ugh6.jpg" width="320" /></a></div>
<b><br /></b>
<b>Winning conditions of the game: Y</b>ou will calculate your sets through multiplication, and add them all up, along with adding Ugh! cards that are gained through positive means. The highest points at the end wins!<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCQtF5aE1f-W-idmWZiT6v7XFONuIvhYgIptGCUCoJzklAP3lJPJLqm0cF8puhIGwY9fAXzkpDxY0PTEy2_Ot56kZnb5R_eJsmM0PtvjjJemAG0vOnMDoW6qpUSgZSX7puqY8D2EmeaGg/s1600/Ugh7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCQtF5aE1f-W-idmWZiT6v7XFONuIvhYgIptGCUCoJzklAP3lJPJLqm0cF8puhIGwY9fAXzkpDxY0PTEy2_Ot56kZnb5R_eJsmM0PtvjjJemAG0vOnMDoW6qpUSgZSX7puqY8D2EmeaGg/s320/Ugh7.jpg" width="320" /></a></div>
<b><br /></b>
<b>Game setup: </b>Shuffle all the cards together to make one deck. Make sure there is enough room for everyone to have a card area in front of them, and for the deck to have a discard pile to one side, and three safety piles to the other side. The youngest player gets to go first, then proceed in clockwise order.<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNrvyIsyXJcIolG_ZeWwBLHLn1VJ6ExpRqyq9AFLW2O11fp3QXu8BJCbABYu2k04ITe9wXnRZ-btPhip9tf8xIuXGH_DMPmWA-Um2r6IUD9VPMlKkWvj_zLp73J2QpLWZ1ZbNp_OAnkOM/s1600/Ugh8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNrvyIsyXJcIolG_ZeWwBLHLn1VJ6ExpRqyq9AFLW2O11fp3QXu8BJCbABYu2k04ITe9wXnRZ-btPhip9tf8xIuXGH_DMPmWA-Um2r6IUD9VPMlKkWvj_zLp73J2QpLWZ1ZbNp_OAnkOM/s320/Ugh8.jpg" width="320" /></a></div>
<b><br /></b>
<b>How to play: </b>The first player must draw a card to get the game started. If on a player's first draw they pull an Ugh! card they ignore the penalty, flip the card over and place it in their locked in score area. An Ugh! card that comes up on your first draw is worth 3 Victory points at the end. Otherwise, you will have a Numbers card, that will have a value of 1 to 5, or a Wild card. These cards will be in Orange, Purple, Green, or in the case of some of the Wilds a mix of color. You will decide after your first draw on whether to keep the card, or press your luck. You do this again for a second safety pile, but if it is an Ugh! card you must suffer its penalty. If you are safe, and are holding out for a better card, then you draw a third and place it on the third safety pile. If you still don't like what you see, you can draw a final fourth draw from the deck, but you must play that card to your area, regardless of what it is.<br />
<br />
The idea as you do this is to try and get a set with a high value. A set is comprised of 1 green card, 1 purple card, and 1 orange card. The values on the cards get multiplied when the set gets locked in for final scoring. So, if I had a 2 green, and a 1 purple in my play area, and I choose from the third safety pile a 3 orange, then I can take those cards and declare that as a set, and I will score 6 points at the end of the game for that set (1x2x3=6). You will add up all of your sets and Ugh! cards that you acquired on a first draw to give you your final tally of points.<br />
<br />
Wild cards come in different colors. You can either use a wild card to steal a card of that color from another player (it can not be a card they have locked in) or you will use the wild to finish a set. If you use the steal, then the Wild card is discarded, and you can only use it on cards that are not locked in. If you use it as a card to finish a set, you use it as the color it has on it (if it has more than one color then you choose which one you are using it for) and the value is one less then the lowest number in the set it is a part of. So if I have a green 4, and orange 3, and I use a Wild purple to complete the set, the Wild purple is worth 2 (the lowest number -1), so my set is 4x3x2 equaling 24 points.<br />
<br />
So remember, every turn you can draw/claim a card, and you can lock in sets, so make the highest/best sets that you can!<br />
<b><br /></b>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZta2Xt_Ar4ninGyPBJcYQwTohdx-5MKpLJSVRSn4A2NVAg2UainGDlkGI19taOlOBiZYglZz0-eXMKkdvcByhfznO_tCrgPm3NSUSmPkbgSbfoaE5clwUsRzjlGnmguOhcCqCUhxCNs4/s1600/Ugh9.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZta2Xt_Ar4ninGyPBJcYQwTohdx-5MKpLJSVRSn4A2NVAg2UainGDlkGI19taOlOBiZYglZz0-eXMKkdvcByhfznO_tCrgPm3NSUSmPkbgSbfoaE5clwUsRzjlGnmguOhcCqCUhxCNs4/s320/Ugh9.jpg" width="320" /></a></div>
<b><br /></b>
<b>Endgame: </b>The end of the game is reached when the last card of the deck is drawn. All the players get one chance to lock in sets before this last card is drawn. The last player must play the last card drawn, no matter what it is. Cards that are not locked into a set are discarded and the Ugh! cards that were drawn as the first draw of a turn are worth three points each.<br />
<b><br /></b>
<b>Thank you so much for reading my review of Ugh! by Calliope Games!</b><br />
<span style="font-size: large;"><br /></span>
<br />
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="font-weight: 700;">I </span><span style="font-weight: 700;">hope you will check out my PaladinElliott Blog at:</span></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://paladinelliott.blogspot.com/</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
check out some of my videos at:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and check out my Ready To Game Podcast at Soundcloud and/or </div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
Itunes:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and remember I am always….READY TO GAME!!!</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
RET. SSG Jason L. Elliott (PaladinElliott)</div>
<br />Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-57461195850654712382017-07-25T14:05:00.001-07:002017-07-26T19:48:25.926-07:00Review of Dwar7s Fall from MAGE Company, Design and Artistry by Luis Brueh, Review by Jason Elliott, Edited by Stephanie Elliott<span style="font-size: x-large;">Review of Dwar7s Fall from MAGE Company by PaladinElliott Productions</span><br />
<span style="font-size: x-large;"><br /></span>
<span style="font-size: x-large;">Dwar7s Fall</span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnAeWY4cW7fG6eqKuydCU4tpMUHVHV-to546-qFXCIC1qaBnIF5NcKYf27PKlkMgkFnWYXysoTM-LVLRDm8qfwLZvJJzAHBwM00igRC1Cq5utiJvWDjS1IJT2XscWFKU_Y1bI2Z3cPWKU/s1600/Dwar7s+Fall+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnAeWY4cW7fG6eqKuydCU4tpMUHVHV-to546-qFXCIC1qaBnIF5NcKYf27PKlkMgkFnWYXysoTM-LVLRDm8qfwLZvJJzAHBwM00igRC1Cq5utiJvWDjS1IJT2XscWFKU_Y1bI2Z3cPWKU/s320/Dwar7s+Fall+1.jpg" width="320" /></a></div>
<span style="font-size: large;"><br /></span>
<span style="font-size: large;"><br /></span><br />
<span style="font-size: large;">Game Design and Artistry: Luis Brueh</span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;">Published by: MAGE Company, Vesuvius Media, Mysterious Island Games, Mosigra, Mandala Jogos</span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;">Reviewed by: Jason Elliott</span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;">Edited by: Stephanie Elliott</span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;">Edition: First</span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;">Number of players: 2-4</span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;">Time of Play: 20-60 minutes</span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;">Age recommended: 12+</span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;">The year of release:2016</span><br />
<span style="font-size: large;"><br /></span>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCXf6crxR6_vsTn4BtyeqhB0pPixlesU-cvGIn5epOHrd-bT8Q68Zr5yJo3bgOea_KmJjQj-lTz2lyb5gdNsoaQo2BVohHexC-j8X-j2S33opjpwkkY7LSymlfUnt-KB_DMy2GbSSrc58/s1600/Dwar7s+Fall+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCXf6crxR6_vsTn4BtyeqhB0pPixlesU-cvGIn5epOHrd-bT8Q68Zr5yJo3bgOea_KmJjQj-lTz2lyb5gdNsoaQo2BVohHexC-j8X-j2S33opjpwkkY7LSymlfUnt-KB_DMy2GbSSrc58/s320/Dwar7s+Fall+2.jpg" width="320" /></a></div>
<span style="font-size: large;"><br /></span>
<span style="font-size: large;"><b><br /></b></span><br />
<span style="font-size: medium;"><b>The story so far:</b><b style="font-size: x-large;"> </b>Winter is coming, and the Dwarves need to be prepared. You will need to deal with Frost Giants and Dragons as you collect Gems and Food, and build your Castles.</span><br />
<b><br /></b>
<b>Our final thoughts on this game: </b>This is a game that I felt has tremendous theme. Your Dwarves must prepare for winter, while trying to hinder other players. All the things you think about with Dwarves are here, you have your Mining, Gems, Dragons, Castles, Kingdoms, etc.<br />
<br />
We like that fact that you are laying tiles, and that placement is key. Players of Carcossone will recognize this and will probably feel at home in this regard. Meeple placement is big, and you will have lots of options to place your Meeple for maximum effect. You will have Trading Goals (publicly known Victory points that you trade your resources for) and Secret Goals (privately known Victory points to attempt to accomplish by end of game). You will be able to send Ogres to remove Meeples, move Dwarves, steal Gems, steal other Ogre cards, and swap opposing player's Meeples.<br />
<br />
The biggest drawback encountered is there is no mechanism in place for players to gang up on someone. If that happens, rest assured that the player will ultimately be knocked down and in far worse shape then before. The game plays quick once it is taught, and the rules were in good, straight order. The game is very colorful, and it is a lot of fun to have Dwarf Meeples to use!<br />
<br />
You have to be able to see how your Kingdom is progressing versus the other player's Kingdoms. You may at one point being sharing two Kingdoms, then stack a card and close off one Kingdom, or some other type of manipulation. You will need to focus on how to best increase, strengthen, and solidify your Kingdom, while at the same time hindering the other player's Kingdoms as best as you can.<br />
<br />
Overall, if I were asked how often I would play it out of 10 times the game is mentioned (my interpretation of the BoardGameGeek scale) I would give it a 5. I would play it roughly half the times it was offered. It is a solid game, that pulls a strong theme with recognizable mechanics to make the game easy to teach, and fun to play!<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPPw1noaRFo4qp13budhb4U60GFwmjfQe3hwFStyCRRRZPEl3mkdzUtTjxIfBlHW8E0wMXqMGfa_2D7HTPcusC38Iduhjd9P8YbIhM1-Nd4ZW_2F2eRfUnz1pJjEC5DrS_n1jZJmPc8ew/s1600/Dwar7s+Fall+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPPw1noaRFo4qp13budhb4U60GFwmjfQe3hwFStyCRRRZPEl3mkdzUtTjxIfBlHW8E0wMXqMGfa_2D7HTPcusC38Iduhjd9P8YbIhM1-Nd4ZW_2F2eRfUnz1pJjEC5DrS_n1jZJmPc8ew/s320/Dwar7s+Fall+3.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b><br />
<b>Mechanics and concepts found in this game: </b>You have your fantasy setting that you will want and expect to be true for Dwarves. You will be building territories and using tile placement. You will work on set collection to purchase Victory points. You will have some "take that" moments through the use of Meeple placement, and the using cards you have collected.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXkHISjSEPFiE-_UqfWxbHodPdGg1WNGA-d4YV9dCnZdjY0aXrwGIzDxyRHDjT3sTMhltW6UuGakypzUzRYVkZeEeD_pT7J9WCZb2_6gshM8_Us5cCdqobaDaS4JN3FV8hq8if0nwsdPM/s1600/Dwar7s+Fall+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXkHISjSEPFiE-_UqfWxbHodPdGg1WNGA-d4YV9dCnZdjY0aXrwGIzDxyRHDjT3sTMhltW6UuGakypzUzRYVkZeEeD_pT7J9WCZb2_6gshM8_Us5cCdqobaDaS4JN3FV8hq8if0nwsdPM/s320/Dwar7s+Fall+4.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b><br />
<b>The game components: </b><br />
<b><br /></b>
36 Kingdom Cards<br />
<br />
10 Trading Goal Cards<br />
<br />
7 Secret Goal Cards<br />
<br />
34 Gem Cards<br />
<br />
13 Ogre Cards<br />
<br />
7 Dwarf Meeples of each color (Red, Blue, Green and Yellow)<br />
<br />
1 Rule Booklet<br />
<br />
1 Game Box<br />
<b><br /></b>
<b><br /></b>
<b>Expansions you can add:</b><br />
<b><br /></b>
Dwar7s Fall: Empires<br />
<br />
Dwar7s Fall: Royal Decrees<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj337_HniVfsDmrrWB4Ii8lK9wja9EkEC02MsUQ-ydGigEaWoJPPnkqz88iQyk5hF1hfvpq7-dtXYijXUneEX1pO2C5CT-a7MISlNZqIfYP66-ArRZuvPb-k-PBvGZN8eepUE3uvPGur58/s1600/Dwar7s+Fall+5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj337_HniVfsDmrrWB4Ii8lK9wja9EkEC02MsUQ-ydGigEaWoJPPnkqz88iQyk5hF1hfvpq7-dtXYijXUneEX1pO2C5CT-a7MISlNZqIfYP66-ArRZuvPb-k-PBvGZN8eepUE3uvPGur58/s320/Dwar7s+Fall+5.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b><br />
<b>Winning conditions for the game: You will need to have the highest amount of points by collecting the following:</b><br />
<br />
-Your Kingdom size, where cards will either give or take away points from your Kingdom. If your Kingdom is not in play you will receive no points for this.<br />
<br />
-The Gem cards in your hand, monsters you have defeated, and your completed Goal cards.<br />
<b><br /></b>
<b>Game setup: </b><br />
<br />
<b>1. Shuffle the Trading Goal cards, make a deck and reveal 3 of them</b><br />
<b>2. Shuffle the Secret Goal cards, and deal one to each player. Keep it secret, keep it safe.</b><br />
<b>3. Sort the Gem cards by type, and have them face up.</b><br />
<b>4. Sort the Kingdom cards by color. Each player will choose a color, and get 9 cards that correspond with their color.</b><br />
<b>5. Each player takes the 7 Dwarf Meeples that correspond with their color.</b><br />
<b>6. Shuffle the Ogre cards, and place the deck where the Booklet shows. </b><br />
<b>7. Make sure you leave enough area to lay the Kingdom cards on.</b><br />
<b>8. The youngest players starts the game, and clockwise turn order to follow.</b><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_yTmo_e8yEqmBMjzc0NqOvq5ktWR-erdNstNTL6kWAROvZuXOqtv3j-RC3HHASbmD_SYcIwBbQ5UDMYx-VxyYJSfMTLpMNbMZwcwB6txChtoeiQguz0ktZT0DscrgRPE3q2B-Du7WzRE/s1600/Dwar7s+Fall+6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_yTmo_e8yEqmBMjzc0NqOvq5ktWR-erdNstNTL6kWAROvZuXOqtv3j-RC3HHASbmD_SYcIwBbQ5UDMYx-VxyYJSfMTLpMNbMZwcwB6txChtoeiQguz0ktZT0DscrgRPE3q2B-Du7WzRE/s320/Dwar7s+Fall+6.jpg" width="320" /></a></div>
<b><br /></b>
<b><br /></b><br />
<b>How to play: </b><br />
<b><br /></b>
<b>Each round will have three phases.</b><br />
<b>1. Perform Actions</b><br />
<b>2. Resolve</b><br />
<b>3. Discard</b><br />
<b><br /></b>
<b>Perform Actions: </b>You can perform 3 a turn, or 4 if you have your Castle in play. These are repeated as long as the situation allows. You can use any combination of them in whatever order you believe to be the most beneficial.<br />
<br />
<b>1A. Play a Kingdom card</b>- You will place a card(s) adjacent, or on top (stacking) if applicable. You can orientate the cards however you want (walls matching or not, connected to your Castle or not)<br />
<br />
<b>Special Notes-</b> During the first turn the first player places the first Kingdom card anywhere on the table. You can only stack a Kingdom card if it has a shield with either a homeplate icon, a house icon, or a tree icon.<br />
<br />
<b>1B. Place a Dwarf-</b> You can place one of your Dwarves on any free space on the Kingdom cards out on the board. That means it can go on any player's Kingdom. You can use another player's Kingdom to dig. You will need as many Dwarves as the card says to complete a task on that card.<br />
<br />
<b>1C. Move a Dwarf-</b> You can move any Dwarf you have on the board to one adjacent card. You can't pass through walls, and there must be a free spot on the card for the Dwarf to go there. This also applies if you are moving more than once, each card you move through must have at least one open spot for you to pass through.<br />
<br />
<b>1D. Play an Ogre card-</b> Playing an Ogre card is a FREE ACTION. You can play more than one of these during the Action Phase.<br />
<br />
<b><br /></b>
<b>2. Resolve-</b>This is where every card that has the correct amount of Dwarves for completing a task goes into effect. All the Dwarves completing a task MUST HAVE THE SAME COLOR. You will move Dwarves that completed tasks back to your Dwarf pile. If they do not complete a task they stay out on the board. If something forces your Dwarves back, but the task is not completed (such as a Dragon) you get your Dwarves back in the pile, but with out receiving anything for the task you were trying to accomplish. If you have more Dwarves on a card when it completes versus how many you need to complete the task then the extra stay in place on that card.<br />
<b><br /></b>
<b>3. Discard- </b>You may never have more than 9 cards in your hand. Any moment that would put you over you must discard. The cards that you count towards this hand limit are:<br />
<b><br /></b>
<b>-Kingdom cards</b><br />
<b>-Gem cards</b><br />
<b>-Ogre cards</b><br />
<b><br /></b>
<b>The types of Kingdom cards are:</b><br />
<b><br /></b>
<b>-Castles: Having this out allows you count connecting cards as your points for your Kingdom. Having your Castle out also allows you to take a bonus action every turn that it is in play.</b><br />
<b><br /></b>
<b>Special note: </b>You can dig a stacked card, but you will need two of your dwarves placed on any Castle in play. If you do so, then take one card that is a top of a stack and place it on the bottom of the stack without rotating it. You can only choose a top of a stack if it has no dwarves on it, and the card you are choosing can not be a Monster card. You can only dig if there are no Monsters in your Kingdom.<br />
<b><br /></b>
<b>-Mines: </b>You need these to mine for Gems. You need the Gems to trade for Goals that award you Victory points. You will need the correct amount of Dwarves to complete this, and if there isn't any more of the Gem card then you will not receive anything for Mining there.<br />
<br />
<b>-Monsters: </b>Dragons and Frost Giants make it so you can't stack where they are, Dragons stop all mines in a Kingdom from working while Frost Giants cancel the extra action given by a Castle. To defeat this monster, you will need 5 Dwarves of the same color on that tile, and the tile is removed. It will count as Victory points in the end (3 Victory points each at the end of the game).<br />
<br />
<b>-Taverns: </b>This is where you can get Ogre cards, and they do bad things to the other players! If the Ogre deck runs out, just reshuffle the used cards back into a deck.<br />
<br />
<b>-General Stores: This is where you trade your resources for Traded Goals (Victory points). Once taken, you draw the top card from the stack to replace the one you just selected.</b><br />
<b><br /></b>
<b>Endgame: </b>When any player has completed at least 3 goals at the end of his or her turn, then you are in the last round, and any players who have not taken their turn get to do so before the round, and therefore the game, ends. You can have any combination of Traded Goals and Secret Goals to make a grand total of 3 total goals.<br />
<b><br /></b>
<b>Thank you so much for reading my review of Dwar7s Fall by Luis Brueh and Mage Company!</b><br />
<b><br /></b>
<br />
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="font-weight: 700;">I </span><span style="font-weight: 700;">hope you will check out my PaladinElliott Blog at:</span></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://paladinelliott.blogspot.com/</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
check out some of my videos at:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and check out my Ready To Game Podcast at Soundcloud and/or </div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
Itunes:</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and remember I am always….READY TO GAME!!!</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="background-color: #c0a154; border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
RET. SSG Jason L. Elliott (PaladinElliott)</div>
<span style="font-size: large;"><br /></span>
<span style="font-size: large;"><br /></span>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-13289488789398685672017-07-24T10:30:00.002-07:002017-07-24T10:33:02.217-07:00A Review and Commentary with ordering from Roxley Game Laboratory<span style="font-size: x-large;"><b>A Review and Commentary with ordering from Roxley Game Laboratory</b></span><br />
<b><br /></b>
<span style="font-size: large;"><b>By: Jason Elliott from PaladinElliott Productions</b></span><br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIoPrPJmq8fKpRdvs467Xrkl8k7wLAdBzPag0ZwXnhPNlkb_CMWUjlntYl1nkZu_zTsrbExsp4gIsAtw-9_R87NRACF_vHffCfY15I8fKHGJiRlCZZNcxeHTYIudDJfER7SstzDQjsmJg/s1600/Roxley.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="172" data-original-width="600" height="91" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIoPrPJmq8fKpRdvs467Xrkl8k7wLAdBzPag0ZwXnhPNlkb_CMWUjlntYl1nkZu_zTsrbExsp4gIsAtw-9_R87NRACF_vHffCfY15I8fKHGJiRlCZZNcxeHTYIudDJfER7SstzDQjsmJg/s320/Roxley.png" width="320" /></a></div>
<br />
<br />
So, I was very happy with Roxley up until a recent order. I backed their Santorini Kickstarter back in March of 2016. It is an amazing game, with all of its Stretch Goals, and I could not speak more highly of how they run their Kickstarter projects. So it has came as a complete shock in how they have been handling a order from their website.<br />
<br />
On July 1st of this year, I placed an order for a Promo package (several different promos for different games), and I acknowledge that the Origins-GenCon time frame of summer can be not only hectic for myself, but for the Gaming Industry at large. That being said, if you expect any sort of delay in an order being fulfilled and shipped it should be marked as such on your website.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZu2dXnrsA9zMfEsnZ8nH9XXIo7vshj-_EY6o9XsnOrcw7m0EPsfznI3LZC3BBZUAouo2N33ELxcq12NEcorFE3nVAP_U19g7w0ap8CEGMZEAePW3cc6TwhGHNjAHeT4gb5LJV9QG1oGg/s1600/MailDelayed.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="800" data-original-width="1600" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZu2dXnrsA9zMfEsnZ8nH9XXIo7vshj-_EY6o9XsnOrcw7m0EPsfznI3LZC3BBZUAouo2N33ELxcq12NEcorFE3nVAP_U19g7w0ap8CEGMZEAePW3cc6TwhGHNjAHeT4gb5LJV9QG1oGg/s320/MailDelayed.png" width="320" /></a></div>
<br />
Two weeks after the order, I made a general inquiry on the status of fulfillment, and was told that shipping was on hold for an event know as Stampede Week. I was also told that most of their day jobs were crazy at that point. I am sorry, but many of us do more than one thing, we work more than one job. Yes, I am Retired from the Army, but along with running everything for PaladinElliott Productions (other than editing), I also drive for Amazon, so I get it. You need to be up front about such things, as I am a paying customer, I should not have to track you down to find out what is going on, and then be given a list of things (that could be viewed by anyone as a list of excuses) as to why the order hasn't been fulfilled, let alone shipped.<br />
<br />
So, trying to be patient, I give it a few more days, and a week later (July 21st) I receive a notification that my order will ship soon. It doesn't say when, it doesn't say it has shipped, it doesn't have tracking. So as of today July 24th, I still have no idea it has shipped. I contacted Roxley on the 21st to make note that I would leave this as a review of ordering from them, and that it is my belief that they have been very unprofessional in how they handle orders from their online store.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8ejdVBfzCnNrU0n5ED1O2w365TtPYY-cUfOFot6FOzg_votZpM9V_gKr_YCXuKLqv_-VBruUb9hFxNUm5iaVy2hJ3Sf8_FZFuVhHMSVjJBuofWTSinOQpVqr5JVMwAW1ERMoUq-Kx-Dc/s1600/WhereIsMyMail.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="400" data-original-width="400" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8ejdVBfzCnNrU0n5ED1O2w365TtPYY-cUfOFot6FOzg_votZpM9V_gKr_YCXuKLqv_-VBruUb9hFxNUm5iaVy2hJ3Sf8_FZFuVhHMSVjJBuofWTSinOQpVqr5JVMwAW1ERMoUq-Kx-Dc/s320/WhereIsMyMail.png" width="320" /></a></div>
<br />
I received a message from their Community Manager of Logistics (Paul Saxberg) acknowledging they messed up, and that this is not the level of service they strive for, so an apology was given. That being said, I still don't know if and when I am going to see my order, and I only have the words to go on that in the future, these delays will be reflected in new shipping estimates on their website.<br />
<br />
So, in closing, be warned when you order from Roxley Game Laboratory, that if time is an issue, as it has been in my case, you might want to contact them first before sending any money, and know there are better companies out there when it comes to placing internet orders.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidNUwwpUNO4H-ghxUkbqiRcS0hI2FQu55PiKsCsP9Z2agHLOsUbQKo3IVcYccUKvokJfcAjbrwBDAe4NbPXV-_3kQGl3Tq3wrY6JYJzZCM3c1kiX9cRANBqZsMlLg1KkhkvmJvTne-Y_s/s1600/Bic-Graphic-Customer-Service.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="282" data-original-width="425" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidNUwwpUNO4H-ghxUkbqiRcS0hI2FQu55PiKsCsP9Z2agHLOsUbQKo3IVcYccUKvokJfcAjbrwBDAe4NbPXV-_3kQGl3Tq3wrY6JYJzZCM3c1kiX9cRANBqZsMlLg1KkhkvmJvTne-Y_s/s320/Bic-Graphic-Customer-Service.png" width="320" /></a></div>
<br />
<b>Roxley Game Laboratory: Great at Kickstarters, Terrible at web store orders.</b><br />
<br />
Wishing everyone out there the best,<br />
<br />
Jason<br />
<br />
<b>RET. SSG Jason L. Elliott</b><br />
<b>Creator & Owner</b><br />
<b>PaladinElliott Productions</b>Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-53666739075868929412017-07-23T10:55:00.000-07:002017-07-23T11:03:51.426-07:00Review of Century Spice Road from Plan B Games by PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-size: x-large;">Century Spice Road</span><o:p></o:p></b></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Game Designed by:
Emerson Matsuuchi<o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Artistry created by:
Fernanda Suarez<o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Published by: Plan B
Games, Abacusspiele, Asmodee, Broadway Toys LTD, Mandoo Games, Devir, Cube Factory of Ideas, and Piatnik</b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Reviewed by: Jason
Elliott of PaladinElliott Productions<o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Review Editor: Stephanie Elliott of PaladinElliott Productions</b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Edition: First<o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Number of Players: 2
to 5 Spice Merchants (we have played 2, 3, and 4 player games so far)<o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Time of Play: 30 – 45
Minutes<o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Age recommended: 8
and up<o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>The year of its
release: 2017<o:p></o:p></b></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcVOPbf-HA2sH0XwRjiImDUiGubjbYqTuFBN-6s1aajfqjfQH65GksGC8mScCXbOmuwE_D0alBjAcRbmuelQs-g5cXp77hKVlXLjQeJna2-9YlBzyKhyphenhyphen2Et-Ao8VjqRgqTzuO1P5gklfQ/s1600/Century+Spice+Road+1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcVOPbf-HA2sH0XwRjiImDUiGubjbYqTuFBN-6s1aajfqjfQH65GksGC8mScCXbOmuwE_D0alBjAcRbmuelQs-g5cXp77hKVlXLjQeJna2-9YlBzyKhyphenhyphen2Et-Ao8VjqRgqTzuO1P5gklfQ/s320/Century+Spice+Road+1.png" width="320" /></a></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>The story so far:</b>
You come into this game as a Spice Merchant.
You are leading your Caravan across the Mediterranean Sea, heading east,
and trying to accumulate more wealth than the other players do. This will come
in the form of four different cubes representing four different spices (yellow=Turmeric,
red=Saffron, green=Cardamom, and brown= Cinnamon). You will need to work your
way up and down through acquiring and trading these spice cubes to accumulate point
cards, and coins (the points on the cards you have + the coin values you have =
the victory points you have), and strive to have the most.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-JbPnCQyeJwJpRuBCj02oXV7aMR-xVcEtyGj1DgfFhVx0KIYBbrFMAZEayU_G8k_l4GcZClzbDRivNnzVcIaQG66PrQUK_9yXnNQBfWJKBqDokBqpzhpfKZ4RSNfU0EMjVN4_OT-X7TM/s1600/Century+Spice+Road+4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-JbPnCQyeJwJpRuBCj02oXV7aMR-xVcEtyGj1DgfFhVx0KIYBbrFMAZEayU_G8k_l4GcZClzbDRivNnzVcIaQG66PrQUK_9yXnNQBfWJKBqDokBqpzhpfKZ4RSNfU0EMjVN4_OT-X7TM/s320/Century+Spice+Road+4.png" width="320" /></a></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Our final thoughts on
this game:</b> First, it must be said that we here at PaladinElliott
Productions love Splendor, and heard that this was going to be similar. That
was a great way to spark our interest in the beginning, but this adds a unique
twist to that game. There are similarities in the way that you select
resources, are limited in the number you can hold and how you use those
resources to purchase point cards. However, there is an increased level of
complexity as some of the spice cubes are easier to obtain. In order to gain cubes of the most valued
spice, Cinnamon, you would have to trade multiples of lower level spices. The
more valuable your spices, the more valuable the points cards you can purchase
with them. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That being said, this is a very easy game to teach, both to
children and to adults. It also plays quickly, especially if everyone has one
game under their belt. The game is highly colorful, with the colors being clear
to see, and comes with great components. It is clear the game was thought out
very well in what comes with it, how to teach it, how it looks, how it plays,
and how it is stored. The only thing I would say is that after playing it you
might want to acquire the game mat that is made for it, but must be purchased
separately. The mat really ties everything together nicely, but some may find
that they don’t want to spend the extra money as it is not necessary for the
game to be played.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I have played this game with several different players, and
different numbers of players, and everyone finds it highly enjoyable. This is a
game that I recommend to show to non-gamers as this is as good of a game to
introduce people to gaming as you can get. After one game play, players will find
themselves truly considering how they could have played better and moved faster
in acquiring higher points before their opponents do. It is a truly wonderful game, tying its theme
with a brilliant color scheme, solid mechanics, and quick play. I would place
this on the Board Game Geek scale at a 10 out of 10, as I would play this every
time someone asked me to.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbRjD6UYRRStzqgx0Azt4908XGp4Rd1AjsGiWaZxqQvg-4k2oGYBCfq8hUfA4LujlDu2MUN-ei7UoMN3aNvj-MwUX1JRihlEO7wiGxO6AF9oiWK87cv-_RZdwo_lf5rVtIt8Nz63RObYo/s1600/Century+Spice+Road+1-1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbRjD6UYRRStzqgx0Azt4908XGp4Rd1AjsGiWaZxqQvg-4k2oGYBCfq8hUfA4LujlDu2MUN-ei7UoMN3aNvj-MwUX1JRihlEO7wiGxO6AF9oiWK87cv-_RZdwo_lf5rVtIt8Nz63RObYo/s320/Century+Spice+Road+1-1.png" width="320" /></a></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Mechanics and
concepts found in this game:</b> This is
a game where you will collect sets of cubes to help score points cards. The
game has card hand management, and you will want to acquire what you believe to
be the best card choices, and then decide when the best time is to use said
cards. It has elements of deck building but the card pool is constantly
changing and you have to make decisions about whether or not you want to spend
resources to get to cards further in the pool faster than your opponents do. You
will need to decide between settling for an ok card and paying for a card that
is further down in the pool; or you may get lucky that others do not want the
card you want, which can happen. The
game requires strategic thinking around cost and benefit analysis as you think
about the best way to get the cubes needed to acquire a point’s card. You might
have to trade down, trade up depending on the cards you have in order to bring
yourself to the right cube combination to purchase the point card you are
after. When it comes down to it, this is a game of card collection and card use
for cubes to be acquired and spent.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgO4WaBroccxfU0JWAnEIDgcU3WKmR7r1NbEPSq2Sw65CxLahw8S59OS6bGyupTBEONrW46rVuKSXy7GK6wRPHfzgC4hUkOs3cH1zr2x1INopvA6kl5bsIUKfKIfbrNfClQyYCjtxods2k/s1600/Century+Spice+Road+5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgO4WaBroccxfU0JWAnEIDgcU3WKmR7r1NbEPSq2Sw65CxLahw8S59OS6bGyupTBEONrW46rVuKSXy7GK6wRPHfzgC4hUkOs3cH1zr2x1INopvA6kl5bsIUKfKIfbrNfClQyYCjtxods2k/s320/Century+Spice+Road+5.png" width="320" /></a></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>The game components
(what is included, and what you can add): <o:p></o:p></b></div>
<div class="MsoNormal">
1 Game box<o:p></o:p></div>
<div class="MsoNormal">
1 Rule sheet<o:p></o:p></div>
<div class="MsoNormal">
4 Cube Bowls<o:p></o:p></div>
<div class="MsoNormal">
35 Yellow Cubes<o:p></o:p></div>
<div class="MsoNormal">
30 Red Cubes<o:p></o:p></div>
<div class="MsoNormal">
20 Green Cubes<o:p></o:p></div>
<div class="MsoNormal">
20 Brown Cubes<o:p></o:p></div>
<div class="MsoNormal">
10 Silver Coins<o:p></o:p></div>
<div class="MsoNormal">
10 Gold Coins<o:p></o:p></div>
<div class="MsoNormal">
5 Caravan Cards<o:p></o:p></div>
<div class="MsoNormal">
53 Resource Cards<o:p></o:p></div>
<div class="MsoNormal">
36 Points Cards<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>-You can purchase
separately-<o:p></o:p></b></div>
<div class="MsoNormal">
1 Century Spice Road Mat (it comes in a nice box that is
good for storing the mat)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVE5A9nrlNRWuvfapwSQrXjtXLadmfRQ80BlO-6pfkzRFS0DGOZuX5PmXP1ESKp41DYB_CkILakEbSzZKG-uOgihhnyZ4wGoGEcifacbm6sX99TSICXXbpX7lqA8NkjpyVqEBt5DuQF0A/s1600/Century+Spice+Road+3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVE5A9nrlNRWuvfapwSQrXjtXLadmfRQ80BlO-6pfkzRFS0DGOZuX5PmXP1ESKp41DYB_CkILakEbSzZKG-uOgihhnyZ4wGoGEcifacbm6sX99TSICXXbpX7lqA8NkjpyVqEBt5DuQF0A/s320/Century+Spice+Road+3.png" width="320" /></a></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Winning conditions
for the game: </b>Having the most points at the end of the game. Points are
added from point cards, along with Gold coins being worth 3 points each, and
Silver coins being worth 1 point each. The ending game turn is when any player
acquires their fifth point card in a four to five player game (sixth point card
in a two to three player game). Any players that have not went during that turn
are allowed to finish (you finish the current round of play) and then total
everything up. The highest amount is the victor, but in the event of a tie, the
last player to take a turn amongst the tied players wins.<b><o:p></o:p></b></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNkGB9WISjjksMi66GFrx3JbxqTLr_yHz2D0bdZ7yNh16f44JqIrJUb1jbkTVACtvtuFvdbOwPI4npugcJBiJxRp82_UNLJ02KEEe2RIBfOHT4661RNB05ZpQU32RkIOnN2twcEcdfaWs/s1600/Century+Spice+Road+2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNkGB9WISjjksMi66GFrx3JbxqTLr_yHz2D0bdZ7yNh16f44JqIrJUb1jbkTVACtvtuFvdbOwPI4npugcJBiJxRp82_UNLJ02KEEe2RIBfOHT4661RNB05ZpQU32RkIOnN2twcEcdfaWs/s320/Century+Spice+Road+2.png" width="320" /></a></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Game setup: </b>You want
to shuffle the Point cards (Orange back) and draw five cards from this deck,
and place them in a row to the left of the deck. You will then take the Gold
coins and place them above the first from the left of these five Point’s cards,
and then place all the Silver coins above the second from the left of the cards.
Place coins equal to 2x the number of players. As players claim the point cards
below the pile of coins, they will take one of the coins. You will then take
the Merchant cards (these have purple backs and I think of them as resource
cards) and shuffle the deck, draw 6 of them and place them in a row to the left
of the deck. The deck of Point cards should be above the position of the deck
of Merchant cards. Please note there are
10 cards that have a purple border on the face up side and each player will start
with two of these cards. The two cards each player should have are the Create 2
yellow cubes, and Upgrade 2. If any of these starter cards are not being used,
then set them aside in the box. You will want the cubes sorted by color in the
four bowls and have them within reach of all the players. You will need them in order, so starting from
left to right (or bottom to top) yellow to red to green to brown (Turmeric to Saffron
to Cardamom to Cinnamon). Each player will need one Caravan card (grey back) as
this is the card to hold your cube inventory. Shuffle these and hand one out to
each player, and make sure you have dealt out the card that has the little
flower icon on it, as it designates the first player. Finally, you hand out cubes depending on turn
order, the 1<sup>st</sup> player gets 3 yellow cubes, 2<sup>nd</sup> player
gets 4 yellow cubes, 3<sup>rd</sup> player gets 4 yellow cubes, 4<sup>th</sup>
player gets 3 yellow cubes plus 1 red cube, and the 5<sup>th</sup> player gets
3 yellow cubes plus 1 red cube. Set up is now complete.<b><o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>How to play: </b>The
game will<b> </b>be played over a series of
rounds that could be different every game. Each player plays one turn in a
round, and you will only perform one action during that turn in a round. You
can choose from the following:<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Play:</b> You choose
one card from your hand and play it face up, and perform its action. You might
play a Merchant Spice card where you immediately grab the cubes the cards indicated
on the card. You might play a Merchant upgrade card, you start with an Upgrade
2 in your hand. You are allowed to upgrade one cube twice (yellow to red to
green for example) or upgrade two cubes once each (yellow to red, and then a
different one, such as a green to brown for example). You are never required to
take all of your upgrades, you just need to choose what is most advantageous
for you. The third Merchant card is a
Trade type, such as trade two yellow cubes for a green cube. You will simply
trade as the card dictates, and you are allowed to perform this trade more than
once on that turn as long as you have the resources and space in your Caravan
to do so.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Acquire:</b> This is
where you will choose a Merchant card from the Merchant row. If you pick from
the furthest left spot of the row, the card is free. If you choose anything to
the right of the first spot, you must place a cube for each card (each step) to
get to it. So, if you want the third card from the left, you will place a cube
on the first and second from the left, to purchase the third. You choose what
cubes to use from your Caravan. If you choose a Card that has cubes on it, you
take the cubes and add them to your Caravan. If this would put you over your
limit of 10, you choose the ones you want, and place the remaining back in the
bowls. Once a card is acquired, move the remaining cards over to the left,
filling in the gap, and draw from the deck to bring out the next card in
Merchant’s row.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Rest:</b> Through
this action, you take back all of the cards you have played, thus renewing your
card hand. Don’t be afraid to do this whenever you deem it necessary, and you
will have to call this action if there are no cards in your hand (unless you
are claiming a Point card).<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Claim:</b> This is
where you declare that you are taking a Point card, and you must spend the
correct cubes dictated on the bottom of the card. Once you have done this, the
knowledge of that card is private until the end of the game. You move the cards
to the left in Point’s row to fill in the gap, and draw one new Point card to
come out. If you claimed from the furthest left then take a Gold coin. If you
claimed from the second from the left, take a Silver coin. Once the coins have
ran out, there will be no more coins to be claimed for those spots. It is a
limited bonus. If all the Gold coins are taken, then shift any remaining Silver
coins over to the spot where the Gold coins resided. <o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Some reminders:</b>
Your Caravan limit is 10 cubes, if you exceed it; you choose at the end of your
turn which ones to discard to come back down to the limit. The cubes in the
game are not limited. So, if you need more cubes of a color, use whatever is
appropriate and/or nearby to supplement what you need.<o:p></o:p></div>
<br />
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Thank you so much for
reading my review of Century Spice Road by Emerson Matsuuchi and Plan B Games!<o:p></o:p></b></div>
<div class="MsoNormal">
<b><br /></b></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="font-weight: 700;"><br /></span>
<span style="font-weight: 700;"><br /></span>
<span style="font-weight: 700;">I </span><span style="font-weight: 700;">hope you will check out my PaladinElliott Blog at:</span></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://paladinelliott.blogspot.com/</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
check out some of my videos at:</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and check out my Ready To Game Podcast at Soundcloud and/or </div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
Itunes:</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and remember I am always….READY TO GAME!!!</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; color: #2b2b2b; font-family: inherit; font-size: 16px; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
RET. SSG Jason L. Elliott (PaladinElliott)</div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-45334029074177736222017-07-03T11:44:00.000-07:002017-07-03T12:45:27.255-07:00Dave & Busters, thoughts about this business after our latest outing there.<b><span style="font-size: x-large;">A review (if you will) about going to Dave & Buster's</span></b><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKRVig59UokCQmlQRXLE6w7xEAAQh5KvlDjniScqXUnipekfaCjtoKJ1pkf5FMo1KRDn7lUz_hvYP8Sl80IbnrLsjtQt87nVFtIk7TKq7CcEF7xq4zW4j-uHCL0f0nuBBesats7V1XCMg/s1600/D+%2526+B.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="216" data-original-width="288" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKRVig59UokCQmlQRXLE6w7xEAAQh5KvlDjniScqXUnipekfaCjtoKJ1pkf5FMo1KRDn7lUz_hvYP8Sl80IbnrLsjtQt87nVFtIk7TKq7CcEF7xq4zW4j-uHCL0f0nuBBesats7V1XCMg/s1600/D+%2526+B.jpg" /></a></div>
(what one of their locations look like)<br />
<br />
<b><span style="font-size: large;">By Jason Elliott of PaladinElliott Productions</span></b><br />
<br />
So, I knew going into it that money would be spent, and from everyone's experiences that I know, to avoid getting any food there (both for high cost and bad taste). I decided to take the kids (Arnold 8 and Talia 6) after being invited by a good friend. Needless to say, I am officially done in taking anyone there. It comes down to being nitpicked and dimed at every opportunity. Yes, I say again I knew I was throwing money away on this one, but the shear level that it reached was enough to break me of this once every 6-12 months trip for good.<br />
<br />
It is an exciting place, loud, lots of flashing colors in the dark, a big bar for adults, but right from the gate, you are going to charge me two dollars a card, so I have to decide on the kids running back and forth to each other, or spend four dollars just so the kids each have their own card, shame on you D&B! I wanted to get a higher amount of points for the cards, but no no, you can't split them, so this is the second way that they stick it to you and make you spend more money. So now you get in there, and no matter how much you say to your kids to try and make the cards last with their points, it just doesn't work that way. The whole system is rigged.<br />
<br />
So let's break it down, each game, or prize machine varied from what I noticed to be 4.1 points a swipe up to 9.9 points a swipe. I spent $50 on the kids ($23 for each card, and a $ 2 fee for each card) to give them each 125 points. At best that is 30 plays on one of the cheapest machines. If that was 50 cents a play somewhere else (almost any arcade that I still go into these days) that would be $15. On the worst case scenario (which almost seems what Talia did) that is 12 plays. So D&B gets me on not splitting a package, on the card(s) on the games, and that is not including the degree of chance (the house always wins rule applies here) on these games, and how even with the tickets won, they have a little trinket or some candy to show for it.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6PvlPuyJYBs1q0mR2-3uetpbCxepGJ-10FV7g530KvACOxsr4Ea3biuitRf3Gczzo3UqERjNy-p2puVbWhyphenhyphenW6HDn9dipSo7G6bIhVzV3aiuris0aXu5UGlmt9ri-iExgcHwtoaZyAGN0/s1600/broke-monopoly-july-27.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="500" data-original-width="500" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6PvlPuyJYBs1q0mR2-3uetpbCxepGJ-10FV7g530KvACOxsr4Ea3biuitRf3Gczzo3UqERjNy-p2puVbWhyphenhyphenW6HDn9dipSo7G6bIhVzV3aiuris0aXu5UGlmt9ri-iExgcHwtoaZyAGN0/s320/broke-monopoly-july-27.jpg" width="320" /></a></div>
(this is how I felt afterwards)<br />
<br />
Yes, I will come out and say it, I might as well hand them the money to go spend at a store, or to get some movies or video games to be played at home versus this nonsense. Talia comes out and says she had a good time, but it was quick and she couldn't get anything. Arnold, did better in making his card last on a shooting game, but you don't get any tickets for that. I know no one was forcing me to do this, and that I could have said no at the beginning of this trip, which I should have. Yet, I was thinking for no good reason, that it won't be that bad, they won't nickle and dime you that bad. It will last for a little while, and in this case it was one hour and it was all done.<br />
<br />
Again, yes they have what my be the latest video games, and some of the coolest prizes. They will let you order food, drinks, alcohol, and all of that, and have your kids parties there (I hate to think of what that would cost). It is a big place, with lots of excitement, and the rent, wages, games, maintenance, overhead, all of it must be paid for. If it isn't then you don't have a business like this there. I know I am going to bother some by saying this, I wouldn't miss this place at all. Oh, that could hurt the local economy, think about the jobs provided, well I guess I would be willing to take that chance on this place.<br />
<br />
This is why board games, video games, books, movies, trips, and almost anything else would be better. It is a lesson learned, that I thought I would share with you all today. Part of this sharing is to feel a little better about things, and the other part is to warn the rest of you not to go through with this type of activity. I get it, if this is your thing, you have money to burn, or you simply can see past the things I have mentioned, then by all means go for it. If you are like me, this trip will stick in your mind, and you will make better decisions in the future!<br />
<br />
Wishing you all a very good Fourth of July holiday!<br />
<br />
Jason Elliott (Father and Husband)<br />
Creator & Owner<br />
PaladinElliott ProductionsAnonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-51748517640839914642017-06-28T18:42:00.000-07:002017-06-30T08:58:56.479-07:00My Little Scythe Reviewed by Jason Elliott of PaladinElliott Productions<br />
<br />
<br />
<header class="entry-header" style="background-color: white; color: #2b2b2b; font-family: Lato, sans-serif; font-size: 16px; margin: 0px auto; max-width: 474px; padding: 0px 30px 12px; position: relative; z-index: 1;"><h1 class="entry-title" style="border: 0px; clear: both; font-family: inherit; font-size: 33px; font-style: inherit; font-weight: 300; line-height: 1.09091; margin: 0px 0px 12px; outline: 0px; padding: 0px; text-transform: uppercase; vertical-align: baseline;">
</h1>
<div class="entry-meta" style="border: 0px; clear: both; color: #767676; font-family: inherit; font-size: 12px; font-style: inherit; line-height: 1.33333; margin: 0px auto 8px; max-width: 474px; outline: 0px; padding: 0px; text-transform: uppercase; vertical-align: baseline;">
<br /></div>
</header><br />
<div class="entry-content" style="background-color: white; border: 0px; color: #2b2b2b; font-family: Lato, sans-serif; font-size: 16px; margin: 0px auto; max-width: 474px; outline: 0px; padding: 12px 30px 0px; vertical-align: baseline; word-wrap: break-word;">
<h1 style="border: 0px; clear: both; font-family: inherit; font-size: 26px; font-style: inherit; line-height: 1.38462; margin: 0px 0px 12px; outline: 0px; padding: 0px; vertical-align: baseline;">
<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">My Little Scythe</em></h1>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiv9MMdQE1w8px80CG4Dg6kr_Acn52SZqX0TGfy6OU60CGP0AUfJGjtly6CphozCHIyMreG9Vi6ByRrn6JpAVVKPPVN0j7Sr2de6o-Q_QdPVH4MMakhxGZD3G7g673rTZcm7aFvZU6EXQ/s1600/MLS1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiv9MMdQE1w8px80CG4Dg6kr_Acn52SZqX0TGfy6OU60CGP0AUfJGjtly6CphozCHIyMreG9Vi6ByRrn6JpAVVKPPVN0j7Sr2de6o-Q_QdPVH4MMakhxGZD3G7g673rTZcm7aFvZU6EXQ/s320/MLS1.png" width="320" /></a></div>
<br />
(our home made version of the print and play)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"><em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Variant Designed by:</em></span> Hoby & Vienna Chou</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"><span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Original Game of Scythe Designed by:</span></em> Jamey Stegmaier</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"><span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Original Game of Scythe Published by:</span></em> Stonemaier Games, Albi, Crowd Games, Delta Vision Publishing, Feuerland Spiele, Fire on Board Jogos, Ghenos Games, Maldito Games, Matagot, Morning, PHALANX, and Playfun Games</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"><span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Edition:</span></em> Variant/Playtest</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"><span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Number of players:</span></em> listed at 2 -4, we have played games with 4</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"><span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Time of Play:</span></em> listed 30-45 minutes, we had an hour in our first session due to teaching adults and children</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;"><span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Reviewed by:</span></em> Jason Elliott from PaladinElliott Productions</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">The story so far:</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
All of the players are whisked away to Hasbro’s My Little Pony and the world of Equestria. You will have control over one to three ponies that will endeavor to find, collect, and transport apples and magic gems to either their personal barn, or the communal barn, Sweet Apple Acres. Along the way, they will find and complete quests, bake pies, engage in pie fights, and share pies with other ponies to win friends and allies. You will need to judge your movements carefully and think strategically about your strategy. You will need to collect gems, apples, pies and friends to be the first to complete four achievements and declare victory over the other competing ponies!</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwk_sTiuvmoNta3bbT9Xz_FSg9GmxhMjF4HYMFr1hqb1wUOj9QQn3gNNG47nO_kdQFLMMLzhNl3eo-7h8rZNHzErwFTMzhWmMAheTZSA2ihRBOLVK2YK0DARAfD2lHz-8IaVUOWatb_oA/s1600/MLS2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwk_sTiuvmoNta3bbT9Xz_FSg9GmxhMjF4HYMFr1hqb1wUOj9QQn3gNNG47nO_kdQFLMMLzhNl3eo-7h8rZNHzErwFTMzhWmMAheTZSA2ihRBOLVK2YK0DARAfD2lHz-8IaVUOWatb_oA/s320/MLS2.png" width="320" /></a></div>
<br />
(a race to get those apples and gems to the barn)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Our final thoughts on this Variant/Prototype:</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
As many of you know, I am a husband, and father of two little ones (Arnold 8, and Talia 6) and I always give family games a look because of this. That being said, it does not get more family friendly then this. We all worked on putting this game together, from discussions on what to use in building the print and play, to choosing which ponies would be part of it. In fact, we built the stands in such a way, that we are still able to use our ponies in other games, adventures, and battles!</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
It is amazing to teach a game such as this to an 8 and 6 year old. It is also phenomenal that everyone that hasn’t won still truly smiled and had fun because they are playing with My Little Pony in such a way that brings the adult world completely in harmony with the children’s world. Everyone, mom, dad, and kids, all had lots of fun. On top of that, the learning curve didn’t overwhelm everyone. The printout had 4 pages of rules, and that was it!</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
This has been in high demand here since it was first played. Will I play it with just adults? Absolutely! Will I play it with my kids? Count on it! This game jumped up fast to number two for Sunday night games with the kids, in a very short period of time! In fact, this one might have set a record for how fast it won everyone over!</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
If you don’t like My Little Pony in any way shape or form, then you might want to pass, because it is chock full with My Little Pony goodness. People who are looking for a way to bridge simpler games to more complex games will find this as one that will fit that bill. If you are looking for games that can be played in under an hour, you got that right here, and again, we were just shy of an hour, game time and teaching time combined in the first session. I have to give it a 10 out of 10 through Boardgamegeek. Why? I think every single time someone says to me “can we play this?” I will say yes, whether its kids, adults, or both.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvyu-KWVLGJlKoVLYeuCRBzTdAQOU-BBSeVHakcDV_ANeX5bPFAmfUngvxqOryvZYsOATZyUd5nN-wuxqauowiA2n3FeCjWa3bzTxo6pLUCbgwLlCCoiXsw6S5AAB9d5UIblNdlV1XO1g/s1600/MLS3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvyu-KWVLGJlKoVLYeuCRBzTdAQOU-BBSeVHakcDV_ANeX5bPFAmfUngvxqOryvZYsOATZyUd5nN-wuxqauowiA2n3FeCjWa3bzTxo6pLUCbgwLlCCoiXsw6S5AAB9d5UIblNdlV1XO1g/s320/MLS3.png" width="320" /></a></div>
<br />
(the Elliott's having a great time)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Mechanics and concepts found in this game:</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
This is by far a very direct children’s game theme, using that of My Little Pony. You will have resource management with the apples, spells, friendship, gems, and pies. If you love strong themes, then you are in luck because it is all the My Little Pony you can handle. Cartoon and Fantasy connections are readily available, and if you have watched at least one episode, you will be right at home with the characters in the game.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
The game allows for varying styles of play and competition. There are achievements for resource gathering, battling other players and completing quests. The pie fights are relatively simple with a blind bidding process and the ability to add special spell cards to increase your pie total. The pony with the most pies in the fight wins, with the attacker winning ties. With the ability to use resources to make more pies and to add spell cards, there is the need for little ones to be able to do some simple math.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Building the print and play allows you to go out and choose/buy/print what characters from the Ponyverse you personally want to use (which we loved). Being a print and play you are free to choose how much you want to invest into it, so we went all out, miniatures from the stores, along with eraser miniatures, all kinds of tokens we had from our stockpiles to make up the apples (apple erasers), magic gems (from table topper decorations-Dollar Tree), Compass Faces and Arrows (Michael’s Craft Store), metal flat washers for the bases to adhere to magnets, glued within milk jug caps in the four colors needed (red, blue, green, and yellow), star beads (Michael’s), colored Chess pieces for action tokens, and generic pawns, for Friendship and Pie level trackers. You truly get out what you put into this print and play! You have dice you need to add, 3 d6’s- blue for Magic Gems being found through the search option. 3 d6’s- red for Apples being found through the search option, and 1 d6-gold for Quests being found through the search option.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
You will have a degree of area control, and you choose where to go with two spaces of movement if not carrying anything, or 1 space if you are encumbered. Not one of these is overpowering in any sense, but you need to be aware of all of these playing into a truly wonderful themed experience.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheIQOTjZx-moRJ8hNRGd29lUtKvjN9GO3cNkCW1QL86Pqcd2gTmV7QOYb6Calls3vndfTzrSVzA2-BOh39W8xvGO9Q3GyP7wt2-hB4yXTcmDjaP4rkgBoLd_ztfkitRFmOrkOyUdABauE/s1600/MLS4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheIQOTjZx-moRJ8hNRGd29lUtKvjN9GO3cNkCW1QL86Pqcd2gTmV7QOYb6Calls3vndfTzrSVzA2-BOh39W8xvGO9Q3GyP7wt2-hB4yXTcmDjaP4rkgBoLd_ztfkitRFmOrkOyUdABauE/s320/MLS4.png" width="320" /></a></div>
<br />
(Arnold and Talia letting you know it’s good)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">What components have to be built/accounted for:</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-The main game board (ours as a 24 by 36 inch, covered with clear packing tape, and backed by foam mats)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-Player boards (printed out, covered with clear packing tape, framed with foam mats)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-Quest cards & Magic cards (printed out, cut out, and placed in sleeves)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-Pie Fight Dials (printed out, cut out, taped to cardboard, and used miniature plastic rods to hold them together)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-My Little Pony minis ( these were of the 2 inch variety, from the eraser packs and toy packs, which we got from a local Target store)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-We had the Blue Dice, Red Dice, and Gold Die, in a huge supply o’dice</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-We had the action tokens and regular pawns in our huge supply of extra game pieces and pawns</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-We had apple erasers, plastic gems, star tokens, and miniature compasses (like you would use for scrapbooking) in our home supply as well</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
This is a print and play where you could truly invest a little or a lot, depending on how far you wanted to take it. Yes, we wanted to take it pretty far!</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyZm_MOtGuqJIZe7Q_DjeR7OW_0R4KkfvxeJMS0jtGeE7NqOSJNwKiCi3rM1hYaMHUjkPY8B7ayAarXBhCDVWKuLzMyYc-BA6Dgbn9dX7iEufxJSLPG9UWYmuXes8Xf5JTkm-m2TtDQJY/s1600/MLS5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyZm_MOtGuqJIZe7Q_DjeR7OW_0R4KkfvxeJMS0jtGeE7NqOSJNwKiCi3rM1hYaMHUjkPY8B7ayAarXBhCDVWKuLzMyYc-BA6Dgbn9dX7iEufxJSLPG9UWYmuXes8Xf5JTkm-m2TtDQJY/s320/MLS5.png" width="320" /></a></div>
<br />
(here you get to see a lot of the materials used)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLIhU6fmW70jewUhoSbBkDY4qhgCPOZuNMaLVXaxCWHVehVjWAiYqWiOI0u5NxCmpgyPG5_YiH_ibsLhpLaJxte8ley-Lti7oPjGEd61mcxYs4ByScaIPJn0o_v1SxyvbrWSV7bBa-ocU/s1600/MLS6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLIhU6fmW70jewUhoSbBkDY4qhgCPOZuNMaLVXaxCWHVehVjWAiYqWiOI0u5NxCmpgyPG5_YiH_ibsLhpLaJxte8ley-Lti7oPjGEd61mcxYs4ByScaIPJn0o_v1SxyvbrWSV7bBa-ocU/s320/MLS6.png" width="320" /></a></div>
<br />
(and another photo of the game in progress and materials used)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Winning conditions for the game:</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
You want to be the first player to claim four achievements. Play immediately stops when this has happened. Each Achievement is worth one point. Achievements can be earned as follows:</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-If you raise your Friendship level to 10</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-If you recruit your Third Pony</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-If you complete your Second Quest</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-If you deliver 4 Apples to either your starting barn or Sweet Apple Acres Barn</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-If you deliver 4 Magic Gems to either your starting barn or Sweet Apple Acres Barn</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-If you win one Pie Fight (this is the only achievement that can be done twice by the same player)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
-If you reach 10 Pies on your Pie tracker.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">Game Setup:</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
First: everyone picks their color from red, blue, green, and yellow (take your corresponding Action token, Friendship tracker token, Pie tracker token, 3 color bases, 4 Achievement tokens, a player board) and 1 pony to start with.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Second: everyone places their Friendship tracker tokens on 3, Pie trackers on 3, shuffle all the Magic Cards and deal one to each player. Place the Magic Cards and the Quest Cards (once shuffled) where they belong on the board. Magic Cards you have are secret knowledge. Make sure you place your starting pony on your starting color barn.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Third: roll all seven of the dice, they will tell you where to place materials. So if one of the red dice says 5, place one Apple on the Apple 5 spot. If one of the blue dice says 3, place one Gem on the Magic Gem 3 space. If the gold Quest die says 6 you place one Quest Compass token on the Quest 6 space. The symbols are easy to see, and you do not add up the dice. Rolling the seven dice means seven tokens go out on the board to start the game. Finally, remember that every pony, even though they look different, are still the same for purposes of this game, so no special individual powers.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEib6CTCe6XR8ttJcthbKWyM90UJwNF1l7A9W-Y26-HUz1kFxMTdio6iv-ypaORw9OlGlMs2TDlR4DwN2pXASZCB8bpYbHUCcdzualhlxR45u3Fl0ilM6p4mbLnQGHldEIQiS_xqMNQz3ig/s1600/MLS7.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEib6CTCe6XR8ttJcthbKWyM90UJwNF1l7A9W-Y26-HUz1kFxMTdio6iv-ypaORw9OlGlMs2TDlR4DwN2pXASZCB8bpYbHUCcdzualhlxR45u3Fl0ilM6p4mbLnQGHldEIQiS_xqMNQz3ig/s320/MLS7.png" width="320" /></a></div>
<br />
(you can see hexes with resource(s) on them in this picture)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">How to play:</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
You will only be allowed to perform one action each turn. You will never be allowed to repeat the same action from one turn to the next turn, you must always choose something different.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Here are the choices:</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Move- Pony or ponies, all that you have, can move 2 spaces if they are not carrying any Apples and/or Magic Gems. If they are carrying, then they can only move one hex.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Search- You choose four dice (you could say, I want to roll 2 of the Apple dice, 1 Magic Gem die, and 1 Quest die) and you place materials out where the rolls dictate. Thematically you and Gabby the Griffon are helping find materials throughout Equestria. <span style="border: 0px; font-family: inherit; font-style: inherit; font-weight: 700; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">YOU GAIN 1 FRIENDSHIP for doing this.</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Make Pies (Baking Pies)-You don’t move any ponies and spend two of the Apples you have collected on the board (a hex where you have a pony and there are enough Apples there) to make two Pies. It must always be remove two Apples and go up two Pies on your Pie tracker.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Make Spell (Conjure Spell)-You don’t move any ponies and spend two of the Magic Gems you have collected on the board (a hex where you have a pony and there are enough Magic Gems there) to draw one Magic Spell card. There are no Magic Spell Card hand limits in this game.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Make Pony (Craft an Invitation)- You don’t move any ponies and spend two of your Pies from the Pie tracker to recruit a second/third (depending on your situation) Pony to your team. You must meet the Friendship tracker requirements as a prerequisite to perform this action. To recruit your second pony you must have a Friendship of 4 or higher, and for your third and final pony you must have a Friendship of 6 or higher. Going below these levels once you have recruited does not remove your pony. Once they are with you, they stay with you.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Things that can happen from these actions not yet mentioned:</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Move into another occupied Pony space, this automatically starts a Pie fight. The losing pony or ponies (yes you can have more than one battle for your side) must go back to their starting barns, leaving behind any resources they have been moving along. You would do this to stop somebody from pulling ahead, or winning the game. You have a Pie Fighting Dial that goes up to 7, and you are allowed to use one Magic Spell card per pony in the battle for your team. Any Pies you throw in the fight are removed from your Pie tracker. You add up all of your numbers against your opponent. Attacker wins in ties. Example, I have Rainbow Dash and my Pie tracker is at 5. I decide to throw 3, (opponent doesn’t get to see until both players reveal at same time) and I added a Magic Spell card of 4 (values range from 2 to 5). So I have a total of 7 Pies (keeping 2 in my Pie tracker reserves). My opponent didn’t have a Magic Spell card and used 6 pies, so I win. They have to move their ponies back to their starting barn, and I get to stay there with all of the resources sitting there.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Move, or stand somewhere where Apples and/or Magic Gems are, then you have the option to say you are carrying them with you, or leaving them. If you carry them, you move them on the board with your pony. If you spend them, you spend them from the hex where one of your ponies is standing.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Move Apples and/or Magic Gems into either your starting barn or the Sweet Apple Acres Barn in the center of the game board. This will complete an achievement (you need four achievements to win). You must deliver 4 Apples at one time, or 4 Magic Gems at one time. Extra of these don’t move in with you, and stay in the last known space before going into the barn. 4 Apples is worth one achievement, and 4 Magic Gems is one achievement, so delivering both sets would put you half way to winning the game.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
You may move or be standing somewhere when there is an available Quest Compass token. You, as a free action, can say that you go on the quest. Take the top card from the quest pile, and choose one option (as long as you meet the requirements, if requirements are listed). We describe it as each card has three options. One will be a freebie option, one will be choosing the light side, and one will be choosing the dark side.</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_vAhxfRS3XJD0EFSRwtd41_vFKiHykOYnvlETxJVW0IT2xIK01TYX_ZUezrSI7nSOAv2AY_kbvyOCqXMtt4H5R0wmQXQBcujuGSyXEzw5AUEZ1qx4KbAaZxnqzCw7chqaQhaaYITRAyE/s1600/MLS8.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_vAhxfRS3XJD0EFSRwtd41_vFKiHykOYnvlETxJVW0IT2xIK01TYX_ZUezrSI7nSOAv2AY_kbvyOCqXMtt4H5R0wmQXQBcujuGSyXEzw5AUEZ1qx4KbAaZxnqzCw7chqaQhaaYITRAyE/s320/MLS8.png" width="320" /></a></div>
<br />
(a shot of the game box with all that My Little Pony goodness)</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
In conclusion, the whole family had a lot of fun playing the game and are looking forward to playing more often. There has already been talk of other characters we want to add (Spike the Dragon, in particular). If you are looking for a great family game that helps bridge the gap from basic children’s games into the realm of games requiring more strategic thinking and competition/battle mechanics, this is the game for you!</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin-bottom: 24px; outline: 0px; padding: 0px; vertical-align: baseline;">
Thank you so much for taking the time to read my review of:</div>
<h1 style="border: 0px; clear: both; font-family: inherit; font-size: 26px; font-style: inherit; line-height: 1.38462; margin: 36px 0px 12px; outline: 0px; padding: 0px; vertical-align: baseline;">
<em style="border: 0px; font-family: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">My Little Scythe </em></h1>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<span style="font-weight: 700;">I </span><span style="font-weight: 700;">hope you will check out my PaladinElliott Blog at:</span></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://paladinelliott.blogspot.com/</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
check out some of my videos at:</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and check out my Ready To Game Podcast at Soundcloud and/or </div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
Itunes:</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
and remember I am always….READY TO GAME!!!</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
</div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
<br /></div>
<div style="border: 0px; font-family: inherit; font-style: inherit; font-weight: inherit; margin: 0px; outline: 0px; padding: 0px; vertical-align: baseline;">
RET. SSG Jason L. Elliott (PaladinElliott)</div>
</div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-72401251293181342662017-06-14T11:02:00.000-07:002017-06-30T03:45:00.611-07:00<div class="MsoNormal">
<i><b><span style="font-size: large;">DRAKKAR: The Card Game</span></b><o:p></o:p></i></div>
<div class="MsoNormal">
<i><br /></i></div>
<div class="MsoNormal">
<i>Designed by: Spaceballoon Games<o:p></o:p></i></div>
<div class="MsoNormal">
<i><br /></i></div>
<div class="MsoNormal">
<i>Edition: Prototype<o:p></o:p></i></div>
<div class="MsoNormal">
<i><br /></i></div>
<div class="MsoNormal">
<i>Number of Players: 3 -5<o:p></o:p></i></div>
<div class="MsoNormal">
<i><br /></i></div>
<div class="MsoNormal">
<i>Time of Play: 20 to 30 minutes for us<o:p></o:p></i></div>
<div class="MsoNormal">
<i><br /></i></div>
<div class="MsoNormal">
<i>Reviewed by: Jason Elliott from PaladinElliott Productions<o:p></o:p></i></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPhlATv-6CK89X5-Mq22Jz10kNU5U2dcXM4H-XDWniJpz0P1-iEQgV5ykxhGPSMvgNjAjhFyPYGMey-UC_tUJ6YBTkC9ggMegpMlpYZHoU0wZUdB7-vcXBCZXykt6Gr2JD9Hp1GXE05lU/s1600/drakkar1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPhlATv-6CK89X5-Mq22Jz10kNU5U2dcXM4H-XDWniJpz0P1-iEQgV5ykxhGPSMvgNjAjhFyPYGMey-UC_tUJ6YBTkC9ggMegpMlpYZHoU0wZUdB7-vcXBCZXykt6Gr2JD9Hp1GXE05lU/s320/drakkar1.png" width="320" /></a></div>
</div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>The story so far:</b><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Each player is a leader of their own Viking village. You are
the Earl who must lead your village in building ships, completing quests,
gathering goats, storing beer, readying Vikings, amassing weapons, collecting
gold, raiding villages, and boarding other player’s ships. You need to show you
are the strongest Viking in the region, and to do this is to have the most
points in the end and win! <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Each player will use a deck of double sided cards to play
during a round. In this you will be building parts of a Knarr (two part ship
consisting of bow and stern) or a Drakkar (three part ship with a bow, stern,
and mid region that supports a sail). You will store on this ship Viking(s) and
they may carry the Spear of Odin (granting additional strength) into battle.
You will need to supply these Vikings beer. You will need enough of both to
complete quests and gain additional resources, which get counted as victory
points in the end. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At the end, each Goat, each Weapon, and each Bag of Gold,
count as one victory point. In addition to this, each set (one Goat, one
Weapon, and one Bag of Gold) counts as an additional victory point. (We have had scores that range around 13, 11,
and 10 in three player games). <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl7clVQx0w80XbhB_WYzFWff2-7OtOl0abG4uMbaZAOptvE-0qH4x3Y7AWW-81IaDSoZWQPR3OBpNTOb8HNeFkPdnFkBTbbHanQUOTZbdgS58M0CvwkjeHzg0VFP1KKrE0N5nPZJE7FCA/s1600/drakkar2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl7clVQx0w80XbhB_WYzFWff2-7OtOl0abG4uMbaZAOptvE-0qH4x3Y7AWW-81IaDSoZWQPR3OBpNTOb8HNeFkPdnFkBTbbHanQUOTZbdgS58M0CvwkjeHzg0VFP1KKrE0N5nPZJE7FCA/s320/drakkar2.png" width="320" /></a></div>
</div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>The mechanics of the game:</b><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The game is only three rounds and plays roughly in twenty to
thirty minutes. This is a card driven game, and works off of cards consisting
of a color (Red, Yellow, or Blue) which determines turn order. A number system
on the Red and Blue Cards lets you know in which order they are played, lowest
number first. You will be collecting resources to score at the end of the game,
and you will be able to attack other players as well as collect from the bank
on completed raids and quests.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiosrSVvFPChMO1Mh48xAYR_cNXaCelfVPs0MF06g5CeEht7A2wb-2BVX6cPg5m54hlsahML4z8RRmjEB1MKTOkrun1ntjwGRWJlvs_syuVlvhpkAVLVa1582idcf77oniAmd2E6-L6Oew/s1600/drakkar3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiosrSVvFPChMO1Mh48xAYR_cNXaCelfVPs0MF06g5CeEht7A2wb-2BVX6cPg5m54hlsahML4z8RRmjEB1MKTOkrun1ntjwGRWJlvs_syuVlvhpkAVLVa1582idcf77oniAmd2E6-L6Oew/s320/drakkar3.png" width="320" /></a></div>
</div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Our final thoughts on this prototype:</b><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
We loved that it plays quickly; thirty minutes included the
learning time. The game has a high degree of luck, as you don’t know what most
of the cards you will have during a round will be, but then skill comes in as
you decide which to play and which to save. You also need to think ahead to
determine which side of the various cards in your deck you will use. In order to be successful, you need to find
the right balance of offensive and defensive strategy. There is a high degree
of sticking it to other players in this game, by stealing other people’s
resources and cards and trying to sabotage their ship and quest. People who don’t enjoy high luck should
probably play this a couple of times first, and if you don’t enjoy sticking it
to other players, then this might not be the game for you.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
We felt that we really enjoyed the games so far as we have
no problem attacking each other in games. We like how it is very portable and
plays very quickly. We also love that the learning curve is not very involved,
making it a good pickup game when you want something light and fun but with
that added bonus of messing with your friends. On the Board Game Geek rating
scale I would give this game a 8, it is quick, fun to play and is a perfect
pick-up game for 3-5 players. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghGPMd1C2xP5OP9FDYvQlRCr8jZU9j2xi5WS26l9uyDjLi13ScLPSrpr46rorYxisTEx9zQW4rhCtpR2QRYTqKzFXLtnk487vA1s3x_h_-MQxbUix8lNpwaCQlIAJ4J0PSObf2aVcC0ac/s1600/drakkar4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghGPMd1C2xP5OP9FDYvQlRCr8jZU9j2xi5WS26l9uyDjLi13ScLPSrpr46rorYxisTEx9zQW4rhCtpR2QRYTqKzFXLtnk487vA1s3x_h_-MQxbUix8lNpwaCQlIAJ4J0PSObf2aVcC0ac/s320/drakkar4.png" width="320" /></a></div>
</div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Components of the game:</b><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
-I rule book<o:p></o:p></div>
<div class="MsoNormal">
-50 Double sided cards that cover equipment, fights, and
special actions<o:p></o:p></div>
<div class="MsoNormal">
-15 Double sided cards that cover quests, or that your
Vikings and Beer our up for sale<o:p></o:p></div>
<div class="MsoNormal">
-60 Loot tokens made up of 20 Goats, 20 Weapons, and 20 Bags
of Gold<o:p></o:p></div>
<div class="MsoNormal">
-1 Viking Meeple to denote the first player of a round<o:p></o:p></div>
<div class="MsoNormal">
-The game box <span style="font-family: "wingdings"; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-char-type: symbol; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-symbol-font-family: Wingdings;">J</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtwlYI8stI44D-R7ZEnEBKzU9BWrMp7oE6ss1VMjLmJ7Qa9D6LgcOqhESFJXIhLYG_VNuptYAAhpkEK70vUvygO3Ql7VDgePs437l00O3dNVC4vUSeFojewOeozug89bNGMsT79HVIfOQ/s1600/drakkar5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtwlYI8stI44D-R7ZEnEBKzU9BWrMp7oE6ss1VMjLmJ7Qa9D6LgcOqhESFJXIhLYG_VNuptYAAhpkEK70vUvygO3Ql7VDgePs437l00O3dNVC4vUSeFojewOeozug89bNGMsT79HVIfOQ/s320/drakkar5.png" width="320" /></a></div>
<b><br /></b></div>
<div class="MsoNormal">
<b>Game Setup:</b><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
You have to adjust for the amount of players. You use cards
that say 3+ on them for three player games. Add the 4+ cards for four player
games. Play with all the cards in a five player game. You will find these
designations on the top right of the card on a Viking shield. Separate the
Quest cards into their own deck. You will know these cards as one side will
have Viking group at a table, the other side will list how many Vikings and how
much beer you need on your ship to go on a successful Quest. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Shuffle the other cards into equal decks for the number of
players. For example, if there are three players there will be three decks of
ten cards each (all saying 3+). Have the loot divided into their respective
piles, and have all of this out on the game table within reach of everyone. Deal
a Quest card to each player. This card is private knowledge, and won’t be
public until the Quest phase of a round (part 3 of a round).<o:p></o:p></div>
<div class="MsoNormal">
Now you are ready to play.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOJrUVwjcTjUe7LaOjgk0WGmhQ4KFw0CIRb2j2xaHXBzvLCjVQkAr19bLnfFjEcfLwyx-lBuMet-6WRg5FteZpdH09pKe-ATRPnf6v24YB54KpOwqaySUWqpBDw5PYKSREyYgp1udHf3s/s1600/drakkar6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="298" data-original-width="530" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOJrUVwjcTjUe7LaOjgk0WGmhQ4KFw0CIRb2j2xaHXBzvLCjVQkAr19bLnfFjEcfLwyx-lBuMet-6WRg5FteZpdH09pKe-ATRPnf6v24YB54KpOwqaySUWqpBDw5PYKSREyYgp1udHf3s/s320/drakkar6.png" width="320" /></a></div>
<b><br /></b></div>
<div class="MsoNormal">
<b>How to play:</b><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Each round is going to be in 3 phases. The first phase is
the Brawl, where all of you have one hand behind your back, the starting player
of the round calls out “BY ODIN!” and each player takes that hand from behind
their back, and points to the deck you want. You will not know what is in that
deck, so you are making your best guess based off of the top card that you see.
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Now to the second phase, where you play all of your cards
one by one, simultaneously revealed, and then resolved in game order. The
resolve order is Red cards first (lowest number goes first), then Yellow cards
(they never have a number), and then Blue cards (lowest number goes first). You
will be allowed to choose which side of these cards you want to play, so in
essence you have twenty choices that are on ten cards. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
This phase you will choose a card, which could be laying a
part of a ship, storing a Viking or a Barrel on a ship card (being stored in
that part). You could be playing a card to attack someone else, you can swap out a card that you have played
on the ship for a more powerful version (the card that is leaving must be
discarded), or you may have no choice other than to discard a card. Every
player will have 10 plays in a round. Three rounds and the game will be over,
and you count of your total points.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Red Cards will denote Loki (the Lord of Deceit), where you
will steal a token from another player, (your choice of player, and your choice
of token). Red cards can also be the Thief where you can steal another Yellow
card in play, the card chosen cannot be covered by another card (and I will
explain that shortly). <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Yellow Cards will be the equipment and Vikings you need. You
will have Bow Cards (front of the ship), Stern Cards (back of the ship), the
Deck (middle region with a sail and deck), Viking cards (their personal strength
is listed in helmets at the bottom of the card), Barrel cards (the amount of
beer is listed at the bottom of the card), Bardl the Brewer card ( he counts as
one Viking and one barrel of Beer), Odin’s Spear (place on top of a Viking card
to give that Viking +2 Strength that round), and the Yggdrasil Ship Card (where
it has a Bow and Stern and be played as either because of the wood it uses from
the World Tree).<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Blue Cards will have Raids where you need to have a
higher Viking strength then the opponent you have chosen to attack. You do not
have to have a ship complete in doing this, only Vikings that you have played
on a part of a ship. If a player loses in a Raid they must get rid of one
Viking card in play or an Odin’s Spear card in play. The winning player chooses
one resource of their choice from the losing player. You could play a Boarding card where you must
have a complete ship and attack a player with a complete ship, and if your
strength is higher you receive the rewards on the card. Whether you win or
lose, you must discard a Viking card in play, as that Viking has died in
glorious battle. Finally there is Sabotage, and this card will have a big red x
on it. This will allow you to destroy one Bow or Stern card of another player
(so long as they have not stored something on that card).<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Thank you for reading my review of:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-size: large;">Drakkar: The Card Game</span></b><o:p></o:p></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<b><span style="border: none 1.0pt; color: #2b2b2b; font-family: "inherit" , "serif"; padding: 0in;">I </span></b><b><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";">hope you will check out
my PaladinElliott Blog at:</span></b><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";"><o:p></o:p></span></div>
<div style="margin: 0in 0in 0.0001pt; outline: 0px; vertical-align: baseline;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<span style="border: none 1.0pt; color: #2b2b2b; font-family: "inherit" , "serif"; padding: 0in;">https://paladinelliott.blogspot.com/</span><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";"><o:p></o:p></span></div>
<div style="margin: 0in 0in 0.0001pt; outline: 0px; vertical-align: baseline;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<span style="border: none 1.0pt; color: #2b2b2b; font-family: "inherit" , "serif"; padding: 0in;">check
out some of my videos at:</span><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";"><o:p></o:p></span></div>
<div style="margin: 0in 0in 0.0001pt; outline: 0px; vertical-align: baseline;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<span style="border: none 1.0pt; color: #2b2b2b; font-family: "inherit" , "serif"; padding: 0in;">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";"><o:p></o:p></span></div>
<div style="margin: 0in 0in 0.0001pt; outline: 0px; vertical-align: baseline;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<span style="border: none 1.0pt; color: #2b2b2b; font-family: "inherit" , "serif"; padding: 0in;">and
check out my Ready To Game Podcast at Soundcloud and/or Itunes:</span><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";"><o:p></o:p></span></div>
<div style="margin: 0in 0in 0.0001pt; outline: 0px; vertical-align: baseline;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<span style="border: none 1.0pt; color: #2b2b2b; font-family: "inherit" , "serif"; padding: 0in;">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";"><o:p></o:p></span></div>
<div style="margin: 0in 0in 0.0001pt; outline: 0px; vertical-align: baseline;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<span style="border: none 1.0pt; color: #2b2b2b; font-family: "inherit" , "serif"; padding: 0in;">and
remember I am always….READY TO GAME!!!</span><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";"><o:p></o:p></span></div>
<div style="margin: 0in 0in 0.0001pt; outline: 0px; vertical-align: baseline;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in; vertical-align: baseline;">
<span style="border: none 1.0pt; color: #2b2b2b; font-family: "inherit" , "serif"; padding: 0in;">RET.
SSG Jason L. Elliott (PaladinElliott)</span><span style="color: #2b2b2b; font-family: "arial" , "sans-serif";"><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Please feel free to reach out to SpaceBalloongames at:<o:p></o:p></b></div>
<div class="MsoNormal">
<b>Facebook: /spaceballoongames<o:p></o:p></b></div>
<div class="MsoNormal">
<b>Instagram: spaceballoongames<o:p></o:p></b></div>
<div class="MsoNormal">
<b>Twitter: @SpaceBalloongames<o:p></o:p></b></div>
<br />
<div class="MsoNormal">
<b>Newsletter: www.spaceballoongames.com?Newsletter</b><o:p></o:p></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-79458814078828699602016-09-04T13:15:00.002-07:002016-09-04T13:15:22.747-07:00Brides & Bribes by Spaceballoon Games, Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Brides
& Bribes by Spaceballoon Games, </span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Reviewed by Jason Elliott from
PaladinElliott Productions<o:p></o:p></span></b></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_7M6pDMgPmTsERMzZLCefx21RvkXrysLy1lOeG4bxDBvSuDnWbdIc6T-zZlnq8GkLTl7rooG_DZ1YUTcWcEt_wzw_h0-j1U7mFgmDCE8krnsGfOY5NnnawMSd1X6G-3jwtmp6APXKvsg/s1600/16+-+1+%25284%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_7M6pDMgPmTsERMzZLCefx21RvkXrysLy1lOeG4bxDBvSuDnWbdIc6T-zZlnq8GkLTl7rooG_DZ1YUTcWcEt_wzw_h0-j1U7mFgmDCE8krnsGfOY5NnnawMSd1X6G-3jwtmp6APXKvsg/s320/16+-+1+%25284%2529.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 3-5 Players<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Time of game: 60-90 minutes (this can vary due to
players learning the game)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 12 and up<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeEY7n9Q0UxMT0_hri9CtXwHS5RHtlQXzgSZm9fJlI4hTczeW3WD5ezPBeIjgY3zdD1vsQ5Pe4DEYfo985RlsGrFMZ9S9RX8kLi_alLlNDxG25YAwVng3H1d8uWPVnJKFMkSyCfgu4urk/s1600/16+-+1+%25281%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeEY7n9Q0UxMT0_hri9CtXwHS5RHtlQXzgSZm9fJlI4hTczeW3WD5ezPBeIjgY3zdD1vsQ5Pe4DEYfo985RlsGrFMZ9S9RX8kLi_alLlNDxG25YAwVng3H1d8uWPVnJKFMkSyCfgu4urk/s320/16+-+1+%25281%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> This game transports you back to
16th Century Genoa, Italy (during the Renaissance), where families seek greater
importance by arranging influential marriages, gaining influence, collecting
wealth, and hiring workers. You will lead your family (choosing from Malabita,
Granara, Foglietta, Carretto, and Oliva) and attempt to gain dowries and
influence from ladies in waiting across the Cities' boroughs. You will pay
attention to delegations (loyal members of your family) that need to be sent
out across the Cities' boroughs, while at the same time competing with other
players doing the same thing. If you do get a bride, you will need to safeguard
against your betrothed being poisoned or assassinated! You will need to
convince a lord of borough that you wield enough influence, and then convince
the bride of your wealth, to secure your place in history. Use everything you have and acquire to its
fullest, and don't be afraid to undermine other players attempts at being the
most influential family in Genoa!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxQflP3G95Ye3KBuLJBw3-ocukLO00SvjiMYgdVtkfWxvZcbxkKWJM-1Mw-w2TdxExIJjsyE9wy6Pms1w0om9ELGx50yKZdQHE0P_5qluJYW-PmBXDwTktj2KPgOs3-uxC8uEMgFxWhgE/s1600/16+-+1+%25283%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxQflP3G95Ye3KBuLJBw3-ocukLO00SvjiMYgdVtkfWxvZcbxkKWJM-1Mw-w2TdxExIJjsyE9wy6Pms1w0om9ELGx50yKZdQHE0P_5qluJYW-PmBXDwTktj2KPgOs3-uxC8uEMgFxWhgE/s320/16+-+1+%25283%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game? (this was based off of my print and play copy)<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">1 Rule Book<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">1 Game Round Book<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">1 Game Board (the city will be divided into five
boroughs, denoted by colors red, blue, green, yellow, and black)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">5 player residence boards (following the same
colors denoted in the five boroughs)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">24 workshop cards (these are the businesses you
will need) and are broken into Apothecaries, Hospitals, Taverns, Jewelers,
Notaries, and Tailor Shops (4 of each)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">32 object cards (item cards) and are made up of 8
poisons, 7 antidotes, 5 wines, 4 rings, 4 Doge's Edicts, and 4 Luxury suits<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">69 Character tiles that are made up of 5 Lords, 7
First Brides, 7 Second Brides, 20 Loyal Characters, and </span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">30 Common Characters
(these Common Characters will be divided into groups of six characters for each
of the five boroughs)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">55 Workers (meeples) that are 11 of each in the colors
of the five boroughs<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">16 Coaches (these are what the delegations travel
in) 3 of each of the five colors, and the 16th is a white coach to designate
the first player token<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">15 Influence Tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">42 Ducato Coins<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">10 Player Markers, where 5 of them would be
cylinders (one of each color) to mark the Doge's Favor and </span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">5 of them (one of
each color) mark your influence on the influence track<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMl6Q6ypc1RvVYtLII7eZNZx9vkW8hWor-f9AEDUqvqOWekU1zl4y55BSBwc-yCeMYp3hQ8W-aCgZ-Ktz_kkjjQ-h5uNRcL7XZcsBVBn4FDStNa6y82aDplP-k84BeaNMCCSZLPkohM00/s320/16+-+1+%25287%2529.jpg" /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You will want to be the one with the highest
influence if the game goes all six rounds. Otherwise you will want to be the
one to reach the game winning influence first (this will vary based on the
number of players). You will need obtain workers, who build your buildings and
grant you additional items and support commons folk to help you gain influence,
money and abilities. These items and common folk can help sway the marriage
attempt, or thwart other player's attempts! You will need to capture influence
wherever you can to get you to the victory threshold (20 influence points if
there are 4 or 5 players, 25 influence points if there are 3 players, or
otherwise whoever is highest at the end of the 6th round).<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Remember
these are the following ways to collect your influence (victory) points to win:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">-have a successful arranged marriage to a first
wife (make sure you pay attention to bonuses)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">-have a successful arranged marriage to a second
wife (make sure you pay attention to bonuses)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">-collect influence from a borough<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">-gain influence due to workers building a
workshop<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">-every 5 Ducato you have at the end is worth 1 influence<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie3S6rffUU4nylKQCWgdviuNIIFgHi6h-Eq2etHtZtG3TIy_A3uxyk4oTE9-zhr7iE1BW-w2HGNIk3ZHCTbHQMb4hMqu-OLs03ZJjVNQ5WyU87QQKMKgwPHV4ScH8CrBp4sXSTAvb09cA/s320/16+-+1+%25285%2529.jpg" /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up? Where is that leading me to?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You will need to make sure you get acquainted
with locations on the board, and your families' board. You will first have the
boroughs, Village (yellow), Fortress (red), Citadel (blue), Market (green),and
the Port (black). You must remember that no matter what, the Port must be used
in every game. You also have the Influence scoring track just below the
Village, the Doge's Favor track just above the Port, and the Distant Colonies
(Ships sailing to and from the Port).<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Then you will look at the breakdown of the
Borough (I will be speaking in terms of looking at a borough), with the Lord
symbol at the top left (going left to right), the First Bride's bonus
Influence, the Second Bride's bonus Influence, the symbol of the Borough.
Moving down slightly and going from left to right again, The Lord placement
area, then the First Bride area, the Second Bride area, the Workers Placement
area, the Influence token area, the Ducato token area, and the area to place
the stack of 6 Commons, and then below is where you will place your Carriages
with your Delegations. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You will want to pay attention to Prestige values
(to convince Lords to allow the marriage- Shield values), and Charm values (to
convince the Bride to accept the marriage-Gem values). You will need to meet or
exceed these values. You will be able to add to your attempted values through
Common Characters, Items, and sacrificing Influence and/or Coins at a 1 to 1
ratio (whatever you are short). Then the other players who have sent
Delegations to that same Borough will be allowed to attempt to break the
marriage by influencing the values, poisoning, and assassination. You will be
allowed to try to prevent, and respond to these threats, depending on who and
what you have sent with the Delegation, versus who and what the opponents
Delegations have brought with them.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If your marriage is successful then you reap the
bonuses, and dowry. If you don't then you still get to respond again last in
the turn order for that Borough. So, you may have been thwarted, but you are
not entirely knocked out. If your marriage is a success you will have married
off one of your loyal family, and will no longer be able to use that Character
for the rest of the game (or until the marriage is dissolved through an
assassination or poisoning), so always think about what will be your best move
for the most Influence points.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Now that you have considered these things you can
study the setup proper.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Have the game out, make the sure someone is
playing black, as the Port. The other players may choose any of the other
Boroughs. Place on each Borough in play one of its color workers, one Ducato,
and one Influence token. Then you will want to sort the Common Characters by
borough, shuffle each borough's deck so that the order is random, and place
them face down in the appropriate borough. Then flip the top one up as it will
be common knowledge (throughout the game, the top one will always be common
knowledge). <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> At the Port Borough (Black) the top Common
Character to start the game will be an Assassin. This is only to start the
game!<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You will assign at random a Lord (1 Lord for each
player and then add a Prestige Value 3 Lord into the shuffle) to each in play
Borough. Then shuffle the Brides that have Charm values of 8, 9, and 10 and
draw at random one for each in play First Bride position. Then shuffle the
Brides that have Charm values of 5, 6, and 7 and draw at random one for each in
play Second Bride position. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You will place your cylinder marker at zero on
the Influence track. You will place your player disc marker at random on the
Doge's favor track. Get your piles of Influence tokens, all five colors of
workers, and Ducato coins close to the board. Get your Workshop cards separated
into their stacks by the board with the lowest Influence value at the bottom of
the stack and then the highest at the top (so the first person to build that
Workshop gets the most influence and so on), and below them, separate the Items
cards into their respective stacks.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP5rkufsHPoqGid7wHVudZAPN1UupZjU2N5q9vCYJonXMv77YG-BFNxCzV0Q_XfW1ByA4uF_-0VTGba31ysq9GIjMNeHdcY4Tau3rtYpOPMRGtJQaI4VLxBkHvfo37sfvkYhl9LuSjV1M/s1600/16+-+1+%25286%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP5rkufsHPoqGid7wHVudZAPN1UupZjU2N5q9vCYJonXMv77YG-BFNxCzV0Q_XfW1ByA4uF_-0VTGba31ysq9GIjMNeHdcY4Tau3rtYpOPMRGtJQaI4VLxBkHvfo37sfvkYhl9LuSjV1M/s320/16+-+1+%25286%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Here is the details on those Workshops:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Apothecary</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">,
makes Poison, you spend 1 Green Worker, 1 Yellow Worker, and 1 Black Worker to
build the Workshop. You spend 1 coin
there to make a poison (gain that card). This is important to poison another
player's potential bride.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Hospital</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">,
makes Antidote, you spend 1 Green Worker, 1 Yellow Worker, 1 Red Worker, and 1
Blue Worker to build it. You spend 1
coin there to make an Antidote (gain that card). This is important to heal from
being poisoned.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Jewelry</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">,
makes Ring, you spend 1 Green Worker, 1 Red Worker, and 1 Blue Worker to build
it. You spend 1 coin there to make a Ring (gain that card). This is important
to raise your Charm.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Notary</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">,
makes Doge's Edict, you spend 1 Green Worker, 1 Yellow Worker, 1 Black Worker,
and 1 Red Worker to build it. You spend 1 coin there to gain 1 Edict (gain that
card). This is important to act first in a given Borough's order of resolution.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Tailor's
Shop</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">,
makes Luxury Suit, you spend 1 Blue Worker, 1 Red Worker, and 1 Black Worker to
build it. You spend 1 coin there to gain 1 Luxury Suit (gain that card). This
is important to raise your Prestige.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Tavern</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">,
makes Wine, you spend 1 Yellow Worker, 1 Red Worker, and 1 Black Worker to
build it. You spend 1 coin there to gain 1 Wine (gain that card). This is
important to take a worker from the Borough it is in, in addition to whatever
action you are performing.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Finally, you will make sure you have your
residence board, all four of your loyal family Character cards, the 3 Coaches
of your color, 2 Ducato coins, and 1 Worker of your choice (any color) to start
with. This is for all players. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNFtUNXR5N8U8qPicRvGr0nOal67Da8NvFWSR91P3-C19NR71GNN8MItVqW_4RwsbbWUGdNxg9E1E6-UQ4EKWs4gt1qOM8nLE_HSdYIKJSl7ww5Vt3i_t-TyapH_hJK0KKgX-9Axm7PEc/s320/16+-+1+%25282%2529.jpg" /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Now
follow these special instructions concerning the order of tokens on the Doge's
Favor track:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If 3 players, give 1 additional Ducato to player
2, and the White Coach Starting token to player 3<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If 4 players, give 1 additional Ducato to player
3 and the White Coach Starting token to player 4<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If 5 players, give 1 additional Ducato to players
3 and 4, and the White Coach Starting token to player 5.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The
Sequence of play:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">In each round you will go through:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Placing your Carriages and Delegations (you will
be able to supplement these Delegations)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Choose from this list twice during your action,
and then the next player does the same, and continues on until all players have
declared pass:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: "Adobe Garamond Pro"; mso-fareast-font-family: "Adobe Garamond Pro";">1.<span style="font-family: "Times New Roman"; font-size: 7pt; font-stretch: normal; font-variant-numeric: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Send a Delegation to a Borough (to
attempt marriage, to claim Ducatos, to claim Influence, to claim Workers, to
hire a Common Character, and whatever your special actions are (to poison
someone else, to assassinate someone else, to gain more money, to gain more
money through a specific action, to gain additional workers to a specific
action, etc.)<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: "Adobe Garamond Pro"; mso-fareast-font-family: "Adobe Garamond Pro";">2.<span style="font-family: "Times New Roman"; font-size: 7pt; font-stretch: normal; font-variant-numeric: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Send a Delegation to the Distant
Ships (to trade a worker that you have for a different color one, or to spend
money to hire more workers)<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: "Adobe Garamond Pro"; mso-fareast-font-family: "Adobe Garamond Pro";">3.<span style="font-family: "Times New Roman"; font-size: 7pt; font-stretch: normal; font-variant-numeric: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Reinforce a Delegation (bring in
additional help through Loyal Family Cards, Common Character Cards, or Item
cards)<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: "Adobe Garamond Pro"; mso-fareast-font-family: "Adobe Garamond Pro";">4.<span style="font-family: "Times New Roman"; font-size: 7pt; font-stretch: normal; font-variant-numeric: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Go to the Doge and ask for favor (to
change the order in which borough Turn Orders will play and resolve)<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpLast" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%; mso-bidi-font-family: "Adobe Garamond Pro"; mso-fareast-font-family: "Adobe Garamond Pro";">5.<span style="font-family: "Times New Roman"; font-size: 7pt; font-stretch: normal; font-variant-numeric: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Declare Pass ( you have ran out of
Characters/Carriages to act with, or determined better to stop)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Resolving all players who are using Distant Ships<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Resolving each Borough (one at a time) -make sure
you follow the correct order. This is also dictated by who marries the First
Bride, then the Second Bride, and finally the Highest Guide Prestige Value (the
Guide is the one who you have designated the Lead Character for the Carriage,
and/or the one to marry.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">End of the Round (this is a phase)-Each player
will receive 1 Ducato per Worker they have on their family board, each player
must pay 1 coin for each Common Character they have, if they can't or choose
not to, then the Common Character leaves the game permanently. Each player can
pay one Ducato per used item from their plays for the round coming to an end,
otherwise this chance is lost. Now each player can build a Workshop (only one,
and you are allowed only one of each type to own). Then check for the Victory
conditions being met. If the conditions have not been met, then the game
continues.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Cleanup (what you will need to do after the End
of the Round, and before starting the new Round)- You discard any Common
Characters that were not claimed (that were face up in the borough). Turn over
the next Common Character card for each stack. Make sure to add one Worker, and
one Influence to each Borough in play (so yes there could be a stack of either
or both building up in a Borough if it wasn't claimed). Pass the White Coach to
the player on the left. Make sure you have taken back your cards, and Carriages
that were used. Leave Characters that have been married on the board.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Now you are ready to start again!<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhprQbNNXDvlpGGzoG959qS8p7rPgObVv8ezadPQ6SzqJONtISmb5TXdYZ452CVenphvxY7EMyoFxjbyAgKomNbcQ0gKj7GbVu9uK0pvD4L8B7rfvuiDl5YjeA5FCtgP3LxUEqBMmUbsOg/s320/16+-+1+%25288%2529.jpg" /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">I did not see any additional plans for expansions
or variations of play at this time.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Some
game results:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Our games have been riveting to say the least. My
wife has personally taken to this game. Possibly due to the very first game
being a victory for her (she ended up with 26 Influence points in a 3 player
game). You can't solely fixate yourself on Workshops alone, as that will only
gain you, at most, 19 Influence points (and only if you are the first to build each type). You have to risk and go
after those important marriages! <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">That being said, there are a lot of ways to mess
with other players both directly and indirectly. You can poison, you can assassinate,
you can perform an action within a Borough that they wanted to do, thus that
player losing out on it for that turn, and manipulate through Bluffing. With
the Carriages having cards played face down, and not revealed until the moment
of truth, you will have to make the best decisions that you can, and just let
it ride.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4bzpDFzouR2oFENmqaUozFi7Byj3WskLNv83Zrln6nxYz9Z17Kaqj7JEgXs0JJRCYgnhDosNtM1pWIDjJw7BX2YXt3kPDU8cqCdOvVkNaz0JoP1bpXuFYF9D1HJjUzRq2-TLc5w1aBA4/s320/16+-+1.jpg" /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt;">You
have a game here that brings Strategy and Tactics head on with Chance and
Bluffing. You will always be able to do something, but is it the right
something, or the something that you really wanted to do? You will find this
game to be a race from start to finish, as you want to make decisions that
allow you to strike first during opportunities. You don't want to be late to
whatever it was you needed in a given Borough!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt;">Options
and choices are all around you, ready to take, yet once the other players get
into the mix, you have to consider who will get to act first. Will you be able
to bring down their attempts at the big marriages, or will they be able to
bring down yours? Will you have the right Workshops in place for key items?
Will you have enough Ducatos to pay your Common Characters? Will you have the
right workers at the end of a phase to build the Workshop that you need? Does
that other player have the card that you didn't account for in your marriage
attempt?<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt;">Take
all of this into account when you sit down to play Brides & Bribes, a game
where every decision counts, and bluffing is just as good as actually having. <o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">Thank you so much for reading this report on </span></b><b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt;">Brides & Bribes: A Game of Cunning, Intrigue
and Deception from SpaceBalloon Games!</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-52095597200676621322016-09-02T09:31:00.002-07:002016-09-04T08:18:29.815-07:00Super Fantasy: Ugly Snouts Assault, Published by Red Glove, Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Super
Fantasy: Ugly Snouts Assault by Marco Valtriani, Published by Red Glove,
Reviewed by Jason Elliott from PaladinElliott Productions<o:p></o:p></span></b></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTjlDfI-fMN7AwcGcrEh0M7Q2c0RYXSceH__5jg5FOqeJaYW7iFcGWtyR3Uc-eRWEseoOZByfzqG_zZC2jQ1C7FuL_vFAWII2jhHqbeutcOSX8eHv-x0g0RQbNDy2smpwZbphPAICBKKU/s1600/16+-+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTjlDfI-fMN7AwcGcrEh0M7Q2c0RYXSceH__5jg5FOqeJaYW7iFcGWtyR3Uc-eRWEseoOZByfzqG_zZC2jQ1C7FuL_vFAWII2jhHqbeutcOSX8eHv-x0g0RQbNDy2smpwZbphPAICBKKU/s320/16+-+1.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 1-6 (I believe you could make
a strong argument to have a seventh player. Someone who plays the part of an
Evil Overseer, and controls the actions of all the different Snouts, Bosses,
and Studs)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Time of game: 90 minutes (this can vary due to
players learning the game)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 8 and up (we are teaching our
children who are 7 and 5, but they needed some assistance)<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgho98uajEoULs4_lMaQMutbp9acxPD4VGGcFk0Xtp29qM_4jNuVnOv454y7qD2tU2GByH4VyoGT2fj36jOPyV3k-w7pSfD35xhGP8lMuoAPEdIV6GfoAQGU3F_3WyHffThLAGl7N0LIu0/s1600/16+-+1+%25286%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgho98uajEoULs4_lMaQMutbp9acxPD4VGGcFk0Xtp29qM_4jNuVnOv454y7qD2tU2GByH4VyoGT2fj36jOPyV3k-w7pSfD35xhGP8lMuoAPEdIV6GfoAQGU3F_3WyHffThLAGl7N0LIu0/s320/16+-+1+%25286%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> </span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">This is a game where you and your
friends become the adventurers saving The Empire of the Fat Phoenix from the
insufferable snouts and their ilk. Two of them (Grosuk and Poncha) will guide
you through learning the game in the rule book. You will learn that this is a
game where you set up the board with the pieces provided for the mission you
have chosen. You assemble your heroes so that they may deal damage, pick locks,
open chests and doors, smash barrels and doors, all in the name of gaining
experience, saving the realm, and staying alive to fight another day! You will
be instructed on the hero phase, followed by the monster phase, and realize
that your missions will all have a limited amount of time to complete. Don't
fret if your character is knocked out, they are not gone, but as they come
back, you will lose 1 turn from your time.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Keep your wits, as you work together, form
strategy, and kick snout butt! <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4tMQK6S1ExpI8UviitvaG8SPr1BfcQX2BgD1VD8kCBBZ92NhkskZP7NftclL-ZPD0ibln5qjC81KTLqQnLXG2Yqnkr0bu4F9jjFdExFUvMG7RyPcBV1vehIp43PEPNlNl9OcjDSIckgU/s1600/16+-+1+%25282%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4tMQK6S1ExpI8UviitvaG8SPr1BfcQX2BgD1VD8kCBBZ92NhkskZP7NftclL-ZPD0ibln5qjC81KTLqQnLXG2Yqnkr0bu4F9jjFdExFUvMG7RyPcBV1vehIp43PEPNlNl9OcjDSIckgU/s320/16+-+1+%25282%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game? (Retail Copy)<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Rule Book<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Missions Book<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3 Corridors<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">18 Doors<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">11 Rooms<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3 Big Rooms<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3 Lever tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3 Tome tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Small Portal token<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 End of the game token<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">5 big pet tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">21 snouts (made up of 13 ugly, 4 big, and 4
S.N.O.U.T.)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3 Bosses<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Stud<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Turn Board<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">99 tokens (1 Fortress, 31 shield, 24 life, 18
wound, 6 stunned, 4 counter attack, 1 focused aim, 1 wolf, 1 ridden, 6
poisoned, and 6 frozen)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">8 chests<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">54 standups<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">24 markers<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3 short corridors<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 gate<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2 big portals<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 flight of stairs<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">8 trap tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">11 sleepy tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">5 locks<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2 brazier tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2 button tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 statue token<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6 action dice<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">4 fate tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 heroes turn token<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6 columns<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 fate die<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">10 barrels<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">15 small item tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3 ruined walls tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">30 magic items tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">36 skill tiles<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6 heroes<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6 hero boards<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You want to complete the mission at all costs! You
and your fellow heroes will have to decide how to best move through the dungeon
that is set by your chosen mission. Will you try to kill everything for
experience? Will some of your characters hang back until the right moment? What
chests and barrels are you willing to go for? Is there going to be enough time
to finish the mission? Should you trade some of your equipment off for the team
win? Do you make a sacrifice this turn that will help with a future turn, or
for the win? <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You will have moments with these and other
questions, and you will have to decide as a team, or by yourself what is the
right thing to do. Remember, if the mission is completed, all of you win!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up? Where is that leading me to?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You want to first determine who is playing what
character. They will choose their character's board, figure, and skill squares
(levels 2 and 3), along with the markers for their experience level, and for
the gauges for building up their skills. Once this is done, the group will need
to decide what mission they are taking on. You will use the mission book for
your proper set up of the dungeon, monster placement, traps, barrels, chests,
items throughout the terrain (levers, buttons, tomes), and more. You will have
a starting zone and an area where the mission will most likely draw to a close.
<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You will need to decide on group strategy, such
as turn order, and what the goals are, as they will be changing as enemies
flood in to stop you! You will need to keep in mind that this set up is for one
off missions, and not a campaign (I am currently contemplating a way to make
this into a campaign-maybe with an approach similar to Descent). I really like
the game and find that after one mission, I want to go back and play more. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Your mission book is also going to assist you in
playing Normal (easy), Heroic (medium), and Epic (hard) difficulty modes. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">-With Normal, you will use just the yellow attributes
on the monster stats and ignore their special abilities. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">-With Heroic, you will use the yellow attributes
on the monster stats and all of their black text special abilities.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">-With Epic, you will use the red attributes on
the monster stats, all of their black text special abilities, and all of their
red text special abilities.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">So, make sure everyone who is playing has clearly
let people know what their preferences are to maximize your game session!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPp5ZBpcg_8TEvNZJR7FrT9qFRhN42uXjc3xffmE2hZhTVKO3osst5lWK5Ww1CgRuNtR74vqS_dP6SRODSaJVT1m3eKho4qyY2kW2P6AHnZiRQD0k0TEc7NIewKLXd73LSSHNzY_rHYvk/s1600/16+-+1+%25284%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPp5ZBpcg_8TEvNZJR7FrT9qFRhN42uXjc3xffmE2hZhTVKO3osst5lWK5Ww1CgRuNtR74vqS_dP6SRODSaJVT1m3eKho4qyY2kW2P6AHnZiRQD0k0TEc7NIewKLXd73LSSHNzY_rHYvk/s320/16+-+1+%25284%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Who
do I get to choose from?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Luckylock,
The Gunslinger- </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Not the top for Ranged attacks, and
not the top for Melee attacks, but he is good with both, making him versatile. He
has great movement, but not good with Magic or Defense.<b><o:p></o:p></b></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Helena,
The Huntress- </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The top with Ranged Attacks, movement
is decent, and has good skills to suppress the enemy, bolster her attack, or to
assist with movement.<b><o:p></o:p></b></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Barka,
The Warrior- </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The top with Defense, good with
Strength, and decent speed, he will surely be one of those characters you can tank
with due to his high hit points.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Yang-Ping,
The ShadowMaster- </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">He is your go to for lock picking
abilities. He has high speed, decent defense, but low hit points. Make sure you
are using his backstabbing and movement abilities to their greatest potential.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Zanvor,
The Duelist- </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Here is your top Strength, with high
hit points, high speed, and decent cunning. He can manipulate several factors,
including shield dice. He is good to play if you want some defending with your
attacking.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Zoe,
The Enchantress- </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Here is your Magic Powerhouse. She is
able to use this magic to move around, and use tomes without checks. If you are
rolling well, then make sure to use her Arcane shield to augment your defensive
powers. She tops this all off with moderate ranged attacks to boot!<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Now
to play: </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">When you are playing the game, you will work
through a two phase system.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">-One, The Heroes Phase and<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">-Two, The Monsters Phase<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You will be using dice for the majority of
actions (there are some abilities that when fully charged you get to activate
them without the use of dice, but these are clearly in the minority). Through
these dice you will act on choices from the Heroes Phase (please note that I
will describe effects on the dice as well)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> As we get into this, there is left, right,
forward, rear and diagonal. Yes, diagonal counts as one move, you can attack,
defend, and interact at the diagonal just like you could with your forward,
rear, left and right.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> You will collect 1 experience for anything that
is declared as an attack and deals at least 1 damage, even if that one damage
kills the monster. If a monster is instantly killed, then it has taken at least
1 damage. You will gain 1 experience for each time you successfully lock pick a
door, or a chest.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> Every time you roll a Star, you need to bump up
one of your Skill gauges by one (don't forget) as this is one of the two ways
you can fill those gauges and use them (a skill must be maxed out to be full
and ready to use, and once used it goes back to the bottom setting to be ready
to start refilling it). <o:p></o:p></span><br />
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;"> <i>
</i></span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Moving</i>- One sword is one space of
movement, Two swords are two spaces of movement, and the Star allows you to
move the number equal to that characters speed. Make sure you pay attention to
obstacles such as furniture because you will stop your movement there. You
might set off a trap on the floor, or you have to take into account being
adjacent to something (adjacent includes diagonals), and once you are adjacent
to a Monster your movement stops. You will need to engage the Monster because
you will not be able to freely breakaway unless you use a Special Skill or
ability to do so.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;"> <i>
</i></span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Opening a door</i>- this requires a skill
check of six, whether by brute force (Strength) or by lock picking (Cunning).
You will decide one of the two avenues, and then one sword counts as one, two
swords count as two, and the star counts for the characters skill in either
Strength or Cunning (because of whatever approach the player chose). If you
lock picked the door successfully, collect your experience. (for each time that
happens). You will need to be adjacent to do this.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Bashing a barrel-</i> The skill amount
needed is 6 or better. This is solely by Strength, as you attack the barrel to
open it. You will use the same system of numbers as described by Opening a door
for Strength. You cannot lock pick a barrel. You will need to be adjacent to do
this.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">4.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Lock picking a chest</i>- The skill
amount needed is 6 or better. This is solely by Cunning, as you lock pick the
chest to open it. You will use the same system of numbers as described by
Opening a door for Cunning. If you lock pick the chest successfully, then
collect your experience (for each time that happens). You will need to be
adjacent to do this.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">5.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Attacking a monster</i>- You will use the
system described already, and stars will count as your Character's Strength
value to add in. You will have your total, and you will compare it to the
Shield value of the monster. If your value is higher than the monster's you
have achieved a hit. You will then look at their blood drop value to see how
many hits it takes to destroy the monster. If the hit you just achieved was all
the monster could take, then you killed it. If you have dealt at least one
damage to a monster, collect your experience (for each time that happens). If
your bullseye icon by a weapon has a value of 1, that is 1 space or adjacent.
If the value is higher than 1 then using that weapon is ranged. If you have
bullseye 3 then you can only attack a Monster, Barrel, or Door that is exactly
3 spaces away. It is not up to that number, it is that number in spaces exactly.
You don't worry about line of sight, except you can't shoot through Doors and
you can't shoot through Walls. <o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Defending</i>-This is where you prepare
your defense for the Monster Phase. Normally all heroes will be damaged by a
Monster's attack during the Monster phase. You can, though, give up dice for
Shield tokens, and each token can be turned in during a Monster's attack for a
die (1 to 1). So as an example, I want to have two dice to defend with, so I
declare Defending, and give up two dice during my turn and gain two Shield
tokens. During a future Monster Phase I am targeted so I decide to spend both
Shield tokens to gain two dice to roll against the Monster's attack. The trait
you will use for Stars here is Defense. If you roll at least the number of the
attack, or higher, then the attack is negated.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">7.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Charging up</i>- Pick this if you want to
build up your gauges to full, so you can use Special Skills. If you roll 1
sword, you move up 1, 2 swords you move up 2, and a Star means you move up 1.
Remember here though, whatever your total roll is, you must dedicate all of it
to one skill gauge. The extra will be lost.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle">
<br /></div>
<div class="MsoListParagraphCxSpLast" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">8.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Disarming a trap</i>- The skill required
here is a 6 or higher. When you have encountered a trap, you can choose this
option with your dice. To encounter a trap, you must be adjacent, and use your
Cunning for your Star ratings. Be
careful though, because crossing over a trap, opening a chest with a trap, or
opening a door with a trap will set the trap off. You must be adjacent to do
this.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1EX63feaV2rPvM-ev9e9tdpZok-RE3huYh8Mu0dMt7L7UKFqihAk4paT-XP6n4DJDdAJrCKHdv7nzNg5G3Bvtb5qydM0kQNsZtQq1p1C3Js1hN5LldT9iuHSVXS4WCQphnsHRs2pmwsA/s1600/16+-+1+%25283%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1EX63feaV2rPvM-ev9e9tdpZok-RE3huYh8Mu0dMt7L7UKFqihAk4paT-XP6n4DJDdAJrCKHdv7nzNg5G3Bvtb5qydM0kQNsZtQq1p1C3Js1hN5LldT9iuHSVXS4WCQphnsHRs2pmwsA/s320/16+-+1+%25283%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">As previously described, there are 3 difficulty
modes to this game. Take into account that the number of players dictate
changes to the missions, and that how many you can have playing can be
different, along with what characters are being chosen. With all of these
possibilities, you have a game that in my opinion has very high replay value.
So you pick a mission, or an arena (6 missions and 2 arenas) and say you beat
it, you still have two other difficulties to choose from, just for that mission
or arena.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">This game allows for possibilities to make
homebrew scenarios. Due to a great rule system, and how quickly we were able to
learn the game, I would say without any doubt that you could experiment with
additional creatures, characters, and abilities to further your own personal
experience. It is such a great game, that I could see that possibility.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlfnYBOUNDyF6ywhWD2nqJG78pBMPp5zF0ktSVv2qkYL1-5_alnKnKVdRXgNKU5j-PBtSh-YLQVP2KXsj8YInZsTImYJQXIbNykMGLBLCU8mITcF43eHI9Fl7H_Srhyphenhyphenote463vOQ4OEnA/s1600/16+-+1+%25285%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlfnYBOUNDyF6ywhWD2nqJG78pBMPp5zF0ktSVv2qkYL1-5_alnKnKVdRXgNKU5j-PBtSh-YLQVP2KXsj8YInZsTImYJQXIbNykMGLBLCU8mITcF43eHI9Fl7H_Srhyphenhyphenote463vOQ4OEnA/s320/16+-+1+%25285%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Some
game results:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Our games so far have been thrilling to say the
least. Our first win was with two turns left. It was on Mission one, and we had
Barka The Warrior, Helena The Huntress, and Yang-Ping The ShadowMaster.
Yang-Ping was brought down on the 10th turn and that pushed things forward by
one round (he came back the next round). We skipped one room, due to being
afraid of running out of time. We were playing the Heroic level for difficulty.
We saved up all of our Special skills close to the final room in an attempt to
blow out the Stud, and the support Ugly Snouts he had, and it WORKED! We
had Barka bust the door, and Helena open
fire, with Yang-Ping hanging back. We dealt heavy damage on the Stud as he
advanced with his guard. The rolls went our way as Burka and Helena brought
down the Stud in the 12th round, and during the 13th (we had 15 to complete the
mission) Yang-Ping using a potion to help his Magic Check, shut down a Magic
Portal and we won! It was absolutely awesome! </span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">That gives you a taste of some of
our adventures thus far!<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL7vkqNTs3tmFKA98TzJ585Un5fVI8Ozl8_YTMFnoVRl9iJ6VI058owuJYTsiTaCqY5QJ_MU2BEiktvKfqAMBFAVkhEiineKTnlSBsL6_zbDVWgWUrpf-yHUaPY9f7yHXDqvUTuhDPx0U/s1600/16+-+1+%25281%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL7vkqNTs3tmFKA98TzJ585Un5fVI8Ozl8_YTMFnoVRl9iJ6VI058owuJYTsiTaCqY5QJ_MU2BEiktvKfqAMBFAVkhEiineKTnlSBsL6_zbDVWgWUrpf-yHUaPY9f7yHXDqvUTuhDPx0U/s320/16+-+1+%25281%2529.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Let
me start by saying this is a game that I feel was somehow connected in spirit
to games like Heroquest, Key to the Kingdom, Dark World, and Tower of the
Wizard King. However, this game is smoother, more refined, quicker to learn,
and because we are able to teach our kids, an absolute blast to play! You have
to give this one a try, because it was a joy to play. Yes, it took some time to
set up, and make sure everything was ready. After that though, getting to
choose from a great assortment of Characters, and being able to do many things,
makes this my "go to" experience for dungeon crawls for the whole
family.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">This
game hit me over the head so much that I order its sequel Super Fantasy: Night
of the Badly Dead, just to have more Characters, more Monsters, and to try some
homebrew ways of making a larger experience. I want to consider doing more with
these games in the future!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I
have to give this a 10 for easy learning curve, fun for the family, many, many
choices, and lots of replay value. I feel that this is a huge asset to my
gaming collection, and I believe you should consider it if you are into light
dungeon crawls, games with some cartoon feel, games for the whole family, low
learning curves, and games where you get to level up and get better!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Please
make sure to have a solid look at this one, because it truly deserves it!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Thank you so much for reading this report on </span></b><b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Super Fantasy: Ugly Snouts Assault by Marco
Valtriani, and is published by Red Glove!</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-57109769949108650602016-08-27T13:33:00.002-07:002016-08-28T17:28:43.951-07:00Historia by Marco Pranzo, Published by GoldenEggGames, Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Historia
by Marco Pranzo, Published by GoldenEggGames, </span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Reviewed by Jason Elliott from PaladinElliott
Productions<o:p></o:p></span></b></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnkNWUYj4Pl82PsO8sS5yum3B2Q5IF3e5xHeG-ZTuU1zUWc3jDHA3JfXqgy8-2FSlphpKYxQzXXK-r1nFxopL9asEQ9WfpI_rxJxaTc7C_suJwi4Gh2v5TWyfuKEMBeRtbHG5xw2NmKQk/s1600/historia1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnkNWUYj4Pl82PsO8sS5yum3B2Q5IF3e5xHeG-ZTuU1zUWc3jDHA3JfXqgy8-2FSlphpKYxQzXXK-r1nFxopL9asEQ9WfpI_rxJxaTc7C_suJwi4Gh2v5TWyfuKEMBeRtbHG5xw2NmKQk/s320/historia1.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 1-6 (this is due to having a
great CivBot system in place with 3 difficulties (Chieftain, Noble, and
King...Easiest to Hardest)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Time of game: 120 minutes, could be longer in
teaching new players<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 12 and up<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPT2rGfQj5u8HYGZWfZOqfxR8dTJHHDgU9i-NKAKSfqeBor1lOG0CHEuS2yRfogOLanpEefGra3qghyphenhyphenY6qYM4qk2qUr8ZyD7t8UWP1K9U9nqbEV4aNy6WhrChenZRMo5lURBdGoLvmsFE/s1600/historia2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPT2rGfQj5u8HYGZWfZOqfxR8dTJHHDgU9i-NKAKSfqeBor1lOG0CHEuS2yRfogOLanpEefGra3qghyphenhyphenY6qYM4qk2qUr8ZyD7t8UWP1K9U9nqbEV4aNy6WhrChenZRMo5lURBdGoLvmsFE/s320/historia2.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> This is an opportunity through a
board game to replay the last 12,000 years of history. As each player builds,
nurtures, and develops their own Civilization from the time of Neanderthals to
the future with hitting The Singularity. You will develop your Military and
Technology, through the use of Trade, Raids, Warfare, Revolutions and more. You
will need to work as your Leader wants, you will need to build Wonders, and
eventually have the greatest civilization to win!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game? (Retail Copy)<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">One Rules Sheet<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">One Game Board<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">54 Power Cubes<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">48 Wonder Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">12 Event Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">18 Leader Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">16 Territory Tiles<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">60 Action Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">35 Advisor Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">7 Civbot Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2 Time Markers<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6 Matrix Markers<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6 Player Reference Sheets<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">12 Point/Turn Markers<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUtxWJphO-cI9ddAcoLY-v0Bw1M9mlLUNMdtuR6ZxVfKD7t8dslQuXJ9mQH_0sZX1kHTHk3wDlxlZcyxKQ1wrAeULmy6sn5wRFn4pHdxmXryJdos7avPEizzhEopXqs0-ALoDejWWih3Q/s1600/historia3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUtxWJphO-cI9ddAcoLY-v0Bw1M9mlLUNMdtuR6ZxVfKD7t8dslQuXJ9mQH_0sZX1kHTHk3wDlxlZcyxKQ1wrAeULmy6sn5wRFn4pHdxmXryJdos7avPEizzhEopXqs0-ALoDejWWih3Q/s320/historia3.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You want to have raised your Military and
Technology in accordance with your game options and Leader cards to have the
highest amount of points at the end of the game.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note: </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Other ways to score include Wonders Cards along
with bonuses that can be achieved by reaching the 16th level of Military and/or
Technology advancement. You can then keep scoring for every time you would go
over those levels.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up? Where is that leading me to?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You want to get the board set up, so you place
the Timeline markers in place, both for the four turn outer ring, and the 3 era
inner ring. So each era has 4 turns, which means this game will end at the
close of the 12th turn. The Wonder cards come in 3 decks. One for each of the
eras. You will draw one each player plus two additional cards These cards will
be available to obtain. Once players have a starting civilization they should
have their action cards, advisor cards, and power cubes. The action cards need
to have War and Tourism taken out at the beginning as they are only available
later on. You will have 5 advisor cards, 4 will be face down, and one will be
in your hand. You will need 4 power cubes, where 1 goes to the used cube pool.
Everyone needs to decide initial turn order. Once you have marked your turn
order, then mark your score at zero, and mark the bottom left corner of the
development matrix (which is really cool by the way!). Place territory markers
out on the regions of the map randomly (you will find this map on the bottom
right of the board). You will then separate the Leaders cards into the 3 eras,
and going in reverse turn order choose a number of leaders cards for the first
age equal to the number of players plus one, pick one and then pass the rest.
Extra will be removed from the game after everyone has one. Make sure this card
is face up in your area. Finally, in turn order, each player places a cube on a
territory they will start from on the
world map. This will cost one of your three cubes, so you will be down to two
for now.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV1-vFc7YDmhztYTwpIb8G08WWl-Cvf9BJvJISTmAOZS_shWDIFYAeX9hFn4mnY_w3k24vhnAXkclPIPVi9cq9DIaG2LgR11O9a1R6TNbsdq2d15hg3g61VHAfLE6jg2lUM33ecvtaBR4/s1600/historia7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV1-vFc7YDmhztYTwpIb8G08WWl-Cvf9BJvJISTmAOZS_shWDIFYAeX9hFn4mnY_w3k24vhnAXkclPIPVi9cq9DIaG2LgR11O9a1R6TNbsdq2d15hg3g61VHAfLE6jg2lUM33ecvtaBR4/s320/historia7.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii2PAHG50_x-AuE-hjbsTfJrZ6gRAG2Mu1chG3yxMjN83LzLZoZH36iKvhAwK_GtgU57p08PiHnKFoNTuEyQkzBxiR9fkLfU3vzMay0IgxCmRpzFCeS1y_aqzXxVHv14iTVUuIsjlu7Pk/s1600/historia8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii2PAHG50_x-AuE-hjbsTfJrZ6gRAG2Mu1chG3yxMjN83LzLZoZH36iKvhAwK_GtgU57p08PiHnKFoNTuEyQkzBxiR9fkLfU3vzMay0IgxCmRpzFCeS1y_aqzXxVHv14iTVUuIsjlu7Pk/s320/historia8.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Now
to play: </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">When you are playing your turn, there will be
some things to consider. What actions cards do I have available to me? In what
order I should I play them? How many cubes do I have/will have along the way?
Power cubes will be critical as they represent all of the hours of work and
resources accumulated into a very streamlined system of progress acquisition.
You will start with these action cards:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Military Upgrade</i> (cannon icon) lets you move up
one spot on the development matrix, could gain additional benefit depending on
level you reach.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Technology Upgrade</i> (test tubes icon) let you move
one spot to the right on the development matrix, could gain additional benefit
depending on the level you reach.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> If there isn't a space to move to, then the move
is lost. You can move to a space that has other player(s).<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Art</i> -Acquire a Wonder (Mona Lisa icon) lets you choose
one Wonder card and put it into your area, immediately in play. If there are no
Wonders to draw from, then play with no effect.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Exploit </i>(a person cracking a whip icon) lets you
recover up to 2 of your Power cubes. You will recover the cubes from the used
cube area, and if you don't have 2 there, then you take 1 or zero.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Expansion</i> (one flag area pointing to another flag
area icon) lets you use of your cubes to choose a new area on the map to expand
to. You must follow rules for travel (if you don't have the navigation icon in
your Technology level, or have passed it, then you must place adjacent to your
area(s). If you don't have the cube to spend then the action has no effect. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Trade</i> (bag of coins icon), this is where you can
trade with another player you can reach, and they must have a higher Technology
level than you. You get to go up one Technology level, and they receive Victory
Points.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Raid</i> (mounted knight charging icon), where you
attack another player you can reach by being in the same territory or adjacent.
You must have a Military level higher than the person you raid to be
successful.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>War</i> (crossed swords icon) you don't start with
this as you have to reach Technology level 2 or higher to add this card to your
options. You must have a higher Military level than the opponent to win. You
can only declare on another opponent in a shared territory.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Tourism </i>(Eiffel Tower icon), this is where you
attract tourists to your Wonders for victory points. You will gain this card
once you reach or exceed Technology level 12. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>Revolution</i> (the female who holds the French flag,
Liberte icon) this is where you mark the last action of a round you are currently
in. You can't play this until this action would be at least the fourth one. The
Resolution action must be played last, if multiple cards have been played. You
will take the Revolution card back after being played, along with one other
card of your choice. This will push the game along, and be an effective
strategy to block people from doing more on a given turn.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> many of the cards have an advanced action below
the basic one, you must meet the requirements to use this option. While the
advanced actions are more powerful, they are also more costly.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuFPbpvmdpRYiFmeLLU33SDppqT7_YCF4_03faAlw2oLAlktsrBYyU_yPnZPJCZspRRtWlGL_MuPAcHztJk8Z5g0t1kfCQUH2byWFc-wctnDbJk1e1uQkmKhd7iw6gksAakcq1HEnupGA/s1600/historia9.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuFPbpvmdpRYiFmeLLU33SDppqT7_YCF4_03faAlw2oLAlktsrBYyU_yPnZPJCZspRRtWlGL_MuPAcHztJk8Z5g0t1kfCQUH2byWFc-wctnDbJk1e1uQkmKhd7iw6gksAakcq1HEnupGA/s320/historia9.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Things
that happen at turn's end (remember there are four turns in an Era):<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Depending where you are in the outer circle, you
will find that there are actions to taken that affect all the players. The
icons could be the following:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>A +1 cube
icon</i> - so everyone will add 1 cube from the reserve (not in play) to the used pile
section.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>A trophy by a planted flag</i> - this is the
territory bonus so you score points for any territory that you hold that is not
occupied by any other cubes.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>A recycling sign by a black card with the number
2</i> - the recycling symbol indicates bring back, and the black card indicates the
oldest and the number tells how many.
So, in this case, bring back the oldest two cards.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>A recycling sign with a columned arch </i>- you will
get to reactivate your used Wonders.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>A recycling sing with a 1 cube per planted flag
icon</i> - you will bring back 1 cube per territory that you hold or occupy.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>An assembly (think of it how a senate might be
seated looking from the top down - or a hand fan) icon</i> - each player will gain a
bonus based on their position in the development matrix. It is both marked in
the book on page 7, and on the game board on the top left hand corner.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>The two pawns icon</i> - this is determining the new turn
order. The lowest Victory points player will go first, and the next highest
second, and so on. If there is a tie, then whoever went later in the previous
turn is given priority.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>The gear and columned archway icon </i>- this is where you
bring out additional Wonders after removing any that are still sitting out. The
number of these will be the number of players + 2. Make sure to draw from the
correct Era.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>The leader pointing icon</i> - This is where you
check to see if you have met either or both conditions of your Leader card. For
every condition you have met, score the appropriate amount of points marked on
the card. The Leader card will then be removed from the game. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><i>The gear and the leader pointing icon</i> - This is
where you bring out new leaders for the players to choose from. The total
number brought out will be the number of players +1. The first player in the
new turn order will choose 1 and then pass the rest to the player next in the
turn order, and so on.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">If there is any issue in seeing how this works
out, a great turn example is covered on page 6 of the book!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5nTsJDjvkIjzAQTDRTJbJ_ShedUTGrwFw2Wfkzhg8HkamE7OSEY30NFb9k2dvDqHmEOg6j9irJXwk07sbj9ZTw5bJWUdstW6u2I0bQyYUortSRKo6kmMAlupXx06CRzggYTJhsEt-L-8/s1600/historia6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5nTsJDjvkIjzAQTDRTJbJ_ShedUTGrwFw2Wfkzhg8HkamE7OSEY30NFb9k2dvDqHmEOg6j9irJXwk07sbj9ZTw5bJWUdstW6u2I0bQyYUortSRKo6kmMAlupXx06CRzggYTJhsEt-L-8/s320/historia6.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">There are many things you can do for this game.
First, the Civbots, which are Artificial Intelligence robots, that come in
three difficulties (easy-Chieftain, medium-Noble, and hard-King) allow for a
single player game. You could have these Civbots in a game by yourself, or add
some to a game of human players. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Second, there are the Event cards, and they
represent major things that have happened during the history of humanity that
had major impacts on the world at large. In using these, you would draw one to
take effect at the beginning of the game, and then at the beginning of each
additional turn. Sometimes a specific action will cause the Event that was
drawn to take place. These events can affect things like your Development levels,
Wonders, Victory Points, and more. They can truly alter any players plans
during the game!<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2fIKu0Lp2GfnfDl-QiX4W5v2wsBmnt83d6fYOzairlxCo56Weq9dpkO4Np5gCn2zOA5cJkSHUtioeQAvNmlEXgLR7eqQlQ7mJf1YBQGicrmCr7pFtakR62q0OEUWBXzd5Mq_-QoJdZ5s/s1600/historia5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2fIKu0Lp2GfnfDl-QiX4W5v2wsBmnt83d6fYOzairlxCo56Weq9dpkO4Np5gCn2zOA5cJkSHUtioeQAvNmlEXgLR7eqQlQ7mJf1YBQGicrmCr7pFtakR62q0OEUWBXzd5Mq_-QoJdZ5s/s320/historia5.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Some
game results:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Our games so far have been just amazing. The
Civbot on the easiest mode (Chieftain) hung in during most of the game. It
wasn't until the late game where it started falling behind. With our human
games, it has been tit for tat with every decision being important. Everyone
has felt that they don't want to be the one caught by the Revolution card, and
have some of their actions and plans stopped. Another example is the game where
I ended up behind the King Civbot (was playing against all 3 difficulty levels)
and lost by less than 20 points! Players, including myself, feel the game is
really well balanced to the aspects of risk versus reward. You could be playing
it safe, and you will move at a decent, steady clip, while someone starts
taking risks could be well rewarded, or leave themselves open with having cards
tied up, or giving opportunities for other players to strike, such as raiding
and war.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">I like the fact that not only I had many options
each turn, but that I was always considering the order to approach them, as, at
any point, an opponent could stop the future of that turn outright by playing
the revolution card. It seemed like everyone has to consider that each turn,
and always try to figure out alternatives if that is played earlier than a
player was ready for.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">It was also nice to have mechanisms easily
recognizable, such as having the cards tap, or be turned when used (referring
to using a Wonder power). You have many different fronts to worry about, your
Military level, your Technology level, someone else moving into one of your
territories, trying to have first in a given category, or trying to meet Leader
adjectives for bonus Victory points. Your game will be rewarding, and not dull!<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixyg9YUP7EoJjuDz4xkxHLus_5UIF2I8DHhWzM_tcbQ1KFEFKEK0Tuu9-h4QZ3HmHaCm3IRNoG8giHZNLoyRwnKZU3sfWVlctehiRV_Xn9HLt7LCB2VjyLh_7O4sX0GwCJ-ZDxADhUQBA/s1600/historia4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixyg9YUP7EoJjuDz4xkxHLus_5UIF2I8DHhWzM_tcbQ1KFEFKEK0Tuu9-h4QZ3HmHaCm3IRNoG8giHZNLoyRwnKZU3sfWVlctehiRV_Xn9HLt7LCB2VjyLh_7O4sX0GwCJ-ZDxADhUQBA/s320/historia4.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I
would say first that this game stands alone in the Civilization building games
for two reasons. One is the notion that all of your Civilization's resources
have been accumulated into these Power Cubes, and I really liked that. Don't
get me wrong, I love tracking all kinds of things in a game, in building my
Empire up to be the very best in the game, but this was refreshing, and made it
feel like I learned the game a little faster. Two is the Development Matrix, where
not only were you worried about the X-axis (Technology Level, but moving along
the Y-Axis (Military Level). So when one player went one way, you could go the
other, and that wasn't necessarily a bad thing! <o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">These
aspects lend to a unique game experience where you are always considering the
aspect of a race. A race to get to a certain level to allow yourself to use
advanced powers on your cards. A race to meet the requirements on your Leader
card to get bonus points. A race to perform all of your plans before another
player calls the revolution, or will you do it to throw others off? Maybe you
performed everything on your turn and then call the revolution, being very
satisfied at a turn of well executed orders? <o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">This
is a game where timing matters, where strategy matters, where every turn
matters, to stay in the race! With that knowledge I can say those who enjoy
building Civilizations, who love streamlined empire building, who love playing
cards (whether or not you get to follow through with the action), and who love
a game where options are everywhere, but which one is the right one, will enjoy
this game!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Thank you so much for reading this report on Historia by Marco
Pranzo, published by GoldenEggGames!</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-1152821677211279422016-08-23T06:42:00.000-07:002016-08-23T09:01:00.757-07:00Dump The Ump, Created by Al Barnes, Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Dump
The Ump</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">, Kickstarter by <b>Al Barnes</b>, Reviewed by <b>Jason
Elliott</b> from <b>PaladinElliott
Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 2+<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Time of game: Not listed (from my experiences it
can average 30 minutes and this includes learning and teaching)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 8 and up<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> It is time to go play Baseball, but
for whatever reason you can't, it's too hot, it's too far, not enough people
getting together and so on. Well, with this little streamlined version you can
play whenever you want, and you can take it with you easily, as it all fits in
a cup (with lid)!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhocLiEGqReTmzPxCSBqLMnz9NipvcR9Ig1CkId_5tGwGEPaN6eCIFCRHcMRjI4tb8fDpqnIfS9xOLs3D3t2M3Y6DqpjpwLVI0jzer3RH20jVX1DFoxG1DzA6Uvj-bUJwr5ZDX4I3J9zGc/s1600/DumpTheUmp1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhocLiEGqReTmzPxCSBqLMnz9NipvcR9Ig1CkId_5tGwGEPaN6eCIFCRHcMRjI4tb8fDpqnIfS9xOLs3D3t2M3Y6DqpjpwLVI0jzer3RH20jVX1DFoxG1DzA6Uvj-bUJwr5ZDX4I3J9zGc/s320/DumpTheUmp1.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game? (Note: Basing this off the prototype copy)<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Rules Sheet<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">One fabric board (makes it take up less space)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Plastic Cup ( 1 lid for it as well)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 six sided die<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">5 plastic pawns in five different colors (red,
green, purple, yellow, and blue- these represent 5 types of batters: The Power
Hitter, The Stealer, The Contact Hitter, The Extra Baser, and The Bunter)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6 red plastic chips<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 black batting chip (one side is Swing, one side
is Take)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 white pitching chip (one side is Strike, one
side is Ball)<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtBAjcNhMh_lFWd0GJZu3HfiC4TNFm1uJxCxU7TMbQpMqXEsNOC-BARUERllzDZ9KOWoDuYumOzY5ldblw3swNWVd1iJ91hfaKGrjhyphenhyphenKqRrhUM5qvDNKuo39ThR2iaAAEurPEP4oEtOGE/s1600/DumpTheUmp2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtBAjcNhMh_lFWd0GJZu3HfiC4TNFm1uJxCxU7TMbQpMqXEsNOC-BARUERllzDZ9KOWoDuYumOzY5ldblw3swNWVd1iJ91hfaKGrjhyphenhyphenKqRrhUM5qvDNKuo39ThR2iaAAEurPEP4oEtOGE/s320/DumpTheUmp2.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You want to have the most runs by the time the
3rd Inning is over. Another way to win is to be the first to hit 10 runs. <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> If the players are tied at the end of the 3rd
Inning then continue play by adding one more inning, and if the tie persists,
then again add one more inning.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Each person takes their position to the left or
to the right of the board so that everyone playing has a good view. You will
use the six red plastic chips to track the inning (broken into the top and the
bottom), score for each team, balls, strikes, and outs. You will need to
determine who is visiting team (going first) and home team (which closes each
inning). The game rules have the player who rolls the highest on the die will
have the choice of visitors or home team. Through each half of an inning,
players will switch their tokens as one team goes on the offensive and the
other goes to defensive (and continuing to switch). In this switch you will also trade the five
types of batters. The current pitcher will control the scoreboard. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQW-Aro-dX1kTdtic4JsSsc7L1pXj-SuRMuioaarnjKKA3tOzzQZFtkaqbJFMBBcCYvP_errGx4VRWs9oGgnKTnIOd0eElbaD8NlPlS1r7wpKPN-wAHiMpXcywu0LduvflowEgRcbB12g/s1600/DumpTheUmp3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQW-Aro-dX1kTdtic4JsSsc7L1pXj-SuRMuioaarnjKKA3tOzzQZFtkaqbJFMBBcCYvP_errGx4VRWs9oGgnKTnIOd0eElbaD8NlPlS1r7wpKPN-wAHiMpXcywu0LduvflowEgRcbB12g/s320/DumpTheUmp3.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Now
to play: </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">When you are the team that is up to bat, you will
select a batter from your active pool and place it on home plate to denote
which one is the active batter. These batters have different advantages if they
get to roll the die. Each player is going to secretly choose how they are going
to display their chip on the game table. This is known as the Pitch, and must
be revealed by each player at the same time. You are not allowed to alter the
placement of the chip, if you do as a Batter it automatically defaults to
Strike, and if the Pitcher does it will automatically default to Ball. This
would be in circumstances of the chip being knocked off or changed by accident.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Here are the four outcomes based off of the
Batting Chip (Swing or Take) and the Pitching Chip (Strike or Ball):<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Batter Swing + Pitcher Strike = Roll the die<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Batter Take + Pitcher Strike = Strike<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Batter Swing + Pitcher Ball = Strike<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Batter Take + Pitcher Ball = Ball<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">So getting four balls means your batter is walked
so you will move that batter on base, and move any runners accordingly if they
are pushed on the bases. Getting three strikes means the batter is out, so you
will add an out. If you get to roll the die the outcome is based on which
player is at bat.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
Power Hitter</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> Die Results<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 1 = Triple Play, so up to 3 outs,
depending on number of runners with the batter. If this is the third out, then
change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 2 = Double Play, so up to 2 outs,
depending on number of runners with the batter. If this is the third out, then
change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 3 = Out, remove the batter, and add one
out. If this is the third out, then change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 4 = Home Run, move any runners to home,
and score appropriately.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 5 = Home Run, move any runners to home,
and score appropriately.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 6 = Home Run, move any runners to home,
and score appropriately.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
Stealer</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> Die Results<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 1= Out, remove the batter, and add one
out. If this is the third out, then change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 2 = Out, remove the batter, and add one
out. If this is the third out, then change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 3 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 4 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 5 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 6 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> The Stealer is the only batter than can steal
bases. This pawn must make it on base to attempt this special power. You must
declare before a pitch, and then you are attempting to steal the next base
(2nd, 3rd, or Home). You roll against the pitcher. If your roll is higher you
take the next base. If the pitcher has the higher roll, then the Stealer is
out, remove the runner from the board, and add an out.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
Contact Hitter</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> Die Results<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 1= Foul Ball, add one strike unless you
are already at two ( you can't foul out).<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 2 = Foul Ball, add one strike unless you
are already at two ( you can't foul out).<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 3 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 4 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 5 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 6 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
Extra Baser</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> Die Results<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 1 = Out, remove the batter, and add one
out. If this is the third out, then change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 2 = Out, remove the batter, and add one
out. If this is the third out, then change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 3 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 4 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 5 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 6 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
Bunter</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> Die Results<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 1= Sacrifice Bunt Out, this is an out,
but it advances the runners one base further, if this is the third out, then
change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 2 = Sacrifice Bunt Out, this is an out,
but it advances the runners one base further, if this is the third out, then
change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 3 = Sacrifice Bunt Out, this is an out,
but it advances the runners one base further, if this is the third out, then
change sides.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 4 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 5 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Die Roll 6 = Single, move to first base, push
runners if necessary.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> You cannot use a certain type of batter until it
has returned to the available pool. So in other words, you can't switch out who
is on base, and must wait until that batter scores or is out to use them again.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> Other than what has been mentioned above this,
you are allowed to bat in any order, as long as the batters are part of the
available pool.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid-BwZkqCqwUluiTqg4gbJKYHV78OPRYOHyH4Mk8E0MRPCrryRY9fk9zon3BpVnaKa_7HBGAjBLtfLnvBHNxUw7kxESiEkezBMTx102pZG1_3PIY1sTs7iWpQ3i9jaEjNRNcHhdmjg2Po/s1600/DumpTheUmp4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid-BwZkqCqwUluiTqg4gbJKYHV78OPRYOHyH4Mk8E0MRPCrryRY9fk9zon3BpVnaKa_7HBGAjBLtfLnvBHNxUw7kxESiEkezBMTx102pZG1_3PIY1sTs7iWpQ3i9jaEjNRNcHhdmjg2Po/s320/DumpTheUmp4.jpg" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You could add more than two players, where you
start to assign batting roles to different players. You could also alternate
between innings, switching in and out players as needed. You can also allow
players to create teams, and create brackets to allow for tournaments and play
offs. You could even go as far and create your own types of batters and
pitchers, because the rule set is in good order, allowing for creativity to
flourish and add to the game.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Some
game results:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Our games so far have been easy to play, quick to
jump into, and easy to move around. This is a game that can be in a collection,
or easily classified as a travel game. Heck, you could have a tray set up in
the back seats as you are taking the family to a ball game, and playing this on
the way there! With this being said, one game was a 5 to 0 shutout. The game
had been quiet through two innings, and then the visitors opened up with a
double, and then a single. The Power Hitter was up and belted a three run
homer, and then The Contact Hitter got on, and the Power Hitter again hit
another homer to make it 5 runs in the top of the third. Three outs followed in
a row, and then the home team was quiet in the bottom of the third, and that
ended the game. The later game had Team Ladies winning 5 to 3 over Team Gents.
The game experienced stolen bases, walks, and a 2 run homerun!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI5DQNotk0crSoKzyXnerpMtMs6TYp-FKnScEotpNa8N4UvGSXXgEITuavQd50y9FA1WPOdba2Sl_eAL2hyphenhyphenG9GXe6em5akR_IAPXMQs4rcv-HOqUW5H9POF5n6LA4wMhxeAhiAlRg23sM/s1600/DumpTheUmp5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI5DQNotk0crSoKzyXnerpMtMs6TYp-FKnScEotpNa8N4UvGSXXgEITuavQd50y9FA1WPOdba2Sl_eAL2hyphenhyphenG9GXe6em5akR_IAPXMQs4rcv-HOqUW5H9POF5n6LA4wMhxeAhiAlRg23sM/s320/DumpTheUmp5.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I
would first score this in terms of
family playing with kids. If you take this into account then I score it a 10
(using a metric such as BoardGameGeek.com) for ease of play, the bluffing mechanism
teaches kids a whole new aspect of game play, and that there is strategy in not
only trying to figure out what the other player is going to do with their chip,
but how you want to play your own chip. The game is deceptively easy to teach,
easy to play, and yet allows for older players to add whatever they want in terms
of homebrew rules and add-ons. Our kids
really enjoyed playing the game and are already asking to play again tomorrow.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">In
terms of scoring for adults only, I would give this a 7. It is a great filler,
it could easily be treated as a beer and pretzels game, and I know people that
as soon as they see this game are going to build brackets and have playoffs. It
is not a heavy game, though, if a tie persists it could become a long game. It
is after all possible.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">In
conclusion: If you like games with a strong Baseball theme, like short filler
games, like games with great play mats, like easily accessible travel games,
like bluffing games, and games that can be played with kids, then I recommend
this game to you. I for one say I have enjoyed playing this game with my wife
and kids (7 and 5, son and daughter) and I love the fact they could easily jump
into the game action!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Thank you so much for reading this report on Dump The Ump!</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Currently on Kickstarter here: https://www.kickstarter.com/projects/416640034/dump-the-ump<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Make sure you show them love and support by backing this great
kickstarter!<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Also, follow the latest information on the game through Twitter
at:<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://twitter.com/dumptheumpgame<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-13188976212327749052016-08-15T15:47:00.002-07:002016-08-15T15:59:18.546-07:00Unfair, the board game, Written and Designed by Joel Finch, Produced by Good Games Publishing - Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">,
Written and Designed by <b>Joel Finch</b>,
Illustrated by <b>Mr. Cuddington</b>,
Produced by <b>Good Games Publishing<o:p></o:p></b></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Reviewed
by <b>Jason Elliott</b> from <b>PaladinElliott Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Throughout this review, I will have Special Notes
and some will say "From Kim", referring to the wonderful Kim Brebach.
It is because of him that I have a review copy, to give all of you wonderful
players insight into why this is going to be a great game to add to your
collection. These notes will be noting changes as this game makes its way
through Kickstarter. Through your support it will become a better version with
the upgrades and additions that Kim and the Good Games Publishing Team seek.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 2-4<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Time of game: 25 minutes per player (this will be
longer for new players, and shorter with experienced players)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 12 years and up<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> </span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Each player is the head of a theme
park in this city. Only one theme park can reign supreme. You will need to
build the greatest one, no matter what. The time frame for this building will
be over 8 turns (it is recommended that first time players use the <i>Game Changer </i>"First Date" to
make the game 6 turns). The first 4 turns the city will seek to help you and be
known as the Funfair. Then, the city planning office will close down, as the
city will turn against you, and the remaining 4 turns will be Unfair. You will
need to be very effective in using money to purchase and upgrade the attractions
that lie beyond your front gate. You will need to consider how much money you
have left at the end (every two coins is one point). You will need to consider
building a Showcase attraction and upgrading it. You will need to consider
hiring Staff to assist you. You will need to consider drawing events for
special abilities to favor your building. You will need to consider drawing
blueprints which are bonus point conditions; failure results in a loss of ten
points but accomplishing them means a higher end game score. You might need to
take an unfair loan for a boost of money, but in doing so, you will have to pay
it back at the end of the game in victory points. Finally, you will have to
leverage all of this with your opponents being unfair to you (you to them) as
you will all have the opportunity to undermine other players amusement parks.
This game will be, in many ways, (speaking from experience) UNFAIR!<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game? (Note: Basing this off the prototype copy)<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Rules Booklet<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 game board<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">4 themed packs of cards, which are Jungle,
Robots, Pirates, and Vampires<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> In
each of these themes you will find:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 1
Theme overview card<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 1
Main Gate card<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 1
Loan Marker card<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 3
"Funfair" City Event cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 3
"Unfair" City Event cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 5
Blueprint cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 13
Event cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 27
Park cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> 2
Showcase cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">4 Player Reference Sheets<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">30x "1 coin" tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">26x "5 coin" tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">20x "25 coin" tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6x "125 coin" tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Starting Player Marker<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Current Step Marker<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 City Planning Closure reminder card<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3 Game Changer Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Scorepad<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Game Box<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note from Kim</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">: </span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">We will be adding a molded plastic
insert (tray) with room for each deck. For those of you who are familiar with
the game Smash Up, it would be similar to the one in that game. It will have
room for sleeved and unsleeved cards. There will be a pencil for scoring. There
will be a plastic base to hold the Admit One (starting player) token. Other
upgrades that will be likely or definite include: better card stock, thicker
reference boards, and thicker tokens. So remember, the copy for review is a
pre-production print copy.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The end game objective is to have the best
Amusement Park in the city. This will be
determined by the number of attractions, their upgrades and your staff. You will build your park by bringing in
guests, which will bring in money to purchase upgrades. Each card that brings in guests will have a
star on it, this indicates the number of guests that are brought in as a result
of playing that card, which in turn indicates the amount of money the
attraction (or staff member or event will bring in). You are allowed a maximum
of 5 attractions (this includes one Showcase attraction), so you will need to
upgrade these attractions to make them more profitable. Each card you can use
for an attraction or upgrade has an icon(s) in the upper left corner, for every
icon in your attraction at the end of the game, you earn more victory points.
For example, if I play the attraction Swinging Ship + Lockers & Coat check
+ Superior Quality + Flag Pole, then this attraction and upgrades is worth 20
victory points (see page 11 for the chart in the review copy). You will total
all of these points up, and add points for Staff members, add a point for every
two coins, and add or take away for blue prints to achieve your final score.
The one with the highest score wins.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">SETUP: </span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">First-<b> </b>select
an appropriate number of themes based on
the number of players (consult book), then set aside any cards not needed<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Second- Each player gets 1 Main Gate (face up), 1
Loan card (face down) 1 double sided player reference sheet, and 20 starting
money. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Third-place the rest of money in easy reach of players,
separate cards by type and set up decks on their spot on the board.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Fourth- count out 4 Unfair city cards to be used,
place the City Planning Closure on top of these four cards, count out 4 Funfair
city cards to go on top of the closure and Unfair cards.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Fifth-deal 5 Park cards to each player (reveal if
a player has no attractions to redraw), deal 2 Showcase cards to each player, reveal
6 cards from Park deck to fill the 6 spaces.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Sixth- starting player is determined, choose and
play game changers now.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">So,
can you give me some more card info?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair Game Changers: You could choose one before
the game starts, right after setup is complete, and have that affect the game
completely.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair Blue Prints: These cards are similar to
Ticket To Ride's Destination Tickets. The top half will have a condition to be
met and if you do so you will receive the points dictated. If you fail to do
so, you will suffer a points penalty. Some cards will have an additional
challenge that can only be attempted if you complete the above. You will not be
penalized for failing a lower challenge. The difficulty of these cards can be
easy, medium, difficult, and insane.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair City cards: These cards will affect the
entire table for a given turn. An example is <i>A Health Scare: </i>Inspection, Close all Food Outlets. This will
affect everyone's Food Outlets. These will be negative to the table.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Funfair City cards: These cards will affect the
entire table for a given turn. An example is <i>A Trade Show:</i> Draw two Blueprint cards. You may keep one or none.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair Theme cards: These come in four themes,
Vampire, Robots, Pirates, and Jungle. These cards help you determine your deck
and setup based on the number of players in a game. An example is that in a
four player game, you use all four decks.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair Gate: Each player will receive one of
these cards. With this card starting the game, you will know the Park Limits
and Capacity, along with it being able to receive one guest (1 star).<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair Loan cards: You may be hard up for money,
and here is a way to take a loan of 5 coins. Every time you do this though you
will have to pay back 10 victory points (not money) at the end of the game. You
will flip the card when you take the first loan (if you do), and then turn the
card appropriately based on the number of loans you have taken. The maximum
number of times you can take this loan is 4 (which means you will have to pay
back 40 victory points at the end of the game).<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair Showcase cards: These are the super
attractions. You can only have one built at a time, and by doing so you cannot exceed the 5 total attraction
limit. These cards will have more than one icon, will be able to receive more
guests, and have a special ability. The cost to build these cards are much
higher, because they are more powerful!<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair Event cards: These cards will have two
abilities, one at the top, one at the bottom. The top one will be a benefit to
your park, and the bottom will negatively impact someone else's park. Use these
at the best possible moment!<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Unfair Park cards: This deck will have
Attractions, Upgrades, and Staff members. The attractions are your bases if you
will, that allow you to place upgrades upon them. This is your core of gaining
money when guests arrive (star values), and then the core for obtaining victory
points at the end (counting the icons on these cards). The staff members are
cards that have victory points on them, and special abilities that can be used
by the player who played them. You have to watch out through the game though as
other players will be trying to get rid of these cards to hurt your amusement
park!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Now
to play: </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">GAME
SEQUENCE:<o:p></o:p></span></b></div>
<div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Beginning of every round, every player will DRAW ONE EVENT. <o:p></o:p></span></div>
<div class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Next is a CITY EVENT. The CITY EVENT
is GLOBAL RULES for THIS ROUND. First half of the game is FUNFAIR CITY, and the
second half of the game is UNFAIR CITY. You will reach a point where BLUEPRINTS
will be CLOSED, due to a card from THIS STACK.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Each player in turn order can play
ONE EVENT CARD. Continue each player playing ONE EVENT CARD at a time, until
EVERY PLAYER PASSES (you can pass and then play when it comes around to you
again, as long as the other players have not all passed as well).<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">4.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">During PARK ONE, in turn order, each player will TAKE ONE
ACTION.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">5.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">During PARK TWO, in turn order, each
player will TAKE ONE ACTION.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">During PARK THREE, in turn order,
each player will TAKE ONE ACTION.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">7.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">PARK FOUR only happens if a player
has unlocked this through an event, and it will happen for that player only.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">8.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">GUEST STEP, this is where your money
is generated! You first look at your capacity because that will be the maximum
amount of money you can receive for this step. Then you count stars on OPEN
attractions. If an attraction is CLOSED, then everything associated with it
doesn't count for this step. You count up your star values, and that is the
money you collect.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoListParagraphCxSpLast" style="mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">9.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">CLEANUP STEP, discard all cards from
market and refill it, discard any event cards still in play, reopen your closed
attractions, discard down to 5 cards in your hand (which is hand limit-you
count Park and Event-you don't count Blueprints and Showcase, and move the
starting player token to the next in clockwise order.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">So,
I know I can only do one action on a Park Phase, what can I choose from?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">DRAW ONE CARD from the FACE UP six cards on the
game board (refill when you are done), or <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">DRAW TWO CARDS from the UNFAIR PARK stack, and
KEEP ONE, DISCARD the OTHER, (you can discard both) or<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">DRAW TWO CARDS from the UNFAIR BLUEPRINTS stack,
and KEEP ONE, DISCARD the OTHER, (you can discard both) or<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">DRAW TWO CARDS from the UNFAIR EVENTS stack, and
KEEP ONE, DISCARD the OTHER, (you can discard both) or<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">DISCARD ANY ONE CARD from your hand to DRAW FIVE
cards from ONLY the UNFAIR PARK deck, keep one and discard the rest, or<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">BUILD FROM HAND or BUILD FROM SIX FACE UP CARDS
on game board, you pay the cost in money to do so. <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:<o:p></o:p></span></b></div>
<div class="MsoListParagraphCxSpFirst" style="mso-list: l1 level1 lfo2; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You can't have more than one super
attraction.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l1 level1 lfo2; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You can't have more than five total
attractions.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l1 level1 lfo2; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You can't repeat upgrades (same name)
on the same attraction (with the exception of Quality upgrades).<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="mso-list: l1 level1 lfo2; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">4.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You can't build a Showcase (super
attraction) until you have at least five stars in play.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpLast" style="mso-list: l1 level1 lfo2; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">5.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You may build upgrades on a closed
attraction.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpLast" style="mso-list: l1 level1 lfo2; text-indent: -.25in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">TAKE A LOAN, by following the instruction of the
UNFAIR LOAN card and turning it to the appropriate side.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">DEMOLISH, to remove an attraction, to make way
for something better. All upgrades on the chosen Attraction are demolished as
well.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">TAKE LOOSE CHANGE, you will gain 1 coin per
attraction in your area, whether they are open or not.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">When
does the game end?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Game is over at end of eighth turn. Count
attraction plus all of its upgrades to determine your score on the chart.
Repeat for all of your attractions. Apply all bonuses that apply, positive
and/or negative. Be sure to count your money, as every 2 coins count for one
point. Highest score wins!<b><o:p></o:p></b></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<img height="224" src="https://lh5.googleusercontent.com/-sj8uQPY_q4k/V7JBvI_q9YI/AAAAAAAAAgE/JwPE_DSeEqIh5otEn5EsYiU1JtaBaQ3UACL0B/w1140-h641-no/16%2B-%2B1" width="400" /></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , serif;"><span style="line-height: 18.4px;"><b>(How things looked at the end for Rob)</b></span></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">How
does the counting icons work for scoring?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">At the end of the game, you look at each of your
columns. A column will be an attraction at the base, and then upgrades will be
stacked on top (above it) for scoring purposes. You will add up all the icons
in one column, and then add that score to additional columns.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special Note: You made need to turn an upgrade
card to the side to read a special ability, and you will still be able to stack
the icons for counting purposes. An example of this would be the Idol of the
Clenched Fist (Upgrade Feature 1 Star) and you could have this turned to the
side to have the reminder text "Events cannot force you to discard from
your hand".<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">For
counting all of the icons in a column (we will call these groups)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 1 =5 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 2= 8 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 3 = 12 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 4 = 16 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 5 = 20 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 6 = 25 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 7 = 31 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 8 = 38 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 9 = 46 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 10 = 55 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 11 = 65 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 12 = 76 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 13 = 88 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 14 = 101 point<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 15 = 115 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 16 = 130 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 17 = 146 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 18 = 163 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 19 = 181 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 20 = 200 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 21 = 220 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 22 = 241 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 23 = 263 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 24 = 286 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 25 = 310 points<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<img height="224" src="https://lh5.googleusercontent.com/--K_ScpKjpdk/V7JB36dRa2I/AAAAAAAAAgE/Gl_rxP8-Nk4B6UAi366bY-GddCfB0wcFwCL0B/w1140-h641-no/16%2B-%2B1" width="400" /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">(My amusement park at the end)</span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">There are the Game Changer cards. These come as
three cards that are First Date, Grand Opening, and World Peace. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note from Kim:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">For your first play, just like with regular
players, we recommend playing with the First Date Game Changer-an introductory
rule variant of just 6 turns with Super Attraction and Difficult and Insane
Blueprints removed. It will ease players into the full game.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The Grand Opening card takes effect before the
game start. "Reveal your Showcase cards to the player on your left. They
choose a card for you to start the game with, already built into your park for
free.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The World
Peace card states: You cannot use Event Cards or Park card abilities which
affect other players.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Using any one of these Game Changers creates a
different game experience. Couple that with the number of players in the game, and the different theme
decks to be used (Jungle, Pirates, Robots, and Vampires), and no game will be
the same twice.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<img height="224" src="https://lh5.googleusercontent.com/-R9mPpIV5_8o/V7JBqa_PivI/AAAAAAAAAgE/9EXrHJWVsQsRckJ1Ou7h0RReptrSnYO9ACL0B/w1140-h641-no/16%2B-%2B1" width="400" /></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , serif;"><span style="line-height: 18.4px;"><b>(Hailey's Park at the end)</b></span></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Some
game results and comments we have collected:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
good:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">This information is based on an initial game
played by four frequent board gamers. The ratios of strategy and luck make it
fun. I averaged the numbers and the ratio looks like this: 34% strategy and 66%
luck. We really liked the decision tree that occurs in the game. We also liked
that the event cards can help you or hurt someone else (you choose). We think
this game is well set up for expansions to come. We think a theme deck that is
all about screwage would be fun too. The flavor text on the cards had many,
many, many laughs throughout the game. Our overall average (using a metric like
BoardGameGeek) was 7.4 out of 10. This game mitigates luck better than a lot of
games out there right now. We really liked the art and how the themes were
played out through the art. It really felt like you were building an amusement
park. Having six cards in the open is a good extension of your hand throughout the game. The First Date Game
Changer is good for not only non-gamers, but for everyone to learn the game. It
is nice that the First Date allows for a shorter game.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
bad:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">We think the Mayor's Nephew Card (Vice President)
might be underpriced (we did take into account that the card would make for an
easy target-such as Head Hunting). We felt that the easy and medium blueprints
(at least some of them) were harder than expected, or that they were too much
of a challenge based on their rating (although that may not be the case in an
eight turn game). We thought that the cost of the Quality Cards might warrant
having victory points attached to them, or a slighter higher star rating. Some
players felt that the game ran very long, especially considering that it was only
6 turns.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigfFqLQMmPqBd9t0pGb3WsiMftHPDKZ3oFPKhWSb4IoXfo4UMG-hbXBFyh4qTqPAC1FS3ff4fRWRGOdtayjlfi___fwO7j9KZN43zgBstr6vjizrGZx1yACpVgEytSaB9SUq2e7Y4iyP4/s1600/Unfair+Scorecard.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigfFqLQMmPqBd9t0pGb3WsiMftHPDKZ3oFPKhWSb4IoXfo4UMG-hbXBFyh4qTqPAC1FS3ff4fRWRGOdtayjlfi___fwO7j9KZN43zgBstr6vjizrGZx1yACpVgEytSaB9SUq2e7Y4iyP4/s320/Unfair+Scorecard.jpg" width="320" /></a></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> (The final score)</span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">This
game has really changed what we all thought of when it came to amusement park
games. What Unfair has going for it, is that it makes no apologies for being a "go
get em" game! If you play this game then you are willfully saying that you
know you could be messed with, that you could be messing with other players,
and that the city will go from being your friend to being your enemy! <o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">If
you scored a game solely on laughter, then this game scores high. There were
moments of take that, or I will get you back, or that card is too powerful so
let me do something about it. Yes you could play this game with the World Peace
Game Changer, but where is the fun in that? We play games where a common factor
is what you can do to the other player, and this game delivers!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">We
think players who like building their own personal kingdoms will enjoy this.
Players who like games where the play is lighter, and easily picked up will
enjoy Unfair. We believe younger players will need good instruction on how to
play, so the closer you are to the lower end of the age range the more you
should invest yourself in teaching the game slowly, methodically, and
completely, so that all can enjoy it. This is a game where even if you are
ganged up on, you can prevail. We had the situation where my wife was beat on
for three turns, and yet won that game!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Unfair
is a game, where you will find yourself saying at least once, "that is
unfair!"<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Unfair's Kickstarter starts Tuesday, August 16th, 2016</span></b></div>
<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<b style="line-height: 13.85pt;"><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Show your love and support the game at:</span></b></div>
<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<b style="line-height: 13.85pt;"><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span></b></div>
<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<b style="line-height: 13.85pt;"><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"> </span></b><span style="background-color: transparent; line-height: 18.4667px;"><span style="color: #222222; font-family: "adobe garamond pro" , serif;"><b>http://www.unfair-game.com/ </b></span></span></div>
<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<span style="background-color: transparent; line-height: 18.4667px;"><span style="color: #222222; font-family: "adobe garamond pro" , serif;"><b><br /></b></span></span></div>
<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<span style="background-color: transparent; line-height: 18.4667px;"><span style="color: #222222; font-family: "adobe garamond pro" , serif;"><b>Go to facebook and show support at:</b></span></span></div>
<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<span style="background-color: transparent; line-height: 18.4667px;"><span style="color: #222222; font-family: "adobe garamond pro" , serif;"><b><br /></b></span></span></div>
<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<span style="background-color: transparent; line-height: 18.4667px;"><span style="color: #222222; font-family: "adobe garamond pro" , serif;"><b>https://www.facebook.com/UnfairTheGame/</b></span></span></div>
<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<span style="background-color: transparent; line-height: 18.4667px;"><span style="color: #222222; font-family: "adobe garamond pro" , serif;"><b><br /></b></span></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">DON'T MISS OUT!!!</span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Thank you so much for reading this report on Unfair!</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-74605949239929433442016-08-13T12:04:00.000-07:002016-08-13T19:11:33.370-07:00Project Dreamscape, Designed by Sarah & Will Reed, Artwork by Julie Okahara, Produced by Undine Studios, Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Project
Dreamscape</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">, Designed by <b>Sarah & Will Reed</b>, Artwork by <b>Julie Okahara</b>, Produced by <b>Undine
Studios</b> </span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Reviewed by <b>Jason Elliott</b>
from <b>PaladinElliott Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 1-4 (due to a solo play
variant -which I personally like)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Time of game: 30 minutes (our first game took
around one hour due to learning the rules)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 10 years and up<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> You see in the news that Scientists
have developed a machine that will let people's dreams become real. You will
use a card (Z card) to form a stack of Deep Sleep (this is your currency) and
you spend it on REM (cards from the Dreamscape) that is placed in one of five
spaces alongside the Sleep Deck (deck of cards stacked in one pile).<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game? (Note: Basing this off the retail version copy)<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Rules Booklet<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">52 Sleep Deck Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">5 Z Shield Tokens<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2 Reference Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Active Participant Token<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">54 Card Expansion Deck (Marked with 3 Horizontal
Lines -one above another- called the Vent symbol)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Game Box<o:p></o:p></span></div>
<div class="MsoNormal">
<br />
<img height="222" src="https://lh5.googleusercontent.com/-YR68XYemK0c/V6zb5_GEgbI/AAAAAAAAAYo/t-vXBmVKOTItBFY6g4Ctw3qkPndUy5IxQCL0B/w1218-h685-no/16%2B-%2B1" width="400" /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You want to purchase Sleep Cards on the
Dreamscape to take actions and allow for the most matches of symbols. Each card
will have two symbols on it, and matches of 2 or more score points. All players
total these points at the end, and the one with the most points wins!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Each person takes one card and flips it to the Z
coin side, to start their Deep Sleep Stack (Currency). Beside it they will
place the cards they acquire on their turn, to form the REM stack. These cards
will stay in the order in which they are placed, until such time that an effect
makes it change. You will have the Sleep Deck in one stack, and then draw 5
cards to placed in a row beside the deck with the corresponding coins below
them indicating cost. To the left of the Sleep Deck will be the discard pile
for both Z cards and Sleep cards. Now you are ready to play.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> This took into account that we were playing the
expansion as well. With the expansion you will switch out base symbol types
(all with that symbol) with variant symbol types (all of that symbol).<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> As an unofficial variant you could play with all
the card types (which we also did). By switching out you allow for more varied
play.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<br />
<img height="224" src="https://lh5.googleusercontent.com/-Du2odgFdyss/V6zcWTW4OVI/AAAAAAAAAYo/rgZYlXO5WYsrzUe5AJuqhqERBNCAYSF2ACL0B/w1218-h685-no/16%2B-%2B1" width="400" /><br />
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Now
to play: </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The first player is the one who can first recall
and describe a recent (interesting) dream. With this you will have the option
to take one card (you don't have to) with the Z coin side facing up, to add to
your currency. <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note: </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Z coin cards at the end are minus one point for
each at end game scoring. Yes, they will help you buy more cards during your
turn throughout the game, but take into account what will happen in the end.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Y</span><span style="font-family: "adobe garamond pro" , serif; font-size: 12pt; line-height: 115%;">ou then will tap, or turn your Z cards as you
spend them on Dream cards in the Dreamscape (positions 5 through 1 going from
left to right). When you buy a card, you choose one of the two abilities on it
to activate, and when the ability resolves you add it to your REM stack (the
stack where symbols matching in order will score points).</span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> You will be able to orientate (top to bottom,
bottom to top, not flipping the card over to its other side) to match symbols
(adjacent in order if laying side by side), but you can NEVER switch the card
order unless an ability from a card in play tells you to do so.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Once you have spent your Z, or you cannot afford
anymore cards, you declare your turn to be over. Any gaps on the Dreamscape,
shift down to the lowest possible position and then draw as needed to refill
all 5 positions. You always have to buy at least one card, but you don't have
to buy anymore than that.<b><o:p></o:p></b></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<img height="224" src="https://lh5.googleusercontent.com/-VIdGE0D64ZA/V6zcbi85pJI/AAAAAAAAAYo/XUmRLqgVShcLR1Odcy4BYtYISb-d2pSoQCL0B/w1218-h685-no/16%2B-%2B1" width="400" /><br />
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">When
does the game end?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The game ends when the Dream deck can no longer
supply cards to all 5 of the Dreamscape positions. You will not add cards from
the discard deck.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">How
does the matching symbols work for scoring?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">At the end of the game, you look at your row of
REM cards and find your strings of matching symbols at both the top and bottom
of the card. At any time prior to
scoring, you can change the orientation of the card to adjust which symbol is
at the top and which is at the bottom.
This must be finalized before you start scoring your deck.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">For
matching adjacent symbols (we will call these groups)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 2 =2 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 3= 4 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 4 = 6 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 5 = 8 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 6 = 10 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 7 = 13 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 8 = 16 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 9 = 20 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 10 = 24 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 11 = 29 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 12 = 34 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 13 = 40 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">and on page 14 a note that it is possible playing
with the variant to achieve a...<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">group of 14 = 46 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You will add up the points for all the groups (top
and bottom) and with your total you will subtract 1 point for each Z coin card
(Deep Sleep card)<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<img height="224" src="https://lh5.googleusercontent.com/-sUR68AamgLU/V6zcBPPG48I/AAAAAAAAAYo/OiMSzgVMxjUlvzKay2XrPGlq7TkYlUq4wCL0B/w1218-h685-no/16%2B-%2B1" width="400" /><br />
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">There is a solo play variant that allows a scale
to judge yourself against point wise. The scale gives you different results
(better the higher you go). The range for each is:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Under 15 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">15-24 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">25-34 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">35-44 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">45-54 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">and <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">55 and higher points for the best outcome<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">With this variant, you don't shift the cards on
the Dreamscape, you discard them. You will choose the order of the discard.
Then fill the positions as usual, turn the Z cards face up. The solo game is
over if you cannot refill the Dreamscape from the Dream deck. You total your
points per usual rules.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Some
game results:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Our games so far have us wanting to play more.
The first game we had to cut short due to a lunch break, but in the last
declared turn we had a final score of 17 to 7 (my wife Stephanie versus
myself). We played another game where I won 14 to 10, so we have been able to
have close games. The latest game my wife and I played she won 39 to 33.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">This
game has gone into our rotation of two player favorites, for being a quick
learn, and really solid head to head mechanics. The game plays as a continual
threat to making the most of your card matches. Will your opponent mess up your
stack by removing the top card? Will your opponent make you lose one of your
currency cards, inhibiting your purchases for future turns. You will have ways
to copy abilities, and in other cases if you cannot perform an ability you will
just ignore it.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">The
game makes for strategic decisions through how you use your cards and the
timing of the placement. You may not get the cards you need to rearrange cards
in your stack (don't have enough Z currency or enough time). Maybe you just
focus on your stack, at the expense of offensive play against your opponent.
You must decide, as the elements of luck will be in what cards come up from the
Sleep Deck.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">In
conclusion, players who enjoy working on matched sets, who love using abilities
to mess with other players, who enjoy colorful playful art, and who enjoy card
manipulation, will find this game a great addition to their collection.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Thank you so much for reading this report on Project Dreamscape!</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-45412933075580005732016-08-09T19:04:00.001-07:002016-08-09T19:04:28.562-07:00Fishy Tactics, Kickstarter by Toby Fairclough, Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Fishy
Tactics</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">, Kickstarter by <b>Toby Fairclough</b>, Reviewed by <b>Jason
Elliott</b> from <b>PaladinElliott
Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 2-4<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Time of game: Plays in a very quick 10 minutes
(including teaching players how to play)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 4 years and up<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> It is time to go fishing. You and
the players have gone out to the water, and you have taken position with your
boats. Now it is time to catch some fish by reeling them in, but wait, there is
a pesky crocodile going around and eating them. Try and get as many as you, and
at the same time try to get higher value fish (denoted by color). <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game? (Note: Basing this off the prototype copy)<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Rules Booklet<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">One fabric board (makes it take up less space)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">1 Cloth Travel Bag<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">1 six sided die<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">1 Crocodile Meeple<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">3 Red Fish Meeples<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">5 Orange Fish Meeples<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">7 Yellow Fish Meeples<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">9 Blue Fish Meeples<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">1 Spinner ( I attached a plastic jar lid with
super glue for stability)<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You want to catch the most fish worth the highest
points. The player (or crocodile) with the most points worth of fish at the end
of the game wins. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Each person who wants to fish will pick a boat to
cast their line from (rolling the die is how many spaces you reel a fish in).
You want to place the green crocodile in the middle of this 5 by 5 grid playing
board. Then take the fish and place them in the bag (to make it random) and
place one fish each in the remaining 24 squares. Make sure you have your die
and spinner ready, and you are set to go!<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Now
to play: </span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The first player is the one who is determined
randomly. So may I suggest, maybe the last player to actually go fishing, or
the first player to name a type of fish, or the first to name a fish movie. On
a player's turn, you will first spin the spinner to determine the direction
that the crocodile moves. The crocodile will move one square left or right, up
or down, or diagonally. If there is a fish where the crocodile moves then the
crocodile eats it. If the crocodile cannot move, then the crocodile stays in
place (at the borders). You will then roll a die to determine how many squares
you can move a fish. The idea will be to move that fish to your boat space.
Moving from the square adjacent to the boat to the spot where the boat is
counts as one move. Once this has happened you score that fish. Remember though
that on someone's roll of a six, they can choose to steal from you, and you
place all of your scored fish in the cloth bag, shake it up, and they choose
one at random to place in their scoring area. Once you have rolled a 1 through
a 5 and made your move, or a 6 and stolen someone else's fish your turn is
over. Please remember that scoring fish works like this:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Blue Fish = 1 point each<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Orange Fish = 2 points each<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Yellow Fish = 3 points each<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Red Fish = 5 points each<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Special
Note:</span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"></span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">There is a way to block a fish from moving. You
are allowed on your turn (roll of 1 through 5) to move a fish onto another
fish. Think of this as the top fish made the lower fish go deeper in the water.
The lower fish is blocked and not allowed to move. To free the fish below, one
must move the fish on top. This would be a strategy used to block high point
fish.<b><o:p></o:p></b></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">When
does the game end?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The game ends when the last fish has been claimed
by moving into a player's boat or is eaten by the crocodile. At that point all
players total their scores, and the score of the crocodile. The highest score
wins!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You could ignore playing against the crocodile. You
can always do this if you want for the little ones to have a human player win,
but I have not seen any reason to do so. You may also instead of the spinner
apply an eight sided die with the directions the crocodile will move. You draw
out a 3 by 3 grid on a scrap piece of paper, and mark all the squares (except
the true middle square) with the numbers 1 through 8 to determine where the
crocodile goes.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Some
game results:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Our games so far have been wonderful, there is
enough randomness to the game that different players have won each time. This
is a good game for younger players because there is a higher emphasis on luck
than on strategy. In fact everyone has figured out that it is not only about
getting the highest point fish, but in blocking them from other players as
well. In fact, as we speak, another round of the game is being played upstairs!
<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt;"><br /></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt;">I
would easily say this game is going to be a family favorite, due to being
readily available for not only the parents, but for our 7 year old son (Arnold)
and 5 year old daughter (Talia) to play. I will be scoring this a 10 on the
BoardGameGeek.com scale (1 through 10, where a 5 is I would play it 50% of the
time it is mentioned for playing). This score is based only for families with
small children. I am not going to have anyone compare it to solely adult skill
level games, with that being said this deserves a 10 out of 10. Why the high
score? First, it has an easy learning curve, where both of my children picked
up how to play the game in only a few moments. Second, the theme and fun match.
My kids were giggling, my wife and I were giggling, and when anyone stole a
fishy, there was all kinds of noises being made. Third, the size of the game.
Toby focused on making a great game, that could travel with you, and be part of
your collection, and he did that very, very well! Fourth, the quality of the
parts mean this game will hold up for a long time, and that is what I want in a
game. Fifth, it is very colorful, as the fish look like they are swimming
around, and the color palette is eye catching.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt;">In
conclusion, this is a MUST for those families who want to bring their little
ones to the table. Maybe you want to teach them to socialize, or maybe help
them with their Math Counting skills. Maybe you want to teach them about making
strategic decisions in a very light hearted, non threatening way. It could also
be that you want to play a game that is very quick, good for laughing, and
simply enjoyable. Look no further, because this will be a great family game to
play amongst parents and their children for years to come!<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">Thank you so much for reading this report on Fishy Tactics!</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-44865610642652155472016-08-01T19:06:00.002-07:002016-08-01T19:30:25.139-07:00The Oregon Trail, Produced by Pressman (2016), Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
Oregon Trail</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">, Produced by <b>Pressman (2016)</b>, Reviewed by <b>Jason
Elliott</b> from <b>PaladinElliott
Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 2-6<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Time of game: Not stated (our games lasted
roughly 45 minutes each)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 12 years and older<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> </span><br />
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">It is the year 1847, you are a
family travelling across the United States, going from Independence, Missouri
to the Willamette Valley, Oregon. You must get your families safely to Oregon,
outlasting many perils on the journey, including: starvation, snake bites,
Cholera, Typhoid, oxen dying, extreme cold, being stranded, Measles, thieves,
Dysentery, broken bones and bad drinking water. You will need to keep at least
one family alive through to the end of the journey in order to win the
game. This game is based on the old
computer game that was played in many schools in the 1980's.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Rules Booklet<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">One double sided, laminated board. One side is the members of the party where
you write their names, and the other side is their tombstones where you can
write an epitaph if they die during the game. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 Erasable Marker<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">1 six sided die<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">58 Trail Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">32 Calamity Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">26 Supply Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Keep at least one person alive going through a
journey that will be 50 trail cards (this counts Towns and Forts, and not
counting the start and end cards). There will be times when the strategy will
dictate letting someone die to increase the chances of the rest making it.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Write the names down of the party members (and no
you don't have to use your real names). Place the start card (Independence, MO)
and the finish card (Willamette Valley, OR) about 3 feet apart from each other
on the game board. You will sort cards out into stacks of Supply, Trail, and
Calamity. You then deal each player 5 trail cards (no matter the number of
players). Then deal out supply cards, based on the number of players, as
follows:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">6 players - each get 3 supply cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">5 players - each get 4 supply cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">2, 3, and 4 players - each get 5 supply cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You can look at your own supply cards and trail
cards at any time, but others don't know what you have. The youngest player is
the shopkeeper (you can trade two supply cards with the "shop" for
the one you need or you can stop at the "shop" when you are in a Town
or Fort). Once the initial supply cards have been dealt, you sort them into
stacks (Medicine, Clothes, Food, Clean Water, Oxen, 100 Bullets, Spare Parts,
and 200 lbs food). <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Now
to play: </span></b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"> <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The first player is the one born closest to
Willamette Valley, Oregon. You start with any trail card and connect it to the
start (before the start, as if you just came into town). As a tip, play a trail
card that says you have to draw a calamity, for in this way you will avoid it.
No harm is allowed to the party when starting the game. Then you will have two
choices on your turn, where you can play one trail card, or one supply card,
not both. Any trail card will connect to
a Fort, Town, Start, or Finish regardless of the trail's orientation.
These orientations can be on one side of the card or to the middle, so if you
were looking at the trail from the rear towards the forward, you might be
veering left, right, or back to the middle. This is important as you have to
play a trail card that connects to the previous one. The cards must be lined
up, and the rules do a very nice job of showing exactly what they mean. You are
allowed to turn the card one way or the other, whichever you believe to be the
best move. The reason you would be opting to play a supply card is to remedy a
calamity that is in effect either for a player, or for the entire group. Always
pay attention to these, as many stipulate if certain conditions are not met
within one full round (each player gets one turn) the whole party will die. If
you don't have the right supply card, you are allowed to trade to the bank
(shopkeeper) at 2 of your cards to 1 that you need. This can happen at any time
as a free action, and in addition it can be 1 card from player a and 1 card
from player b, but the two players must decide who gets the supply card that is
coming back. If you don't have a legal trail card, and you don't have the supply
card you need in response to a calamity, then you must draw one trail card, and
end your turn. When a supply card has responded to a calamity card, place it
beside the calamity, because in some cases it will take 2 cards to be dealt
with. Once a calamity is dealt with it does not come back, but all supply cards
go back to their respective supply decks and are immediately available. Once
you have played 5 trail cards side by side (in this case we will say "a,b,c,d,e")
you will stack them with "a" being the top and continuing in order.
You will need to have 10 stacks of 5 cards to accomplish the journey (that is
your 50 cards traveled). If at least one player is alive when the 50th trail card is resolved, the players win!<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">S</span><span style="font-family: "adobe garamond pro" , serif; font-size: 12pt; line-height: 115%;">pecial Note: if the game is only two players, or
the group is brought down to two players, then each player is allowed to play
two cards instead of one.</span></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Special Note: Some trail cards will use the die,
and depending on your roll you might succeed, fail and lose a supply card, or
fail and die.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">When
does the game end?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">The game either ends when the entire party is
dead (players lose) or when a living player reaches the 50th Trail card
(players win)<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">You could lower the total distance you need to
travel to make for an easier game, and I am sure some players will consider
this. This game is based off of its original computer version (which was a pain
in the...) so some will find this game quite difficult.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Some
game results:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Our four players decided from the onset that all
decisions would be made for the whole of the group for a win, no matter what.
On top of that it was decided that it would be a four player game due to
getting the most supply cards. 2 players get to start with a grand total of 10
supply cards, 3 players would start with 15 total supply cards, 4 players would
start with 20 total supply cards, 5 players would start with a total of 20
supply cards, and 6 players would start with a total of 18 supply cards. We
felt that we maximized our chances and yet one died of a snake bite (automatic)
and one died of Typhoid as we had neither the right supply card, nor enough to
trade for the right one). Even with all of our measures we finished with two
people alive to win, with one player having one trail card, and the other
player having one supply card. In other words we barely made it! <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b>
<b><span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:</span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span>
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I
would easily say this game is going to be hard for some groups, maybe too hard.
It has so much chance that groups who want more strategy are going to look at
this and take a pass. The luck is mitigated by choice initially, but from about
halfway to the end game you turn mostly to luck. Your strategy will be more in
letting someone die at the right time to save the party, or the moment when it
is decided to do the 2 for 1 supply trade because it will be the best outcome.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">The
game stays true to the spirit of the original computer, with lots of chance,
and not being easy. That being said scores at the table put the game at an
average of 5 out of 10 (boardgamegeek.com scale), so this game is easily not
going to be for everyone. People who enjoy will be nostalgic about the original
computer game, who like the theme no matter what, and people who love card
games no matter what.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I
am personally giving this a 5 out of 10, as I would play it 50% of the time
someone says "do you want to play it?". I would advise everyone out
there to preview this one first, because it may not be to their tastes! It also
may be hard to have little ones to play since everyone has to be on the same
page to win.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><br /></span></b>
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">Thank you so much for reading this report on The Oregon Trail!</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "adobe garamond pro" , "serif"; font-size: 12.0pt;"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-18030483828961864032016-07-28T09:14:00.001-07:002016-07-28T09:14:49.166-07:00Junior Labyrinth, Produced by Ravensburger, Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Junior
Labyrinth</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">, Produced by <b>Ravensburger</b>, with Design by <b>Max
J. Kobbert </b>&, Artwork by <b>Joachim
Krause<o:p></o:p></b></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Reviewed by <b>Jason
Elliott</b> from <b>PaladinElliott
Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 2-4<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Time of game: Not stated (our games lasted
roughly 15 minutes each)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 5 years and older<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> </span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You are ghosts in a maze. This maze
is ever shifting, and to escape all of the important items/creatures/people
must be found. The twelve that must be found are:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">A jester, a dragon, a lute, a dagger, a clock, a
treasure chest, a knight's helmet, an owl, a mouse knight, a frog, a
candelabra, and a throne.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Rules Booklet<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">One game board <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">12 secret tokens (the 12 items/creatures/people
mentioned above)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">4 Ghosts with stands to serve as player pawns (one
each of red, blue, green, and yellow) <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">17 maze cards<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">In this game you want to collect the most tokens,
for when the last one is claimed by one of the players, the player with the
most tokens wins. Each token can be considered as 1 point.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">How
do I set the game up?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Set the board up, and notice that there will
pieces locked into place, players will be moving pieces around them. Make sure
your pieces are accounted for, and the ghosts are in their stands. You will
shuffle the maze cards and place them face up on the board, this makes it so
that the game board is different each time you play. One maze piece will be
left over. Players will insert this
piece into the maze, causing a row or a column to move either
up/down/left/right and pushing another maze piece off the board. You will mix
the 12 secret tokens face down beside the board. Players will draw from this
pile which will tell them what item/creature/person they have to rescue. Place
your ghost on the corresponding space on the corner of the board. <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Now
to play: </span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The players determine who is the bravest to
start. Turns will continue in a clockwise fashion from this point. You will
take the extra maze tile and place it in such a way that your ghost will have a
clear travelling path (or as close as you can get) to the matching picture of
the secret token you have drawn. There are arrows on the board to assist you on
what rows and columns can move, and in what way. The maze tile that is pushed
off must be used by the next player. You will move to whatever position you
deem is best to try and reach the symbol that you have drawn. Walls will stop
your movement.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Special Note: A maze card can't be pushed back in
at the same place where the previous ghost sent it off the board. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Special Note: If a ghost is pushed off the board,
they are then placed onto the tile that was added back to the board. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Special Note: If a ghost is pushed off the board,
and placed back on the board, this moving of a playing piece does not count as
a turn.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Special Note: You can be on a space that is
occupied by other players.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If you reach your goal, then score your token
(keep it in your personal space at the table) and end your turn. Otherwise, you
will say your turn has ended when you stop your ghost in what you believe to be
the best position possible. The next player will continue the hunt of the drawn
token, and if they are able to reach it, then they take the token for their
own. <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">When
does the game end?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">When the last token is claimed.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Are
there any variations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You could mix up the tokens and distribute them
out to all the players. Once a player completes all of theirs, everyone else
who hasn't played in that round will get to respond. The highest score at that
point wins. Another way is with the tokens only known to you, going from the
previously mentioned distribution to all players. When a ghost completes a
token, then it is revealed. <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Some
game results:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">First game, our 5 year old daughter Talia beat me
5 to 4, as we had to cut our game short due to an emergency. She had collected
the Frog, the Dagger, The Candelabra, and the Helmet. I had the Jester, the
Clock, The Treasure Chest, and the Chair. She was the blue ghost, and I was the
red ghost. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Our second game was daddy winning 7 to 5, and it
played about 20 minutes.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The third game was my nephew Ian against myself,
and I had won 7 to 5 as well, in about the same amount of time. Ian was also
able to easily pick up the rules of the game, and he is 9.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Final
Thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">First, let me be very clear that I am scoring
this as a Family Game, with small children. My boardgamegeek score would reflect
that some or all the players would be children. I would not expect a group of
all adults to play this version of Labyrinth. That being said, on a family
adjusted scale this game is a solid 8 out of 10. There have been a few times
that the kids wanted to play something else, but about 80% of the time they
will play it. The learning curve is not overwhelming, but for some, making the
spatial recognition and connections might be a little bit of a struggle. For
little ones, it can possibly be taxing due to the ability or inability to see
moves ahead in one's mind (if I do this, it will lead to that), and not
everyone easily picks that up.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">I fully believe that this is a great family game
that deserves at minimum a look, especially if you are trying to play games
with your little ones that help them develop skills to look ahead.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";"><br /></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">Thank you so much for reading this report on Junior Labyrinth!</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";"><br /></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";"><br /></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";"><br /></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";"><br /></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-32354426127515920812016-07-26T14:38:00.002-07:002016-07-26T14:38:44.045-07:00Pixel Glory, Produced by Zafty 2015, Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Pixel
Glory</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">, Produced by <b>Zafty 2015</b>, with Design by <b>Frank
Alberts </b>&<b> Russell Ng</b>, Artwork
by <b>Russell Ng</b>, <b>Clara Ng</b>, and <b>Konstantin
Boyko<o:p></o:p></b></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Reviewed by <b>Jason
Elliott</b> from <b>PaladinElliott
Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 2-4<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Time of game: 30 minutes<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 13 years and older<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> You are a party of magic users,
reminiscent of an adventuring party in Final Fantasy 1 for the Nintendo
Entertainment System (NES) North American Side. It is as if the players are all
mages, who will set forth into the local dungeon to kill not only monsters, but
a Dungeon Lord (Final Boss), and a Dungeon Keeper (Dungeon Lord's Lieutenant).
The party must work together in casting spells but it is everyone for
themselves in dealing the killing blow (you receive the Glory Points on the
monster/lord/keeper by dealing the killing blow). Clear out all of the monsters
and the Dungeon Keeper to fight the Dungeon Lord, and the highest score at the
end wins!<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Rules Booklet<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">90 Basic Attack Cards made up of 30 Fire, 30
Earth, and 30 Water<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">36 Spell Cards made up of 12 Fire, 12 Earth, and
12 Water<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">26 Monster Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">36 Auction Cards (9 for each player, with values
of 1 through 9 for each player)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">1 Tiebreaker Staff Card<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">4 Tooltip Cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">12 White Cubes that track Combo Point Counters<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">12 Red Cubes that track 1 Hp each<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">7 Red Hearts that track 5 Hp each<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><b>Special Note:</b></span><span style="font-family: "Adobe Garamond Pro", serif; font-size: 12pt; line-height: 115%;"> We added 20 Wood Cubes and 10 Wood
Hearts (all natural wood color) to help support tokens being placed in the
game. The Wood Cubes are 1 Hp each, and the Wood Hearts are 5 Hp each.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">In this game you want to collect the best spells
through an Auction process. Each player will use their Auction cards (1-9) to
bid on spells that are drawn and placed in an available pool. Each player will
receive a total of 9 Spell Cards, and whatever appropriate support Basic Cards
they need (at the bottom of the Spell Cards they will have an element times a
number, such as Fire x3, which would mean if you receive that spell card you
also take 3 Basic Fire cards with it). The bidding serves the purpose of the
highest bid chooses first, next highest is second and so on. There will be an
extra spell that is discarded during each bid in a two or three player game,
while all spells are taken during each bid in a four player game. These cards
will form your deck to be used during the second phase (Dungeon), and the
auction is known as the Town Phase. Once the Town Phase is over, all the
players enter the Dungeon Phase. You will have to consider on your turn how to
deal out enough damage to kill enemies and get their points, while not making
enemies too weak and thus easier for your opponents to kill. Don't fret if you
don't kill an enemy, because if you fail to do so on your turn you will receive
1 Combo Point (White Cube), and you can use 3 of them to instantly kill any non
Dungeon Lord/non Dungeon Keeper Card (Elemental Cards are what can be killed,
and they are denoted by being colored Red for Fire, Blue for Water, and Green
for Earth, there will also be symbols on your Basic Cards that correspond to
the colors with Flame for Fire, Water Drop for Water, and Leaf for Earth). When
all the Monsters and Dungeon Keeper are defeated, then out comes the Dungeon
Lord, once it is defeated, the player with the highest points wins!<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">How
do you deal damage and defeat monsters and win the game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You have victory points on the bottom right of
the Monster/Lord/Keeper Cards that will vary from 1 to 3 points each. In order
to gain the victory points, you will need to deal enough damage to kill the monster,
which will be denoted in the top right, and will vary from 8 Hp to 20 Hp. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">At the start of your turn, you will draw 4 cards,
you must use all of your cards during your turn. Even if you don't want to, you must exhaust
all of your cards during your turn, regardless of whether or not it sets up
your opponent to defeat the monster. The
exception to this is that you can put one card in "reserve" at any
time. You can also take your card out of
reserve and use it at any time. Your spells will deal certain amounts of
damage. If you use an attack card against its elemental weakness you will add
+1 damage per card used, (Earth is weak
to Fire, Water is weak to Earth, and Fire is weak to Water). If you use 2 Fire
attack cards against Gargantula (weakness Fire) you will deal 4 damage (each
card is 1 damage, and due to elemental weakness you deal +1 and +1 again, so 1
base +1 weakness +1 base +1 weakness for a total of 4 damage from those two
cards. You can also use Basic attack cards to set off an SP condition (Synergy
Points) on a Spell card to use extra abilities and deal extra damage. If the
card says 3 SP and is red, if you sacrifice 3 Basic Fire cards with the Spell
you activate its SP power instead of its regular power. All of this is how you
kill creatures, and then add up your points at the end to determine who has the
highest.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Special
notes about scoring: </span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> In the event of any tie, whether it is during
an auction, or totaling of points at the end, the person holding the Staff of
Tiebreaking wins! When the Staff of Tiebreaking has been used to decide something,
it is then passed to the other person who lost the tie, if this is not
applicable then give it to the next player involved in the tie in clockwise
order.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">How
long does the game go? How does a game turn work?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The game is set for 30 minutes. There are the two
phases, first is the Town Phase, and second is the Dungeon Phase. The Town
Phase will see everyone build their personal arsenal of Basic and Spell Cards.
When each player has gone through nine bids, then the second phase starts. The
Dungeon phase will see 11 to 15 monsters (depending on number of players), and
3 monsters come out at a time (unless you play as two players in which case you
will see all 11 at once). Once these monsters are defeated, including the
Dungeon Keeper, you will all fight the Dungeon Lord. Once it is defeated, count
those points up, and highest wins! The longest part of phase one will be
deciding what spells you want to have and use. The longest part of phase two
will be deciding how to distribute your damage to maximize your points and
minimize points for the other players.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Final
thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">First off, this game blows my mind at how it
throws me back to playing Final Fantasy I
on the Nintendo Entertainment System, and Final Fantasy II and III on
the Super Nintendo. It is themed beautifully for this. The game plays quick,
and the learning curve is low. Everyone is guaranteed their nine spell cards,
but the auction can become interesting when there is one really great spell in
a group. The second phase made for a constant struggle between dealing out
damage to kill monsters but not set up the other player for success on their
turn. It was very gratifying when you would kill a monster, and you would do
everything in your power not to hand over the game to the other player. Lots of
strategic decisions to be made here. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You are going to like this if you are into deck
building, spell casting, and damage distribution games. This is not a heavy,
nor a long game, so it will serve to be a great in between game. If you or your
players like throw backs to some of the Japanese Role Playing Games (JRPG) then
this is a must get! <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">We loved that it played quick, and that the score
went back and forth until the very end. My wife was up by one fighting the
Dungeon Lord, so whoever dealt the killing blow would win the game, and she did
in an epic fashion. It was down to the wire, and even though I lost, I felt
pleased with a narrow loss. We will be teaching it to our kids as we believe
the learning curve easily allows for it, so I can strongly recommend this as a
family game as well. I see great potential for expansions and homebrews for not
only additional monsters and bosses, but also spell cards and new elements.
What was bad, was there were some game issues not clearly addressed, such as what
defines a monster, and why would the Dungeon Lord allow you to gain combo
points if they could only be used on other monsters, yet those monsters
wouldn't be there as the Dungeon Lord is the final boss. Also why obtain combo
points if they cannot be used on the Dungeon Lord.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">All in all I score this a 9 and my wife and 8 on
the BoardGameGeek scale, and that says a lot seeing how she publically declares
all the time that she is not into deck building games. This is a game that
deserves a look at minimum, but will probably be a hit with a lot of players
that are nostalgic about 80's and 90's video game rpgs!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">Thank you so much for reading this report on Pixel Glory!</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-55183524793335791002016-07-23T17:33:00.001-07:002016-07-23T17:33:34.751-07:00Holmes: Sherlock & Mycroft, A game by Diego Ibanez, Art by Pedro Soto, and produced by Devir -Reviewed by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Holmes:
Sherlock & Mycroft</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">, A game by <b>Diego Ibanez</b>, Art by <b>Pedro
Soto</b>, and produced by <b>Devir<o:p></o:p></b></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Reviewed by <b>Jason
Elliott</b> from <b>PaladinElliott
Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
are the recommendations for this game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Number of players: 2<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Time of game: 30 minutes<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Age recommendation: 10 years and older<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The
back story:</span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> In this two player game, one of you
will choose to represent Sherlock Holmes (arguably the greatest detective of
any story) or Mycroft Holmes, who represents the Crown's Prosecution. The two
brothers are pitted against each other over a case of one Michael Chapman, who
has been arrested in connection to a
bombing in London's Houses of Parliament. If Mycroft wins, then Michael was
guilty of being a terrorist, and if Sherlock wins, then Michael is innocent
(Michael's family has hired Sherlock to prove his innocence in the matter). It
is an investigative duel between the Holmes Brothers.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
comes in the game?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The Game Board (which marks the days- rounds- of
the investigation)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">3 Action Marker meeples for each player (blue and
orange)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">12 Character Cards consisting of: Doctor Watson,
Mrs. Hudson, Inspector Lestrade, Irene Adler, Inspector Gregson, Wiggins,
Langdale Pike, Toby, Shinwell "Porky" Johnson, Billy The Bellboy, Von
Kramm, and Violet Hunter<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">3 Optional Cards consisting of: 1 two sided card
of Sherlock/Mycroft, 1 James Moriarty
card, and 1 Sebastian Moran card<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">A clue deck of 52 cards: 3x False Pass, 4x
Explosive, 5x Cigarette, 6x Bullet, 7x Button, 8x Footprint, 9x Fingerprint, 5x
Wildcard, and 5x Map Fragment<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">24 Investigation Markers (Magnifying Glass)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Rules Booklet<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">What
is the end game objective? What am I striving for?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">In this game you want to collect the most of a
type of card. In this sense you are card collecting (collecting clues), and you
want to have the most of each type at the end of the game to get the listed
number of points on the card. To get these cards, you visit characters that
allow you to spend your investigation tokens and in return receive cards. To do
this, you will need to visit characters to receive investigation tokens. So get
investigation tokens to get cards to have the most of each card type to win the
game. Thematically speaking, it is as if you, by having the most of a certain
type of clue, make the correct deductions, and receive the points for it. <o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">How
do we count these points for end game scoring?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You have 7 main types of clues with the values
3,4,5,6,7,8,9, and if you have the majority of a given number you receive the
point value of the card minus the number of cards the opponent holds of that
given type.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Example, in our game my wife and I each had 5
nine cards, she had 5 of the nines, and I had 4 and added a wild card, so
because of this no one was awarded the points for the nines. Had I not been
able to add the wild card to them, she would have had 9 minus my 4 cards of the
nine type, giving her a total of 5 points for that number. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">You then have the Map Fragment cards that work
like this:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If you have one, you lose a point<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If you have two, you gain a point<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If you have three, you gain 3 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">If you have four, you gain 6 points<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">and if you have five, you gain 10 points<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Special
notes about scoring: </span></b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;"> You can add the wild card immediately to a
preexisting clue set, or start a new clue set on a later turn, but if it is
unassigned at game's end, you subtract 3 points for each one this way. The
other thing to consider is that you will have some clues as open knowledge
(white card image at the bottom of the character card, or private knowledge
with a black card image at the bottom of the character card), so you may not
know what is being held until the very end of the game. Finally, there are some
characters whose ability allows you to steal or trade cards with your opponent,
so clues that are out in the open are never truly safe.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">How
long does the game go? How does a game turn work?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The game is set for seven turns (days of
investigation). On day one, you will set up Dr. Watson Mrs. Hudson, and
Inspector Lestrade as three characters that are never exhausted. A character is
exhausted if both players visit that character on the same day. Exhausted
characters must "rest" for the next day and are flipped over at the
end of the day. You will draw two characters at random to be placed below Mrs.
Hudson and Inspector Lestrade for day one. After that you will draw one
character at random to be added each day, so this means at the end of the game
there will be one character left that was not drawn (this helps keep each game
different). The first step is ignored on day one, which is when the new
character emerges, as this is already done for day one with setup. You will take turns taking actions with your
meeples, three each, and as you do this lay your meeple down like it is on its
back to know it is spent. On new days, you just stand them up to show they are
at the ready. You then take turns moving your meeple from where it was to its
new location. Some things to remember, you can never have more than one of your
meeples on any given character, and you can't go to a character that is exhausted.
When you visit a character, you follow the actions listed on the card, and then
the other player moves a meeple and does the same. At the end of the day, flip
over the characters who are exhausted and the ones who have rested during the
day so they are once again active. For
example, if both players visit Inspector Gregson on day one, that will mean
that the Inspector will be flipped and unusable for day two, and he will be
ready to use on day three. After you have flipped exhausted and rested
characters, stand your meeples back up, and draw the new character to start the
next day (round).<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">Final
thoughts:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">First off, what a great game! My wife scores it
as a 9 and I a 10 on the Boardgamegeek scale. We loved that it had a solid yet
easy learning curve. We loved that it played very fast, and we loved that it
was very close all the way to the end. With this game, you are collecting
tokens and cards, and you need to strategize keeping in mind the number of
turns and days remaining. If the investigation token pile runs out, you have to
spend as no more can be collected, so the game does not lend itself to resource
hoarding. You also have to take into account cards that are hidden from public
knowledge versus those that are exposed for all to see, as well as wild cards, which
can swing the balance at a crucial moment.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; line-height: 115%;">The game plays well, with a great theme, but
there isn't any actual mystery solving as part of the game. This can be seen as both a positive and a
negative. For those who want to solve a
puzzle or mystery, they might be disappointed but for those who are not really
interested in solving mysteries or that aren't huge Sherlock Holmes fans, the
theming is good, but not overwhelming. If you are looking for a great two
player head to head game where each choice can make the difference in your
victory, then look no further because you have found it!<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">Thank you so much for reading this report on Holmes: Sherlock
& Mycroft!</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">I hope you will check out my PaladinElliott Blog at:</span></b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://paladinelliott.blogspot.com/</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">check out
some of my videos at:</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and check out my <b>Ready To Game</b> <b>Podcast</b> at Soundcloud and/or Itunes:</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">and remember I am always....<b>READY TO GAME!!!</b></span><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<br /></div>
<div class="MsoNormal" style="margin-bottom: 0.0001pt;">
<br /></div>
<br />
<div class="MsoNormal" style="background: white; line-height: 13.85pt; margin-bottom: .0001pt; margin-bottom: 0in;">
<b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: "Courier New"; mso-fareast-font-family: "Times New Roman";">RET. SSG
Jason L. Elliott (PaladinElliott)</span></b><b><span style="color: #222222; font-family: "Adobe Garamond Pro","serif"; font-size: 12.0pt; mso-bidi-font-family: Arial; mso-fareast-font-family: "Times New Roman";"><o:p></o:p></span></b></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-73645180977928411572016-07-09T09:32:00.001-07:002016-07-09T09:32:46.246-07:00Quadropolis from Days Of Wonder, Reviewed by Jason Elliott from PaladinElliott Productions<div align="center" class="MsoNormal" style="text-align: center;">
<span style="font-family: Courier New, Courier, monospace;"><b><span style="line-height: 115%;">Quadropolis
</span></b>from <b><span style="line-height: 115%;">Days Of Wonder</span></b><o:p></o:p></span></div>
<div align="center" class="MsoNormal" style="text-align: center;">
<span style="font-family: Courier New, Courier, monospace;">Reviewed by <b><span style="line-height: 115%;">Jason
Elliott</span></b>
from <b><span style="line-height: 115%;">PaladinElliott
Productions<o:p></o:p></span></b></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="font-family: Courier New, Courier, monospace;">Who made it? Who should
play it? What does it come with? <o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: Courier New, Courier, monospace;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Courier New, Courier, monospace;">Days Of Wonder created
this game through direction from Francois Gandon, and is listed as 2 to 4
players, ages 8 and up, lasting 30 to 60 minutes. It comes with 1 Construction
Site Board, 4 double-sided player mats, 142 building tiles, 20 architects (to
claim tiles with), 1 urbanist (to mark the tile just claimed), 1 mayor (first
turn marker), 65 inhabitants (blue meeples), 50 energy units (red cylinders), 1
scoring pad, 4 helpers, 1 cloth bag, and 1 rule book.<b><o:p></o:p></b></span></div>
<div class="MsoNormal">
<b><span style="font-family: Courier New, Courier, monospace;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: Courier New, Courier, monospace;">What is this game about?<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: Courier New, Courier, monospace;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Courier New, Courier, monospace;">In
this game of two to four players, you seek to build the best (highest points at
the end of the game) city (listed as metropolis) by placing tiles that come in
the forms of apartment towers, shops, factories, harbors, public services, and
parks. You will seek to optimize your placements through the game as you may
block yourself out of a key placement late in the game, and you will also want
to follow the scoring charts provided to get the maximum number of points from
your placement. The game is played over four rounds, and each round is made up
of four turns. A turn will be taking a tile, and placing it. You will do this
four times during each round for a total of 16 total tiles you will have at the
end of the game. You may not necessarily fill your board of 16 spots (4 by 4
grid) as you will debate on stacking apartments for their category of point scoring.<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: Courier New, Courier, monospace;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: Courier New, Courier, monospace;">Setup:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: Courier New, Courier, monospace;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Courier New, Courier, monospace;">You
set up tiles on a centered 5 by 5 grid board so, there will be 25 tiles out for
people to choose from. The placement and draws will be random from those marked
with the number for the correct round. Tiles with the number 1 would be placed
in the bag and chosen from during round 1 ( and number 2 for round 2 and so
on).<o:p></o:p></span></div>
<div class="MsoNormal">
<b><span style="font-family: Courier New, Courier, monospace;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="font-family: Courier New, Courier, monospace;">Gameplay:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<span style="font-family: Courier New, Courier, monospace;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Courier New, Courier, monospace;">Each
of your players are going to operate and choose with four architects. Each
architect has a number on it, the numbers will be 1, 2, 3, or 4. You will use
one of these pieces to point to a tile you want, and the pointing will follow a
column or a row, and the number on the architect will be the number of spaces
you will go in from the outside of the construction board to the tile you must
take. You must then follow this number that you used on your architect, and
place the newly chosen tile on the column or row on your board with the
matching number. This will allow you to claim a person (people/meeple(s)),
victory points, and/or energy. You will find this information at the top left
of the tile. This is not enough though, as you must allocate what the tile
needs to be activated, which is found in the bottom right corner. If a tile is
not activated at the end of the game, then it does not count towards scoring, so
it is very important to pay attention to what you are collecting and what you
are needing at the end of the game. Extra people/ energy each count as minus
one point each for what could be described as unemployment and wasted energy.
In the case of the wasted energy, you can have parks, that reduce some of it.
For each park you have you can cancel out one extra energy, if you need to, at
the end of the game. After a player takes their tile, the Urbanist pawn is
placed on that spot. The next player cannot place their architect in a position
in line with the Urbanist pawn. In addition, they cannot place their architect
on top of another players architect. Once everyone has played their four
architects, that will mark the end of a round, the remaining tiles are removed,
and you place the next round's tiles in the bag to be drawn on to the board.<o:p></o:p></span></div>
<div class="MsoNormal" style="background: white; line-height: 15.0pt; margin-bottom: 7.5pt;">
<b><span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><br /></span></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 15.0pt; margin-bottom: 7.5pt;">
<b><span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">Notes for Scoring:<o:p></o:p></span></span></b></div>
<div class="MsoNormal" style="background: white; line-height: 15.0pt; margin-bottom: 7.5pt;">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">Your apartment towers are scored based on the number in
the stack, anywhere from one to four. Your shops are going to score depending
on how many meeples you placed in them at the end of the game. The public
services will score by being placed in different quadrants of your city. The
parks score in accordance with how many apartment towers are adjacent to their
placement. The factories give you points based on adjacent shops and harbors
(please note that the points to each type are different). The harbors score based
on how many harbors are adjacent both in a column and a row, starting with one.
Some tiles will have additional bonus points listed in the upper left corner.<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">The scoring for Apartment Towers is:<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">1 floor is 1 point.<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">2 floors is 3 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">3 floors is 6 points <o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">4 floors is 10 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">The scoring for Shops is:<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">1 meeple is 1 point<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">2 meeples is 2 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">3 meeples is 4 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">4 meeples is 7 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">The scoring for Public Services is:<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">In one quadrant is 2 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">In two quadrants is 5 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">In three quadrants is 9 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">In four quadrants is 14 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">The scoring for parks is:<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">One adjacent tower is 2 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">Two adjacent towers is 4 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">Three adjacent towers is 7 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">Four adjacent towers is 11 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">The scoring for Factories is:<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">For each adjacent Shop add 2 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">For each adjacent Harbor add 3 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">The scoring for Harbors is:<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">If you have one aligned harbor you
get 0 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">If you have two in your row/column
aligned you get 3 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">If you have three in your row/column
aligned you get 7 points<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">If you have four in your row/column
aligned you get 12 points.<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><b>Anything else to the game?</b><o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><br /></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">You are also given the rules and
pieces needed for Expert Mode, where you will play 5 rounds instead of 4. It
will also change rules for your placement. You will receive Expert buildings
for this mode, and must follow Expert scoring. There are also several promo
tiles that are available for the game, but at the time of this review, seemed
to be hard to acquire. <o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><b><br /></b></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><b>How did it play for us?</b><o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><br /></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">Our good friend Rob was at the helm
to teach us the game, and three of the four of us managed to not have a major
lock out placement (where you couldn't place the tile you picked), and we felt
overall that the game made sense from halfway on. Rob won with 53 points to my
47, Stephanie (my wife) had 46, and Hailey (Rob's wife) had 34. The game played
right around its described learning curve and time.<o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><b><br /></b></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><b>Final thoughts:</b><o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;"><br /></span></span></div>
<div class="MsoNormal">
<span style="color: #161616;"><span style="font-family: Courier New, Courier, monospace;">If you like having to decide on tiles
for tile placement, and constantly being on the lookout for the best
combinations of placements then this is a good fit for you. It will require
strong attentiveness, as you will do your best to not close yourself out on a
future turn. Randomness will come from other players choices, along with the
tiles chosen for placement on the construction board. If you enjoy a level of
satisfaction from making pieces on your board sync up, then this is a great
choice. If you have no problem accepting that pieces you will need might be
taken or blocked, then you are prepared to play this game.<o:p></o:p></span></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;"><b>Thank you so much
for reading this report on Quadropolis!</b><o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;"><b>I hope you will
check out my PaladinElliott Blog at:</b><o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;">https://paladinelliott.blogspot.com/<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;">check out some of my
videos at:<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;">https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;">and check out
my <b>Ready To Game</b> Podcast at Soundcloud and/or Itunes:<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;">https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;">https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;">and remember I am
always....<b>READY TO GAME!!!</b><o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<br /></div>
<br />
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: Courier New, Courier, monospace;">RET. SSG Jason L.
Elliott (PaladinElliott)</span><span style="font-family: Adobe Gothic Std B, sans-serif; font-size: 11pt;"><o:p></o:p></span></div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-23977415838840024702016-07-01T13:38:00.001-07:002016-07-01T13:39:17.536-07:00Royals Board Game by Arcane Wonders, covered by Jason Elliott from PaladinElliott Productions<div class="MsoNormal">
<span style="font-size: large;"><b><span style="line-height: 115%;">Royals</span></b><span style="line-height: 115%;"> Board Game by <b>Arcane Wonders </b>covered by<b>
Jason Elliott </b>from<b> PaladinElliott
Productions: <o:p></o:p></b></span></span></div>
<div class="MsoNormal">
<span style="font-size: large;"><b><span style="line-height: 115%;"> </span></b><i><span style="line-height: 115%;">A</span></i><b><span style="line-height: 115%;"> </span></b><i><span style="line-height: 115%;">Review, Rules, Session and Summary</span></i></span><b><span style="font-size: 12.0pt; line-height: 115%;"><o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="font-size: 8.0pt; line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">Welcome!</span></b><span style="line-height: 115%;"> This is a game where you play as leaders of
Noble Houses during the 17th Century. All of you will be fighting to gain
control across Europe, and through the use of Intrigue Cards (for assassinations)
and Country Cards (for placement) you will be able to place a cube or move over
someone else's cube on cities across the continent. If you are the first to
place in a city you will receive a city bonus. If you are the first or second
to place influence in every city for a country, you will receive a bonus. If
the cards from the Country Deck run out, then you will score for a period.
There are three in the game, 1648, 1680,
and 1714. Then you will score for influence you have placed on positions in the
royal courts (a side board of cards), and you get to place on them as you take
control of cities. You will want to diversify, and you will want to have the
highest score at the end of the game to win.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">What comes with the game? </span></b><span style="line-height: 115%;">1 Game board showing the map of Europe during the mid-17th
century. 102 Country Cards made up as 31 for France, 26 for the German States,
25 for Britain, and 20 for Spain. You also get 24 Intrigue Cards, made up of 4
for each country combination. There are 16 hexagonal City bonus markers made up
of 5 French, 4 German, 3 British, and 4 Spanish. There are 8 shield-shaped Country Bonus
Markers made up of 2 French, 2 German, 2 British, and 2 Spanish. You get 3
round Noble House Bonus Markers. There are 24 square Period Scoring Markers, 6
French, 6 German, 6 British, and 6 Spanish. There are 7 rectangular Title
scoring markers, each have two parts (in case of a tie between only two
players) that are made up of the
Marshal, Baron, Countess, Duke, Cardinal, Princess, and the King. You get the
rule book, and 200 wooden cubes in five colors (blue, red, yellow, purple, and
orange (46 each)). Our copy being for review had different colors.<b><o:p></o:p></b></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">The Goal: </span></b><span style="line-height: 115%;">Have the highest amount of victory
points at the end of three Periods. You are a royal house from the 17th Century
fighting for supremacy across Europe. You get points for claiming influence in
cities, claiming influence e over royals, and influence over countries.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">Setup: </span></b><span style="line-height: 115%;">Choose a color and its cubes, place
the game board, oldest player starts. Place the point markers in their correct
spot on the board. Place the noble house markers along the side of the board.
In a two player game use only nobles with value 8, and in a 3 player game use
only nobles marked 8 or 12. Place the
era scoring markers in their correct position (1648, 1680, and 1714). Remove
some of the country cards if not playing a 5 player game as follows:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">2 players
then remove 7 France cards, 6 Britain cards, 5 Spain cards, and 6 German cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">3 players
then remove 6 France cards, 5 Britain cards, 4 Spain cards, and 5 German cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">4 players
then remove 5 France cards, 4 Britain cards, 3 Spain cards, and 4 German cards<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">Shuffle the
rest of the country cards to form starting deck. Shuffle the intrigue cards to
form separate deck. Turn over 3 Country Cards to see, all of the rest of the
cards from both decks are face down.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">Play the Game: </span></b><span style="line-height: 115%;">First, you must draw cards, and the
first turn has a special number set:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">2 players so
first player draws 1, second player draws 2<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">3 players so
first player draws 1, second player draws 1, third player draws 2<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">4 players so
first player draws 1, second player draws 1, third player draws 2, fourth
player draws 2<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">5 players so
first player draws 1, second player draws 1, third player draws 2, fourth
player draws 2, fifth player draws 3<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">Then conduct your turn as per the
following:<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">WHAT YOU DO FIRST</span></b><span style="line-height: 115%;">: after first turn, you choose one option of:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">-draw 3
country cards to your hand <b>OR -</b>draw
1 country card and 1 intrigue card. When you draw from the face up, they count
as normal, also they don't refill until the end of the player's turn. When the Country card deck runs out, the
period ends. Conduct scoring, and then take the discards to form new deck. You
hold over what you have in your hand. There is a 12 card limit for Countries, and
a 4 card limit for Intrigue for your hand. You can exceed this during your
turn, but must discard down at end of turn if you are over. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">WHAT YOU DO SECOND: </span></b><span style="line-height: 115%;">Optional is to play your cards,
otherwise you hold them.<b> </b>You may
play any number of cards from your hand as long as you meet the requirements of
your play. You can claim a Vacant Noble spot on the board by paying the correct
cost of cards in the matching Country color. When you do this place a cube on
the position of the city, and on the type of noble that is at the side of the
board. Any 3 Country cards count as any one you need, and any 2 Intrigue cards
count as any one you need. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;">Another
option is to assassinate someone's noble cube. You must pay the correct number
of Country cards for the location and one card of the correct intrigue Country
(or any two as stated above), and you push the cube to the Cathedral position
of that city. When a cube is in a Cathedral, they don't count for influence ,
but they do count towards Country bonuses. <b>SPECIAL
NOTE: </b>If you assassinate in the position of the King, you must use the
equivalent of two intrigue cards.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">WHAT YOU DO THIRD: </span></b><span style="line-height: 115%;">Declare your turn to be over, discard
any cards over their limits, and refill cards positions that are face up and
empty. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">EARNING BONUS POINTS: </span></b><span style="line-height: 115%;">City Bonus, is the point marker at the city, first to claim
there gets it. Country Bonus, if you have at least one cube in every city of a
Country, you take the highest of the remaining Country bonuses, and you can
only claim one bonus for each Country during your game. If you are the first,
then the second, and finally the third to get a cube on each type of noble you
will claim the Noble House Bonus. The highest goes to first, second highest to
the second person to do so, and so on. You may only earn one of these during a
game. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">PERIOD SCORING</span></b><span style="line-height: 115%;">: The game has 3 time periods. At the
end of each, the person with the most influence will receive the highest score
for that Country in that period, and the second highest will receive the second
highest score for that period. <b>SPECIAL
NOTE</b>: During the third period when the Country Deck runs out, you finish
the turn completely with whatever best move you can make. How you do this is count up your alive cubes
influence points, and the highest is first, and the second highest is second.
In the event of an influence tie, the highest is awarded to the player who had
to spend the most cards in acquiring their influence. If this ties again, then
the player who holds the highest city bonus wins in the tie. <b>SPECIAL
NOTE</b>: If there isn't a second highest player for influence, then the points
are not awarded for that period and leave the game.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><b>ENDING THE
GAME</b>: The Third Period has come to an end, you have gone through the previously
mentioned bonuses being awarded, so now you must award players who hold the
most cubes on each noble position. Start with the lowest noble, then go to the highest.
Whoever has the most cubes on a noble gets that noble for the points listed on
it. If there is a tie, then the noble is
split in half amongst the two tied, and flip it over for the tied value. If
more than two are tied, then no one gets it.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">Whoever has the most points at the end
wins!<o:p></o:p></span></b></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;"><br /></span></b></div>
<div class="MsoNormal">
<b><span style="line-height: 115%;">Our Session: </span></b><span style="line-height: 115%;">My wife Stephanie won with 117, I had
84, and our friends Rob and Hailey were tied at 64. For me, it was my third
time playing the game, and the first time teaching it to the other three
players. We all had diversified, and our friend Hailey had spent a lot in the
way of assassination versus Rob playing very conservative. Everyone agreed that
the art is lovely, and there is a strong mix of point earning opportunities. We
would love to see an expansion, if that is even possible that maybe could allow
for more locations, or abilities for screwage. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<br />
<div class="MsoNormal">
<span style="line-height: 115%;"><b>Final
Thoughts:</b> This is a game that blends the greatest elements of area control with
card collecting and the turning in of sets. It has been described as Caylus
meets Ticket To Ride. It has a decent amount of screwage, but not to the level
of ending friendships (such as Diplomacy). Nobles is a good, balanced games
that has you going for point values for equivalent work. The game is quick to
learn, plays quickly, and gives both opportunities for strategy, along with
some luck. The two scores given on the game were 7 out of 10, and 9 out of 10.<span style="font-size: 8pt;"><o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="line-height: 115%;"><br /></span></div>
<div style="text-align: left;">
Thank you so much for reading my review on <b>Royals</b> by <b>Arcane Wonders, </b>and I hope you will check out my PaladinElliott Blog at:</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
https://paladinelliott.blogspot.com/</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
check out some of my videos at:</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
and check out my <b>Ready To Game</b> Podcast at Soundcloud and/or Itunes:</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
and remember I am always....READY TO GAME!!!</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
RET. SSG Jason L. Elliott (PaladinElliott)</div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0tag:blogger.com,1999:blog-2596843948040927501.post-4273288443556472872016-06-27T08:44:00.000-07:002016-07-01T13:37:16.179-07:00My game review of Hylaria, made by FableSmith and game sessions included.<div class="MsoNormal">
<b><span style="font-size: 12.0pt; line-height: 115%;">Hylaria</span></b><span style="font-size: 12.0pt; line-height: 115%;"> Board Game <b>made</b> by <b>FableSmith</b>, and <b>reviewed</b> by <b>Jason Elliott</b> from <b>PaladinElliott
Productions</b><o:p></o:p></span></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>SPECIAL NOTE:</b>
This is all based off of a prototype copy with prototype rules!!!<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>About this game:</b>
The Game Design, Illustrations, and Graphic Design all performed by Joost Das.
Joost was kind enough to provide me with the files to build a print and play
prototype copy.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>The Goal:</b> In this
game, players form up into teams of two, and using a secret code they develop
right before the game starts, try to communicate to their team members on
whether or not the team member should pick up a tile that the player has in
front of them. Each tile is one point, and the first team to 22 points wins.
There is a story line going in the center area, which starts as two placed
tiles, and players take turns adding 1 tile each to the story. When a 3<sup>rd</sup>
tile of the same picture is laid down, then the tile just placed is taken along
with the second matching tile (going backwards) along with any tiles in
between. <o:p></o:p></div>
<div class="MsoNormal">
There are expansions that have you count how many human
tiles vs monster tiles there are in play, along with the total count of tiles
being odd or even, or the feast or famine where what happens depends on their
being 6 or less tiles versus 7 or more tiles. All of this gets played out to
determine which team will reach the 22 point goal first and win.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Setup:</b> You will
have everyone sit down at the table, and members of teams should alternate in
their seats (you don’t play right after one of your teammates). You take the
base tiles (and expansion tiles if you have agreed upon using them) and shuffle
them up into face down piles. Deal out 2 tiles to each player, and you are able
to look at only the two tiles you have been dealt. You then deal out 2 tiles
and flip them to the face up position in the center to start the storyline(this
is where players will play their tiles to).
To figure out who will start, the players agree upon who most looks like
the character in the first tile.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Play the game:</b>
You have your teams set up, and you have your secret code set up. Then you have
your 2 tiles in front of you, so you need to communicate (and continue to do so
through the game) whether or not your teammate should pick up one of your tiles
or grab from the other team. This is an ongoing process; because another player
may draw from the 2 you have in front of you, and once played (and checked for
scoring) you will replace the missing tile and communicate once more to your
teammate information concerning the new tile. SPECIAL NOTE: You can only
communicate about your tiles during your turn. When playing with our children,
we modified this rule due to their ages (7 and 5). Once a tile is placed, check for scoring (is
it the third copy of a picture), if it isn’t then go on in the turn order. If
it is then take from the 3<sup>rd</sup> copy to the 2<sup>nd</sup> copy and all
tiles in between (if there are any) and count them. Pull them from the story
line and add that number of tiles as points to your score. In the expansions,
tiles can add an additional point, or automatically be worth 3 points. If the
draw pile runs out, then allow everyone one final round, and the highest point
value team wins! In the event of a tie (very unlikely) then the tie stands, and
you should play again to see who would truly win!<o:p></o:p></div>
<br />
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Final Thoughts:</b>
This is a game that makes for a great stress relief filler game. Young ones can
get into the game as it promotes memory development along with improving
communication skills. Like all games there is a degree of patience, and
decision making that must be demonstrated (referring to younger players), but
the very fact that you are forced into these things makes for a great team
bonding exercise. I would recommend this game for parties, for teaching little
ones, and getting them around the table. I would also recommend this game as a
warm up to heavier games, or if someone is taking a break or bowing out, then
this is a great game to play in between other games. Please feel free to look at the session
reports below.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Origins Game Fair
Session 1:<o:p></o:p></b></div>
<div class="MsoNormal">
John and Nancy (team one) versus Nathan and Jason (team
two). A very close game 22 to 20, and John and Nancy (married couple) sneaked
out a victory. I would say their time together gave them the slight edge, and
there was some frustration for team two, as one miscommunication looked to cost
them the game. Comments from players
included that this game was very different from others they had played. They
felt the game would be a great party game, possibly with drinks, and that could
change the dynamic of effective communication, and that they all felt it was a
game they could play again.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>Origins Game Fair
Session 2:<o:p></o:p></b></div>
<div class="MsoNormal">
Shawn and Danielle (brother and sister) decided to be a team
against Sharon and Scott (mother and son). The brother and sister team had a
solid 24 to 16 victory, where they seemed to have both gaming experience and
that their ages seemed to be both in the early 20’s. The mother I will not
speculate on, but the son was 12 years old.
Lots of laughing during this game, and several moments where the mother
and son team felt they could have made a better code.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>My family Session 1:<o:p></o:p></b></div>
<div class="MsoNormal">
I am 38 years old, my wife Stephanie is 42, our son Arnold
is 7, and daughter Talia is 5. In this game I was teamed with Arnold, Stephanie
with Talia. Arnold and I won 22 to 12. Arnold had some initial problems with
the code, but straightened it out, and we were lucky with every expansion tile
going our way. Most of the difference in points was based off the expansions.<o:p></o:p></div>
<div class="MsoNormal">
<b><br /></b></div>
<div class="MsoNormal">
<b>My family Session 2:<o:p></o:p></b></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
This time I was teamed with Talia, and Stephanie with
Arnold. They won 22 to 14, where all
except one expansion tile went for them. They also had a string of turns that
things lined up for them nicely, and in this game they were able to make the
most of it, as they felt at a certain point the game was going their way. In
this session, and the previous one, we felt this is a great family game that we
can go back to and play easily as it was about 25 minutes a game.<o:p></o:p><br />
<br />
<div style="text-align: left;">
Thank you so much for reading my review on <b>Hylaria, </b>and I hope you will check out my PaladinElliott Blog at:</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
https://paladinelliott.blogspot.com/</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
check out some of my videos at:</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
https://www.youtube.com/channel/UC58qYf_vaCaCnu6qvd-WpKw</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
and check out my <b>Ready To Game</b> Podcast at Soundcloud and/or Itunes:</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
https://soundcloud.com/jason-elliott-641636807/ready-to-game-podcast-three-may-25-2016</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
https://itunes.apple.com/us/podcast/ready-to-game-podcast-episode/id1111793358?mt=8&ign-mpt=uo%3D4</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
and remember I am always....READY TO GAME!!!</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
RET. SSG Jason L. Elliott (PaladinElliott)</div>
</div>
Anonymoushttp://www.blogger.com/profile/13524585938948615641noreply@blogger.com0